24 May 2024 (Season of the Wish - S23)

The sixth coyote master chamber (id: pr5icuq)

Strand Hunter

24 May 2024 (Season of the Wish - S23)

Links
Youtube -> DIM ->
Activities
PvE
Lost Sectors

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Woven mail
Tangle
Unravel
Sever
Suspend
Details ↓
Exotic
  • The Sixth Coyote
    Chest Armor
    Double Dodge – Gain a second dodge charge. Shortly after dodging, your next weapon final blow spawns an Orb of Power.
Weapons
  • Izanagi's Burden
    Sniper Rifle
    Honed Edge – [Alternate Weapon Action] : Consume the magazine and load a round with additional range and damage.
  • Epochal Integration
    Hand Cannon
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Apex Predator
    Rocket Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Silkstrike
    Super Ability
    Weave a vicious rope dart and tear through your targets. [Light Attack] : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. [Heavy Attack] : Swing the rope dart in a circular motion to deal heavy damage all around you. [Grenade] : Use the grapple to move forward quickly.
  • Shackle Grenade
    Strand Grenade
    Suspend
    A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
  • Threaded Spike
    Strand Melee
    Sever
    Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press [Melee] just as the dart gets back to you to catch it and increase the amount of energy returned.
  • Gambler's Dodge
    Class Ability
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Triple Jump
    Movement Ability
    While airborne, sustain your air control with a second or third jump.
Aspects
  • Whirling Maelstrom
    Tangle
    Unravel
    Destroying a Tangle will weave a violent, writhing mass of [Strand] Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
  • Ensnaring Slam
    Suspend
    Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Fragments
  • Thread of Generation
    -10 Discipline ▼ Dealing damage generates grenade energy.
  • Thread of Fury
    Tangle
    Damaging targets with a Tangle grants melee energy. -10 Strength ▼
  • Thread of Transmutation
    Woven Mail
    Tangle
    +10 Strength ▲ While you have Woven Mail, weapon final blows create a Tangle.
  • Thread of Warding
    Woven Mail
    -10 Resilience ▼ Picking up an Orb of Power grants Woven Mail.
Armor mods

Helmet armor mods

  • Solar Siphon
    Rapid Solar weapon final blows create an Orb of Power.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Solar Loader
    Increases reload speed of Solar weapons.
  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Solar Reserves
    Increases the amount of ammo you can carry for Solar weapons.
  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.

Leg armor mods

  • Kinetic Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Solar Weapon Surge (x2)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Rays of Precision
    While radiant, Solar precision final blows cause combatants to ignite.
  • Solo Operative
    While you are the only member of your fireteam, you deal increased damage to all combatants.
  • Origin Perk Specialization I
    Improves the benefits provided by the Sundering, Nano-Munitions, and Nanotech Tracer Rockets Origin Traits. Additionally, weapons with these traits are always overcharged.
  • From Whence You Came
    Increases ability damage to Taken and Scorn combatants.
  • Kindling Trigger
    Radiant causes Solar weapons to apply scorch to unscorched combatants.
  • Origin Perk Specialization II
    Improves the benefits provided by the Noble Deeds, Unsated Hunger, Head Rush, and Dragon's Vengeance Origin Traits. Additionally, weapons with these traits are always overcharged.
  • Flint Striker
    Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
  • Overload Pulse Rifle
    Sustained fire from Pulse Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Bow
    Holding a Bow fully drawn for a short time loads powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Bows are always overcharged when that modifier is active.
  • Unstoppable Hand Cannon
    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Overload Rocket Launchers
    Rocket Launchers are especially affective against [Disruption] Overload Champions.
  • Revitalizing Blast
    Causing damage with a Solar ability weakens Champions and bosses for a short duration.

Breakdown

Orb generation

The Sixth Coyote
... Shortly after dodging, your next weapon final blow spawns an Orb of Power.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.
Armor Charge create

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Grenade cooldown

Thread of Generation
... Dealing damage generates grenade energy.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Threaded Spike
... The dart will return to you once it's done, returning melee energy to you for each target hit. ...

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...
Final blows

Rays of Precision
While radiant, Solar precision final blows cause combatants to ignite.

The Sixth Coyote
... Shortly after dodging, your next weapon final blow spawns an Orb of Power.

Techeun's Regalia Grips
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Defeating an enemy

Silkstrike
...The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. ...

Whirling Maelstrom
... The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Sever
... Severed targets unwind into a Tangle when defeated.

Tangle
... Defeating targets afflicted by any [Strand] Strand debuff will unwind them and create a Tangle.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Keywords

Woven mail

Your body is encased in a protective mesh of tightly woven [Strand] Strand matter, greatly reducing any incoming non-precision damage.

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. ...
Tangle

A knot of [Strand] Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any [Strand] Strand debuff will unwind them and create a Tangle.

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.

Whirling Maelstrom
Destroying a Tangle will weave a violent, writhing mass of [Strand] Strand fibers. ...
Unravel

The target is permeated with destructive [Strand] Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your [Strand] Strand weapons pierce the shields of [Shield-Piercing] Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Whirling Maelstrom
... The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
Suspend

The target is immobilized by a web of [Strand] Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and [Stagger] Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Shackle Grenade
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. ...
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