Have restoration times two uptime indefinitely with finishers and melee kills. Riptide and dragons breath for damage. solar sub or handcannon
Have restoration times two uptime indefinitely with finishers and melee kills. Riptide and dragons breath for damage. solar sub or handcannon
You regenerate health and shields over time. Cannot be interrupted by taking damage.
You are healed in a burst of mending Solar Light.
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.