Arc Warlock

Subclass breakdown

Subclass details

Supers
  • Stormtrance
    Jolted
    Chain Arc Lightning from your hands to electrify targets with devastating streams of Arc Light that intensify over time. Casting Stormtrance creates a jolting shockwave underneath you. [Sprint] : Teleport forward, consuming a small amount of Super energy.
  • Chaos Reach
    Jolted
    Unleash a long-range channeled beam of concentrated Arc energy. Sustained damage on a single target creates a jolting lightning strike at their position. [Super] while active to deactivate your Super early, saving Super energy.
Grenades
  • Flashbang Grenade
    Blind
    An explosive grenade that damages and blinds nearby targets.
  • Flux Grenade
    An explosive grenade that attaches to targets.
  • Skip Grenade
    A grenade that splits upon impact, creating multiple projectiles that seek targets.
  • Arcbolt Grenade
    A grenade that chains bolts of lightning to nearby targets.
  • Pulse Grenade
    A grenade that periodically damages targets within its explosion radius.
  • Storm Grenade
    A grenade that calls down a focused lightning storm.
  • Lightning Grenade
    A grenade that sticks to any surface and emits bolts of lightning.
Movement
  • Burst Glide
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
  • Strafe Glide
    Jump while airborne to activate Glide and start an airborne drift with strong directional control.
  • Balanced Glide
    Jump while airborne to activate Glide and start an airborne drift with both moderate speed and directional control.
Melee
  • Chain Lightning
    Amplified
    Jolted
    An extended range melee that jolts your target and chains lightning to nearby targets. While amplified, it creates an additional set of chains.
  • Ball Lightning
    Amplified
    Fire an Arc projectile forward that releases a perpendicular lightning strike after a short time. While amplified, Ball Lightning releases additional lightning strikes before detonating.
Class abilities
  • Empowering Rift
    Conjure a well of power that increases weapon damage for those inside it.
  • Healing Rift
    Conjure a well of power that continuously heals those inside it.
Aspects
  • Arc Soul
    Amplified
    Cast your Rift to create an Arc Soul that fires at targets in front of you. Allies can pass through your Rift to get an Arc Soul. Your Rift charges faster when allies are near. While amplified, your Arc Souls are supercharged and gain increased fire rate.
  • Lightning Surge
    Jolted
    While sliding, activate your charged melee ability to blink forward, calling down lightning strikes that jolt targets as you rematerialize.
  • Electrostatic Mind
    Amplified
    Ionic Trace
    Jolted
    Blind
    Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. Collecting an Ionic Trace makes you amplified.
Fragments
  • Spark of Volts
    Amplified
    +10 Recovery ▲ Finishers make you amplified.
  • Spark of Resistance
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage.
  • Spark of Feedback
    Taking melee damage briefly increases your outgoing melee damage. +10 Resilience ▲
  • Spark of Magnitude
    Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration.
  • Spark of Ions
    Ionic Trace
    Jolted
    Defeating a jolted target creates an Ionic Trace.
  • Spark of Beacons
    Amplified
    Blind
    While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
  • Spark of Recharge
    While critically wounded, your melee and grenade energy regenerates more quickly.
  • Spark of Amplitude
    Amplified
    Rapidly defeating targets while you are amplified creates an Orb of Power.
  • Spark of Shock
    Jolted
    -10 Discipline ▼ Your Arc grenades jolt targets.
  • Spark of Frequency
    Melee hits increase your equipped weapon's reload speed and stability for a short duration.
  • Spark of Focus
    After sprinting for a short time, your class ability regeneration is increased. -10 {primary stat} ▼
  • Spark of Instinct
    Jolted
    While critically wounded, taking damage emits a burst of damaging Arc energy that jolts targets.
  • Spark of Haste
    You have greatly increased resilience, recovery, and mobility while sprinting.
  • Spark of Momentum
    Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy.
  • Spark of Brilliance
    Blind
    Defeating a blinded target with precision damage creates a blinding explosion. +10 Intellect ▲
  • Spark of Discharge
    Ionic Trace
    Arc weapon final blows have a chance to create an Ionic Trace. -10 Strength ▼

Breakdown

Orb generation

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
Ability cooldown

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Grenade cooldown

Spark of Recharge
While critically wounded, your melee and grenade energy regenerates more quickly.
Melee cooldown

Spark of Momentum
Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy.
Final blows

Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trace. ...
Defeating an enemy

Spark of Ions
Defeating a jolted target creates an Ionic Trace.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Brilliance
Defeating a blinded target with precision damage creates a blinding explosion. ...

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.
Finishers

Spark of Volts
... Finishers make you amplified.

Keywords

Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Lightning Surge
While sliding, activate your charged melee ability to blink forward, calling down lightning strikes that jolt targets as you rematerialize.

Spark of Ions
Defeating a jolted target creates an Ionic Trace.

Spark of Shock
... Your Arc grenades jolt targets.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Instinct
While critically wounded, taking damage emits a burst of damaging Arc energy that jolts targets.

Stormtrance
... Casting Stormtrance creates a jolting shockwave underneath you. ...

Chaos Reach
... Sustained damage on a single target creates a jolting lightning strike at their position. ...

Chain Lightning
An extended range melee that jolts your target and chains lightning to nearby targets. ...
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Spark of Volts
... Finishers make you amplified.

Arc Soul
... While amplified, your Arc Souls are supercharged and gain increased fire rate.

Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.

Electrostatic Mind
... Collecting an Ionic Trace makes you amplified.

Chain Lightning
... While amplified, it creates an additional set of chains.

Ball Lightning
... While amplified, Ball Lightning releases additional lightning strikes before detonating.
Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Spark of Ions
Defeating a jolted target creates an Ionic Trace.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trac... Collecting an Ionic Trace makes you amplified.

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trace. ...
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Flashbang Grenade
An explosive grenade that damages and blinds nearby targets.

Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Brilliance
Defeating a blinded target with precision damage creates a blinding explosion. ...
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