Strand Hunter

Subclass breakdown

Subclass details

Supers
  • Silkstrike
    Weave a vicious rope dart and tear through your targets. : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. : Swing the rope dart in a circular motion to deal heavy damage all around you. : Use the grapple to move forward quickly.
Grenades
  • Threadling Grenade
    A woven projectile that reweaves itself into Threadlings while in flight.
  • Shackle Grenade
    A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
  • Grapple
    Weave a grappling hook, and quickly pull yourself forward. Grappling to a Tangle immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets.
Movement
  • High Jump
    While airborne, jump a second time to reach greater heights.
  • Strafe Jump
    While airborne, jump a second time with strong directional control.
  • Triple Jump
    While airborne, sustain your air control with a second or third jump.
Melee
  • Threaded Spike
    Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press just as the dart gets back to you to catch it and increase the amount of energy returned.
Class abilities
  • Gambler's Dodge
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Marksman's Dodge
    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
Aspects
  • Whirling Maelstrom
    Destroying a Tangle will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
  • Threaded Specter
    Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants. After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
  • Widow's Silk
    You have an additional grenade charge. Your Grappling Hook creates a Grapple Tangle at the grapple point.
  • Ensnaring Slam
    Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Fragments
  • Thread of Mind
    Defeating suspended targets grants class ability energy.
  • Thread of Evolution
    Threadlings travel farther and deal additional damage. +10 Intellect ▲
  • Thread of Propagation
    +10 Strength ▲ Powered melee final blows grant your Strand weapons Unraveling Rounds.
  • Thread of Wisdom
    Defeating suspended targets creates an Orb of Power.
  • Thread of Fury
    Damaging targets with a Tangle grants melee energy. -10 Strength ▼
  • Thread of Ascent
    +10 Mobility ▲ Activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration.
  • Thread of Rebirth
    Strand weapon final blows have a chance to create a Threadling.
  • Thread of Isolation
    Landing rapid precision hits emits a severing burst from the target.
  • Thread of Binding
    Super final blows emit a suspending burst from the target. +10 Resilience ▲
  • Thread of Generation
    -10 Discipline ▼ Dealing damage generates grenade energy.
  • Thread of Finality
    +10 Recovery ▲ Finisher final blows create Threadlings.
  • Thread of Transmutation
    +10 Strength ▲ While you have Woven Mail, weapon final blows create a Tangle.
  • Thread of Continuity
    Suspend, unravel, and sever effects applied to targets have increased duration.
  • Thread of Warding
    -10 Resilience ▼ Picking up an Orb of Power grants Woven Mail.

Breakdown

Orb generation

Thread of Wisdom
Defeating suspended targets creates an Orb of Power.
Orb pickup

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.
Ability cooldown

Thread of Mind
Defeating suspended targets grants class ability energy.

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Class Ability cooldown

Thread of Mind
Defeating suspended targets grants class ability energy.

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Grenade cooldown

Thread of Generation
... Dealing damage generates grenade energy.

Grapple
... Grappling to a Tangle immediately recharges your grenade energy. ...
Melee cooldown

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...

Threaded Spike
... The dart will return to you once it's done, returning melee energy to you for each target hit. ...
Final blows

Thread of Propagation
... Powered melee final blows grant your Strand weapons Unraveling Rounds.

Thread of Rebirth
Strand weapon final blows have a chance to create a Threadling.

Thread of Binding
Super final blows emit a suspending burst from the target. ...

Thread of Finality
... Finisher final blows create Threadlings.

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.
Defeating an enemy

Whirling Maelstrom
... The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.

Thread of Mind
Defeating suspended targets grants class ability energy.

Thread of Wisdom
Defeating suspended targets creates an Orb of Power.

Silkstrike
...The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. ...

Tangle
... Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Sever
... Severed targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.
Finishers

Thread of Finality
... Finisher final blows create Threadlings.

Keywords

Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Thread of Evolution
Threadlings travel farther and deal additional damage. ...

Threaded Specter
... After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.

Thread of Rebirth
Strand weapon final blows have a chance to create a Threadling.

Threadling Grenade
A woven projectile that reweaves itself into Threadlings while in flight.

Thread of Finality
... Finisher final blows create Threadlings.
Woven mail

Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.
Tangle

A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Whirling Maelstrom
Destroying a Tangle will weave a violent, writhing mass of Strand fibers. ...

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Isolation
Landing rapid precision hits emits a severing burst from the target.

Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Thread of Mind
Defeating suspended targets grants class ability energy.

Thread of Wisdom
Defeating suspended targets creates an Orb of Power.

Thread of Binding
Super final blows emit a suspending burst from the target. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. ...

Shackle Grenade
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Whirling Maelstrom
... The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.

Thread of Propagation
... Powered melee final blows grant your Strand weapons Unraveling Rounds.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Grapple
... During and shortly after grappling, your melee attack deals area damage and unravels targets.
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