Burning Fists – Defeating a target with melee or a finisher grants escalating melee damage, which decays over time. Higher levels of Burning Fists grant increased weapon damage.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Biotic Enhancements – When you're surrounded, gain increased melee and Super damage, as well as improved weapon handling and reload speed.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Biotic Enhancements – When you're surrounded, gain increased melee and Super damage, as well as improved weapon handling and reload speed.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Biotic Enhancements – When you're surrounded, gain increased melee and Super damage, as well as improved weapon handling and reload speed.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Thread of Ascent
+10 Mobility ▲
Activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration.
Thread of Fury
Damaging targets with a Tangle grants melee energy.
-10 Strength ▼
Thread of Transmutation
+10 Strength ▲
While you have Woven Mail, weapon final blows create a Tangle.
Thread of Warding
-10 Resilience ▼
Picking up an Orb of Power grants Woven Mail.
Burning Fists – Defeating a target with melee or a finisher grants escalating melee damage, which decays over time. Higher levels of Burning Fists grant increased weapon damage.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Thread of Ascent
+10 Mobility ▲
Activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration.
Thread of Fury
Damaging targets with a Tangle grants melee energy.
-10 Strength ▼
Thread of Transmutation
+10 Strength ▲
While you have Woven Mail, weapon final blows create a Tangle.
Thread of Warding
-10 Resilience ▼
Picking up an Orb of Power grants Woven Mail.
Biotic Enhancements – When you're surrounded, gain increased melee and Super damage, as well as improved weapon handling and reload speed.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Burning Fists – Defeating a target with melee or a finisher grants escalating melee damage, which decays over time. Higher levels of Burning Fists grant increased weapon damage.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Biotic Enhancements – When you're surrounded, gain increased melee and Super damage, as well as improved weapon handling and reload speed.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Biotic Enhancements – When you're surrounded, gain increased melee and Super damage, as well as improved weapon handling and reload speed.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Destroying a Tangle will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Swarmers – Destroying a Tangle spawns a Threadling. Your Threadlings unravel targets that they damage.
Weaver's Call
Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.
Mindspun Invocation
Your grapple, Shackle Grenade, and Threadling Grenade have enhanced functionality.
Your grapple melee spawns three Threadling eggs.
: Hold to consume your Shackle Grenade and activate Weaver's Trance. Final blows while Weaver's Trance is active create a suspending detonation.
: Hold to consume your Threadling Grenade and immediately generate five perched Threadlings.
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Destroying a Tangle will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
Threaded Specter
Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants.
After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants.
After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
Widow's Silk
You have an additional grenade charge.
Your Grappling Hook creates a Grapple Tangle at the grapple point.
Destroying a Tangle will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
Threaded Specter
Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants.
After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
Burning Fists – Defeating a target with melee or a finisher grants escalating melee damage, which decays over time. Higher levels of Burning Fists grant increased weapon damage.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Thread of Binding
Super final blows emit a suspending burst from the target.
+10 Resilience ▲
Jump Jets – Provides additional aerial maneuverability and enables accurate hipfire while you're in the air during Lift. Provides a large benefit to the airborne effectiveness stat of all weapons while hipfiring.
Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies.
While you have Woven Mail, your melee regeneration rate is increased.
Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage.
Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Winged Eclipse – Your grenade becomes a cage of loyal moths that release on impact and fly toward the nearest target or ally. If they reach a target, they detonate in a blinding explosion; if they reach an ally, the moths grant your ally a Void overshield.
Whirling Maelstrom
Destroying a Tangle will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
Widow's Silk
You have an additional grenade charge.
Your Grappling Hook creates a Grapple Tangle at the grapple point.
Grasp of the Devourer – Damaging combatants poisons them, dealing increasing damage over time. Defeating a poisoned combatant spreads the condition.
Provides a moderate benefit to the airborne effectiveness stat of all Weapons of Sorrow.
Weaver's Call
Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.
The Wanderer
Tangles you throw attach to targets and detonate into a suspending burst. Destroying a Tangle creates a suspending burst after a short delay.
Threadling final blows create a Tangle.
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Swarmers – Destroying a Tangle spawns a Threadling. Your Threadlings unravel targets that they damage.
Weaver's Call
Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.
Mindspun Invocation
Your grapple, Shackle Grenade, and Threadling Grenade have enhanced functionality.
Your grapple melee spawns three Threadling eggs.
: Hold to consume your Shackle Grenade and activate Weaver's Trance. Final blows while Weaver's Trance is active create a suspending detonation.
: Hold to consume your Threadling Grenade and immediately generate five perched Threadlings.
Illegally Modded Holster – When you ready a fully loaded Hand Cannon that deals Kinetic damage or a damage type that matches your subclass energy type, each hit from that Hand Cannon increases the damage of the next shot for a short time against a combatant. Hand Cannons ready faster and are more accurate immediately after swapping to them. Provides a small benefit to the airborne effectiveness stat of Hand Cannons while the buff is active.
Whirling Maelstrom
Destroying a Tangle will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
Threaded Specter
Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants.
After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
Thread of Binding
Super final blows emit a suspending burst from the target.
+10 Resilience ▲