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Strand (id: 6ih53ey)

Solar Titan

Quick links
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Added
20 Mar 2024 (Season of the Wish - S23)
Activities
PvE

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Leg
Class items
Keywords
Restoration
Cure
Radiant
Ignition
Scorch
Details ↓
Exotic
  • Hallowfire Heart
    Chest Armor
    Sunfire Furnace – Solar takedowns while standing in a Sunspot create a Sunspot. Greatly improves recharge rate of your Solar abilities while your Super is charged. Provides a small benefit to the airborne effectiveness stat of all weapons.
Weapons
  • Sunshot
    Hand Cannon
    Sunburn – This weapon fires explosive rounds and highlights targets that take damage from Sunshot.
  • Scatter Signal
    Fusion Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Avalanche
    Machine Gun
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
  • Rally Barricade
    Class Ability
    Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.
  • Hammer of Sol
    Super Ability
    Summon a flaming hammer and wreak destruction down upon your enemies. : Throw your hammer at foes. Upon impact, your hammers shatter into explosive molten shards.
  • Thermite Grenade
    Solar Grenade
    A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
  • Throwing Hammer
    Solar Melee
    Throw a hammer from a distance. Picking up a thrown hammer fully recharges your melee ability. If the hammer struck a target, picking it up grants cure.
Aspects
  • Roaring Flames
    Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. Stacks 3 times.
  • Sol Invictus
    Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. Your abilities regenerate faster, and your Super drains more slowly while standing in a Sunspot. Sunspots apply scorch and deal damage to targets inside. Entering a Sunspot applies restoration.
Fragments
  • Ember of Ashes
    You apply more scorch stacks to targets.
  • Ember of Torches
    -10 Discipline ▼ Powered melee attacks against combatants make you and nearby allies radiant.
  • Ember of Empyrean
    -10 Resilience ▼ Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
  • Ember of Blistering
    Defeating targets with Solar ignitions grants grenade energy.
Armor mods

Helmet armor mods

  • Dynamo
    Reduces Super cooldown when using your class ability near targets.
  • Harmonic Siphon
    Rapid Solar weapon final blows create an Orb of Power
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Solar Loader
    Increases reload speed of Solar weapons.
  • Firepower
    Your grenade final blows create Orbs of Power.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Charged Up (x2)
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Solar Resistance
    Reduces incoming Solar damage from combatants.

Leg armor mods

  • Solar Weapon Surge (x3)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Bomber
    Reduces grenade cooldown when using your class ability.

Breakdown

Orb generation

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Orb pickup

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Grenade cooldown

Ember of Blistering
Defeating targets with Solar ignitions grants grenade energy.

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.

Bomber
Reduces grenade cooldown when using your class ability.
Final blows

Firepower
Your grenade final blows create Orbs of Power.

Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. ...

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ...

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Defeating an enemy

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ...

Ember of Blistering
Defeating targets with Solar ignitions grants grenade energy.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Sol Invictus
...Entering a Sunspot applies restoration.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
Cure

You are healed in a burst of mending Solar Light.

Throwing Hammer
...If the hammer struck a target, picking it up grants cure.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. ...

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. Your abilities regenerate faster, and your Super drains more slowly while standing in a Sunspot. Sunspots apply scorch and deal damage to targets inside. Entering a Sunspot applies restoration.

Ember of Blistering
Defeating targets with Solar ignitions grants grenade energy.

Thermite Grenade
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. Stacks 3 times.

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ... Sunspots apply scorch and deal damage to targets inside. ...

Thermite Grenade
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
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