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poison support build voidlock (id: dmh745i)

Void Warlock

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Added
08 Feb 2024 (Season of the Wish - S23)

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Leg
Class items
Keywords
Weaken
Devour
Invisibility
Overshield
Suppression
Void breach
Volatile
Details ↓
Exotic
  • Necrotic Grip
    Gauntlets
    Grasp of the Devourer – Damaging combatants poisons them, dealing increasing damage over time. Defeating a poisoned combatant spreads the condition. Provides a moderate benefit to the airborne effectiveness stat of all Weapons of Sorrow.
Weapons
  • Edge of Intent
    Glaive
    Edge of Intent – Hybrid melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. : Raise shield, depleting energy over time : Kinetic melee combo
  • Fatebringer (Timelost)
    Hand Cannon
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Apex Predator
    Rocket Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
  • Nova Bomb: Cataclysm
    Super Ability
    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Suppressor Grenade
    Void Grenade
    An explosive grenade that suppresses, preventing targets from using abilities for a short time.
  • Pocket Singularity
    Void Melee
    Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
Aspects
  • Feed the Void
    Defeat a target with a Void ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
  • Child of the Old Gods
    Cast your rift to create a Void Soul. When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). Defeating a target who is being drained by your Void Soul grants class ability energy.
Fragments
  • Echo of Undermining
    Your Void grenades weaken targets. -20 Discipline ▼
  • Echo of Persistence
    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼
  • Echo of Harvest
    Defeating weakened targets creates an Orb of Power and a Void Breach. -10 Intellect ▼
  • Echo of Starvation
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
Armor mods

Helmet armor mods

  • Solar Siphon
    Rapid Solar weapon final blows create an Orb of Power.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Firepower
    Your grenade final blows create Orbs of Power.
  • Fastball
    Increases grenade throw distance.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.
  • Arc Resistance (x2)
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Solar Weapon Surge (x3)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Rays of Precision
    While radiant, Solar precision final blows cause combatants to ignite.
  • Hail The Storm
    Shattering frozen targets and Stasis crystals deals increased damage. Shattering Stasis crystals releases shards of ice that damage and slow targets.
  • From Whence You Came
    Increases ability damage to Taken and Scorn combatants.
  • Kindling Trigger
    Radiant causes Solar weapons to apply scorch to unscorched combatants.
  • Torch
    While radiant, deal increased weapon damage to combatants affected by Strand and Stasis debuffs.
  • Flint Striker
    Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
  • Overload Auto Rifle
    Sustained fire from Auto Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Auto Rifles are always overcharged when that modifier is active.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Hand Cannon
    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Overload Rocket Launchers
    Rocket Launchers are especially affective against Overload Champions.
  • Pillar of Ice
    Defeating a frozen target spawns Stasis crystals.
  • Unravelling Orbs
    Picking up an Orb of Power grants Strand weapons Unraveling Rounds.

Breakdown

Orb generation

Firepower
Your grenade final blows create Orbs of Power.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Unravelling Orbs
Picking up an Orb of Power grants Strand weapons Unraveling Rounds.
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Child of the Old Gods
... When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). ...
Final blows

Rays of Precision
While radiant, Solar precision final blows cause combatants to ignite.

Firepower
Your grenade final blows create Orbs of Power.

Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Feed the Void
Defeat a target with a Void ability to activate Devour. ...

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Necrotic Grip
... Defeating a poisoned combatant spreads the condition. ...

Pillar of Ice
Defeating a frozen target spawns Stasis crystals.

Devour
Feast on the energy of your defeated foes. ...

Keywords

Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Undermining
Your Void grenades weaken targets. ...

Child of the Old Gods
... When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. ...

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Feed the Void
Defeat a target with a Void ability to activate Devou... Your Devour effects are improved, restoring additional health and grenade energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Suppressor Grenade
An explosive grenade that suppresses, preventing targets from using abilities for a short time.
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
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