Void Titan

Subclass breakdown

Subclass details

Supers
  • Sentinel Shield
    : Summon a shield of Void Light. While Sentinel Shield is active: : Attack. : Block. : Perform a Shield Throw. Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and guarding allies makes the shield last longer. Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and Guarding allies makes the shield last longer.
  • Ward of Dawn
    Create an indestructible dome to protect you and your allies. Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.
Grenades
  • Magnetic Grenade
    A grenade that attaches to targets and explodes twice.
  • Scatter Grenade
    A grenade that splits into many submunitions and covers a large area with multiple explosions.
  • Axion Bolt
    A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
  • Void Spike
    A grenade that attaches to any surface and emits a torrent of damaging Void Light.
  • Void Wall
    A grenade that creates a horizontal wall of burning Void Light.
  • Vortex Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Suppressor Grenade
    An explosive grenade that suppresses, preventing targets from using abilities for a short time.
Movement
  • High Lift
    Jump while airborne to activate Lift and launch into the air to greater heights.
  • Strafe Lift
    Jump while airborne to activate Lift and launch into the air with strong directional control.
  • Catapult Lift
    Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
Melee
  • Shield Bash
    After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that suppresses the target. Final blows with Shield Bash grant an Overshield.
  • Shield Throw
    Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Class abilities
  • Towering Barricade
    Create a large barrier that can be used to reinforce a position with cover from enemy fire.
  • Rally Barricade
    Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.
Aspects
  • Offensive Bulwark
    While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. You gain an additional shield throw while in Sentinel Shield.
  • Bastion
    Cast your Super to grant Overshield to nearby allies. Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
  • Controlled Demolition
    Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
Fragments
  • Echo of Leeching
    Melee final blows start health regeneration for you and nearby allies. +10 Resilience ▲
  • Echo of Dilation
    While crouched, you sneak faster and gain enhanced radar resolution. +10 Mobility ▲ +10 Intellect ▲
  • Echo of Harvest
    Defeating weakened targets creates an Orb of Power and a Void Breach. -10 Intellect ▼
  • Echo of Exchange
    Melee final blows grant grenade energy.
  • Echo of Remnants
    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
  • Echo of Reprisal
    Final blows when surrounded by combatants grant Super energy.
  • Echo of Persistence
    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼
  • Echo of Starvation
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
  • Echo of Expulsion
    +10 Intellect ▲ Void ability final blows cause targets to explode.
  • Echo of Instability
    +10 Strength ▲ Defeating targets with grenades grants Volatile Rounds to your Void weapons.
  • Echo of Obscurity
    +10 Recovery ▲ Finisher final blows grant Invisibility.
  • Echo of Undermining
    Your Void grenades weaken targets. -20 Discipline ▼
  • Echo of Provision
    Damaging targets with grenades grants melee energy. -10 Strength ▼
  • Echo of Vigilance
    Defeating a target while your shields are depleted grants you a temporary Void overshield. -10 Recovery ▼
  • Echo of Cessation
    Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. Defeating volatile targets creates a Void Breach.
  • Echo of Domineering
    After suppressing a target, you gain greatly increased mobility for a short duration, and your equipped weapon is reloaded from reserves. Defeating suppressed targets creates a Void Breach. +10 Discipline ▲

Breakdown

Orb generation

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Echo of Exchange
Melee final blows grant grenade energy.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Echo of Provision
Damaging targets with grenades grants melee energy. ...
Final blows

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. ...

Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...

Echo of Exchange
Melee final blows grant grenade energy.

Echo of Reprisal
Final blows when surrounded by combatants grant Super energy.

Echo of Expulsion
... Void ability final blows cause targets to explode.

Shield Bash
... Final blows with Shield Bash grant an Overshield.

Echo of Obscurity
... Finisher final blows grant Invisibility.

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...

Echo of Cessation
... Defeating volatile targets creates a Void Breach.

Echo of Domineering
... Defeating suppressed targets creates a Void Breach. ...

Devour
Feast on the energy of your defeated foes. ...
Finishers

Echo of Obscurity
... Finisher final blows grant Invisibility.

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...

Keywords

Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Echo of Undermining
Your Void grenades weaken targets. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Obscurity
... Finisher final blows grant Invisibility.
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. ...

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Shield Bash
... Final blows with Shield Bash grant an Overshield.

Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.

Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Shield Bash
After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that suppresses the target. ...

Suppressor Grenade
An explosive grenade that suppresses, preventing targets from using abilities for a short time.

Echo of Domineering
After suppressing a target, you gain greatly increased mobility for a short duration, and your equipped weapon is reloaded from reserve... Defeating suppressed targets creates a Void Breach. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...

Echo of Cessation
... Defeating volatile targets creates a Void Breach.

Echo of Domineering
... Defeating suppressed targets creates a Void Breach. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.

Controlled Demolition
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatil... Defeating volatile targets creates a Void Breach.
Top