Void Hunter

Subclass breakdown

Subclass details

Supers
  • Shadowshot: Deadfall
    Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. The Void Anchors fired from Shadowshot pull targets toward the impact point, which then become traps and wait for prey. Void Anchors have increased range and last longer. The Void Anchors fired from Shadowshot become traps and wait for prey. Void Anchors have increased range and last longer.
  • Spectral Blades
    Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows. : Perform a quick melee attack. : Perform a heavy attack that weakens your target, and once again vanish from sight.
  • Shadowshot: Moebius Quiver
    Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. Fire two volleys of three Void Arrows that seek nearby targets. Shadowshot makes targets volatile and deals increased damage to tethered targets. Defeating tethered targets creates Orbs of Power.
Grenades
  • Magnetic Grenade
    A grenade that attaches to targets and explodes twice.
  • Scatter Grenade
    A grenade that splits into many submunitions and covers a large area with multiple explosions.
  • Axion Bolt
    A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
  • Void Spike
    A grenade that attaches to any surface and emits a torrent of damaging Void Light.
  • Void Wall
    A grenade that creates a horizontal wall of burning Void Light.
  • Vortex Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Suppressor Grenade
    An explosive grenade that suppresses, preventing targets from using abilities for a short time.
Movement
  • High Jump
    While airborne, jump a second time to reach greater heights.
  • Strafe Jump
    While airborne, jump a second time with strong directional control.
  • Triple Jump
    While airborne, sustain your air control with a second or third jump.
Melee
  • Snare Bomb
    Throw a Smoke Bomb, which attaches to surfaces and pings enemy radar. Weakens targets on detonation.
Class abilities
  • Marksman's Dodge
    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
  • Gambler's Dodge
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Aspects
  • Trapper's Ambush
    Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are weakened, and allies are made invisible. Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.
  • Stylish Executioner
    Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.
  • Vanishing Step
    Dodging makes you invisible.
Fragments
  • Echo of Leeching
    Melee final blows start health regeneration for you and nearby allies. +10 Resilience ▲
  • Echo of Dilation
    While crouched, you sneak faster and gain enhanced radar resolution. +10 Mobility ▲ +10 Intellect ▲
  • Echo of Harvest
    Defeating weakened targets creates an Orb of Power and a Void Breach. -10 Intellect ▼
  • Echo of Exchange
    Melee final blows grant grenade energy.
  • Echo of Remnants
    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
  • Echo of Reprisal
    Final blows when surrounded by combatants grant Super energy.
  • Echo of Persistence
    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼
  • Echo of Starvation
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
  • Echo of Expulsion
    +10 Intellect ▲ Void ability final blows cause targets to explode.
  • Echo of Instability
    +10 Strength ▲ Defeating targets with grenades grants Volatile Rounds to your Void weapons.
  • Echo of Obscurity
    +10 Recovery ▲ Finisher final blows grant Invisibility.
  • Echo of Undermining
    Your Void grenades weaken targets. -20 Discipline ▼
  • Echo of Provision
    Damaging targets with grenades grants melee energy. -10 Strength ▼
  • Echo of Vigilance
    Defeating a target while your shields are depleted grants you a temporary Void overshield. -10 Recovery ▼
  • Echo of Cessation
    Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. Defeating volatile targets creates a Void Breach.
  • Echo of Domineering
    After suppressing a target, you gain greatly increased mobility for a short duration, and your equipped weapon is reloaded from reserves. Defeating suppressed targets creates a Void Breach. +10 Discipline ▲

Breakdown

Orb generation

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Shadowshot: Moebius Quiver
...Defeating tethered targets creates Orbs of Power.
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Echo of Exchange
Melee final blows grant grenade energy.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Echo of Provision
Damaging targets with grenades grants melee energy. ...
Final blows

Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...

Echo of Exchange
Melee final blows grant grenade energy.

Echo of Reprisal
Final blows when surrounded by combatants grant Super energy.

Echo of Expulsion
... Void ability final blows cause targets to explode.

Echo of Obscurity
... Finisher final blows grant Invisibility.

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...

Shadowshot: Moebius Quiver
...Defeating tethered targets creates Orbs of Power.

Echo of Cessation
... Defeating volatile targets creates a Void Breach.

Echo of Domineering
... Defeating suppressed targets creates a Void Breach. ...

Devour
Feast on the energy of your defeated foes. ...
Finishers

Echo of Obscurity
... Finisher final blows grant Invisibility.

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...

Keywords

Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisible. ...

Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...

Spectral Blades
... : Perform a heavy attack that weakens your target, and once again vanish from sight.

Snare Bomb
... Weakens targets on detonation.

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesigh... After performing a Stylish Execution, your next melee attack while invisible weakens targets.

Echo of Undermining
Your Void grenades weaken targets. ...

Shadowshot: Moebius Quiver
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisibl... Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.

Spectral Blades
Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows. : Perform a quick melee attack. : Perform a heavy attack that weakens your target, and once again vanish from sight.

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesigh... After performing a Stylish Execution, your next melee attack while invisible weakens targets.

Echo of Obscurity
... Finisher final blows grant Invisibility.

Vanishing Step
Dodging makes you invisible.
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...

Shadowshot: Moebius Quiver
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...

Suppressor Grenade
An explosive grenade that suppresses, preventing targets from using abilities for a short time.

Echo of Domineering
After suppressing a target, you gain greatly increased mobility for a short duration, and your equipped weapon is reloaded from reserve... Defeating suppressed targets creates a Void Breach. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...

Echo of Cessation
... Defeating volatile targets creates a Void Breach.

Echo of Domineering
... Defeating suppressed targets creates a Void Breach. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.

Shadowshot: Moebius Quiver
...Shadowshot makes targets volatile and deals increased damage to tethered targets. ...

Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatil... Defeating volatile targets creates a Void Breach.
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