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DUO MVOG Templar Oracles (id: vawivta)

Solar Warlock

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Added
31 Mar 2024 (Season of the Wish - S23)

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Vault of glasses
Helmets
Arms
Chests
Legs
Class item
Keywords
Firesprite
Restoration
Cure
Radiant
Ignition
Scorch
Details ↓
Exotic
  • Sunbracers
    Gauntlets
    Helium Spirals – Increases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time.
Weapons
  • Sweet Sorrow
    Auto Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Apex Predator
    Rocket Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Scatter Signal
    Fusion Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
Abilities
  • Incinerator Snap
    Solar Melee
    Snap your fingers to create a fan of burning sparks that explode and scorch targets.
  • Solar Grenade
    Solar Grenade
    A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.
  • Well of Radiance
    Super Ability
    Thrust your sword into the ground, damaging and scorching nearby combatants. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Touch of Flame
    Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.
  • Heat Rises
    You can fire weapons, melee, and throw grenades while gliding. : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed. Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Fragments
  • Ember of Ashes
    You apply more scorch stacks to targets.
  • Ember of Searing
    +10 Recovery ▲ Defeating scorched targets grants melee energy and creates a Firesprite.
  • Ember of Char
    Your Solar ignitions spread scorch to affected targets. +10 Discipline ▲
  • Ember of Resolve
    Solar grenade final blows cure you.
Armor mods

Vault of glass armor mods

  • Anti-Oracle
    This mod's perks are only active in the "Vault of Glass" raid. Multiple copies of this mod stack and improve its effects. Defeating an Oracle grants you Super energy.
  • Anti-Praetorian (x3)
    This mod's perks are only active in the "Vault of Glass" raid. Multiple copies of this mod stack and improve its effects. Defeating a Praetorian grants you Super energy.

Helmet armor mods

  • Heavy Ammo Scout
    When one of your ammo finder perks creates a brick of Heavy ammo for you, it also creates bricks of Heavy ammo for your allies.
  • Radiant Light
    Casting your Super causes nearby allies to also increase their current Armor Charge by 1. Allies that have a different subclass element from you increase Armor Charge by 2.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Fastball
    Increases grenade throw distance.
  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.
  • Shield Break Charge
    Breaking a combatant's shield with the matching damage type grants you Armor Charge.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Solar damage from combatants
  • Void Resistance (x2)
    Reduces incoming Void damage from combatants.

Leg armor mods

  • Strand Scavenger
    Strand weapons get bonus reserves when picking up ammo used by that weapon.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Harmonic Scavenger
    Solar weapons get bonus reserves when picking up ammo used by that weapon

Class item armor mods

  • Special Finisher
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers generate Special ammo for the whole fireteam. Consumes 3 stacks of Armor Charge.

Breakdown

Orb pickup

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Shield Break Charge
Breaking a combatant's shield with the matching damage type grants you Armor Charge.
Armor Charge consume

Special Finisher
... Consumes 3 stacks of Armor Charge.
Grenade cooldown

Sunbracers
... Solar melee kills grant unlimited Solar Grenade energy for a brief time.

Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Heat Rises
... Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Final blows

Ember of Resolve
Solar grenade final blows cure you.

Heat Rises
... Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Defeating an enemy

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.

Anti-Oracle
... Defeating an Oracle grants you Super energy.

Anti-Praetorian
... Defeating a Praetorian grants you Super energy.
Finishers

Special Finisher
... Finishers generate Special ammo for the whole fireteam. ...

Keywords

Firesprite

A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...

Heat Rises
You can fire weapons, melee, and throw grenades while gliding. : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed. Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Cure

You are healed in a burst of mending Solar Light.

Ember of Resolve
Solar grenade final blows cure you.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...

Heat Rises
... : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. ...
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Ember of Searing
+10 Recovery ▲ Defeating scorched targets grants melee energy and creates a Firesprite.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.

Well of Radiance
Thrust your sword into the ground, damaging and scorching nearby combatants. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.

Well of Radiance
Thrust your sword into the ground, damaging and scorching nearby combatants. ...

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
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