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Strand

Solar Warlock

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Added
28 May 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • Karnstein Armlets

    Gauntlets Melee and finisher final blows instantly grant cure and provide restoration for a short duration.

Weapons
  • The Lament

    Sword : Hold to rev the blade. • Increases damage and adds shield piercing to all attacks. • Gain stacks when dealing damage with revved attacks. • Additional stacks increase the damage and damage resistance of heavy attacks.

Abilities
  • Incinerator Snap

    Snap your fingers to create a fan of burning sparks that explode and scorch targets.

  • Healing Grenade

    A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

  • Well of Radiance

    Thrust your sword into the ground, damaging and scorching nearby combatants. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

  • Healing Rift

    Conjure a well of power that continuously heals those inside it.

Aspects
  • Touch of Flame

    Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.

  • Icarus Dash

    [Air Dodge] : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge. While airborne, rapidly defeating targets with your Super or weapons cures you.

Fragments
  • Ember of Ashes

    You apply more scorch stacks to targets.

  • Ember of Torches

    Powered melee attacks against combatants make you and nearby allies radiant. -10 Discipline ▼

  • Ember of Empyrean

    Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. -10 Resilience ▼

  • Ember of Solace

    Radiant and restoration effects applied to you have increased duration.

Armor mods

Helmet armor mods

  • Solar Siphon

    Rapid Solar weapon final blows create an Orb of Power.

  • Heavy Ammo Finder

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Impact Induction

    Causing damage with a powered melee attack reduces your grenade cooldown.

  • Heavy Handed

    Your powered melee final blows create Orbs of Power.

  • Focusing Strike

    Grants class ability energy when you cause damage with a powered melee attack.

Chest armor mods

  • Concussive Dampener

    Reduces incoming area-of-effect damage from combatants.

  • Lucent Blades

    Increases the energy recharge rate of your equipped Swords. Your equipped Glaives gain more energy from dealing damage with their ranged attacks.

  • Arc Resistance

    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Solar Weapon Surge (x3)

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation (x2)

    Your decaying Armor Charge has a longer duration.

General armor mods

  • Resilience Mod (x3)

    +10 Resilience ▲

  • Discipline Mod

    +10 Discipline ▲

Artifice armor mods

  • Discipline-Forged

    +3 Discipline ▲

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Class Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Grenade cooldown

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Final blows

Heavy Handed
Your powered melee final blows create Orbs of Power.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Karnstein Armlets
Melee and finisher final blows instantly grant cure and provide restoration for a short duration.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Defeating an enemy

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Finishers

Karnstein Armlets
Melee and finisher final blows instantly grant cure and provide restoration for a short duration.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Well of Radiance
Thrust your sword into the ground, damaging and scorching nearby combatants. ...
Cure

You are healed in a burst of mending Solar Light.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Torches
Powered melee attacks against combatants make you and nearby allies radiant. ...

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Well of Radiance
Thrust your sword into the ground, damaging and scorching nearby combatants. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
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