Void Hunter

Subclass breakdown

Subclass details

Supers
  • Shadowshot: Deadfall
    Weaken
    Suppression
    Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. The Void Anchors fired from Shadowshot pull targets toward the impact point, which then become traps and wait for prey. Void Anchors have increased range and last longer.
  • Spectral Blades
    Invisibility
    Weaken
    Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows. [Light Attack] : Perform a quick melee attack. [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
  • Shadowshot: Moebius Quiver
    Weaken
    Suppression
    Volatile
    Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. Fire two volleys of three Void Arrows that seek nearby targets. Shadowshot makes targets volatile and deals increased damage to tethered targets. Defeating tethered targets creates Orbs of Power.
Grenades
  • Magnetic Grenade
    A grenade that attaches to targets and explodes twice.
  • Void Spike
    A grenade that attaches to any surface and emits a torrent of damaging Void Light.
  • Void Wall
    A grenade that creates a horizontal wall of burning Void Light.
  • Suppressor Grenade
    Suppression
    An explosive grenade that suppresses, preventing targets from using abilities for a short time.
  • Scatter Grenade
    A grenade that splits into many submunitions and covers a large area with multiple explosions.
  • Vortex Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Axion Bolt
    A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
Movement
  • Triple Jump
    While airborne, sustain your air control with a second or third jump.
  • High Jump
    While airborne, jump a second time to reach greater heights.
  • Strafe Jump
    While airborne, jump a second time with strong directional control.
Melee
  • Snare Bomb
    Weaken
    Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. Targets within the smoke cloud take damage over time.
Class abilities
  • Gambler's Dodge
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Marksman's Dodge
    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
Aspects
  • Stylish Executioner
    Invisibility
    Weaken
    Suppression
    Volatile
    Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.
  • Vanishing Step
    Invisibility
    Dodging makes you invisible.
  • Trapper's Ambush
    Invisibility
    Weaken
    Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are weakened, and allies are made invisible. Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.
Fragments
  • Echo of Vigilance
    Overshield
    Defeating a target while your shields are depleted grants you a temporary Void overshield. -10 Recovery ▼
  • Echo of Expulsion
    +10 Intellect ▲ Void ability final blows cause targets to explode.
  • Echo of Persistence
    Invisibility
    Devour
    Overshield
    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼
  • Echo of Cessation
    Void Breach
    Volatile
    Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. Defeating volatile targets creates a Void Breach.
  • Echo of Leeching
    Melee final blows start health regeneration for you and nearby allies. +10 Resilience ▲
  • Echo of Reprisal
    Final blows when surrounded by combatants grant Super energy.
  • Echo of Dilation
    While crouched, you sneak faster and gain enhanced radar resolution. +10 Mobility ▲ +10 Intellect ▲
  • Echo of Exchange
    Melee final blows grant grenade energy.
  • Echo of Instability
    Volatile
    +10 Strength ▲ Defeating targets with grenades grants Volatile Rounds to your Void weapons.
  • Echo of Obscurity
    Invisibility
    +10 Recovery ▲ Finisher final blows grant Invisibility.
  • Echo of Starvation
    Devour
    Void Breach
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
  • Echo of Provision
    Damaging targets with grenades grants melee energy. -10 Strength ▼
  • Echo of Remnants
    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
  • Echo of Undermining
    Weaken
    Your Void grenades weaken targets. -20 Discipline ▼
  • Echo of Domineering
    Void Breach
    Suppression
    After suppressing a target, you gain greatly increased mobility for a short duration, and your equipped weapon is reloaded from reserves. Defeating suppressed targets creates a Void Breach. +10 Discipline ▲
  • Echo of Harvest
    Void Breach
    Weaken
    Defeating weakened targets creates an Orb of Power and a Void Breach. -10 Intellect ▼

Breakdown

Orb generation

Shadowshot: Moebius Quiver
...Defeating tethered targets creates Orbs of Power.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Echo of Exchange
Melee final blows grant grenade energy.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Echo of Provision
Damaging targets with grenades grants melee energy. ...
Final blows

Echo of Expulsion
... Void ability final blows cause targets to explode.

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...

Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...

Echo of Reprisal
Final blows when surrounded by combatants grant Super energy.

Echo of Exchange
Melee final blows grant grenade energy.

Echo of Obscurity
... Finisher final blows grant Invisibility.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...

Echo of Cessation
... Defeating volatile targets creates a Void Breach.

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.

Shadowshot: Moebius Quiver
...Defeating tethered targets creates Orbs of Power.

Echo of Domineering
... Defeating suppressed targets creates a Void Breach. ...

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Devour
Feast on the energy of your defeated foes. ...
Finishers

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...

Echo of Obscurity
... Finisher final blows grant Invisibility.

Keywords

Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesigh... After performing a Stylish Execution, your next melee attack while invisible weakens targets.

Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisible. ...

Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...

Spectral Blades
... [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.

Shadowshot: Moebius Quiver
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...

Snare Bomb
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. ...

Echo of Undermining
Your Void grenades weaken targets. ...

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesigh... After performing a Stylish Execution, your next melee attack while invisible weakens targets.

Vanishing Step
Dodging makes you invisible.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisibl... Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.

Echo of Obscurity
... Finisher final blows grant Invisibility.

Spectral Blades
Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows. [Light Attack] : Perform a quick melee attack. [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatil... Defeating volatile targets creates a Void Breach.

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.

Shadowshot: Moebius Quiver
...Shadowshot makes targets volatile and deals increased damage to tethered targets. ...
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...

Suppressor Grenade
An explosive grenade that suppresses, preventing targets from using abilities for a short time.

Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...

Shadowshot: Moebius Quiver
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...

Echo of Domineering
After suppressing a target, you gain greatly increased mobility for a short duration, and your equipped weapon is reloaded from reserve... Defeating suppressed targets creates a Void Breach. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Cessation
... Defeating volatile targets creates a Void Breach.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...

Echo of Domineering
... Defeating suppressed targets creates a Void Breach. ...

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
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