18 Oct 2024 (Episode: Revenant - S25)

Stasi Sbroccata (by peter97x)

Prismatic Warlock

18 Oct 2024 (Episode: Revenant - S25)

Notes

Build by Peter97x

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Darkness debuffs
Transcendence
Cure
Radiant
Restoration
Stasis shard
Void breach
Devour
Ignition
Freeze
Shatter
Slow
Unravel
Suppression
Exotic
  • Rime-coat Raiment
    Chest Armor
    Bleak Domain – Your Bleak Watcher turrets are enhanced with extended range and are surrounded by Stasis crystals and a storm. While standing in the storm, you are granted icicles over time. Icicles activate when you fire your weapons, applying Slow to targets they hit.
Weapons
  • The Wardcliff Coil
    Rocket Launcher
    Mad Scientist – This weapon fires a volley of rockets.
  • Aberrant Action
    Sidearm
    Rocket-Assisted Frame – Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
  • Midnight Coup
    Hand Cannon
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Nova Bomb: Cataclysm
    Void Super | Light Ability
    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Healing Grenade
    Solar Grenade | Light Ability
    Restoration
    Cure
    A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
  • Arcane Needle
    Strand Melee | Darkness Ability
    Unravel
    Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Bleak Watcher
    Slow
    : Hold to convert your grenade into a Stasis turret that fires slowing projectiles at nearby targets.
  • Feed the Void
    Devour
    Defeat a target with any ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
Fragments
  • Facet of Command
    Void Breach
    Stasis Shard
    Suppression
    Freeze
    Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectiveness. Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
  • Facet of Ruin
    Ignition
    Freeze
    Shatter
    Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲
  • Facet of Balance
    Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenade energy.
  • Facet of Devotion
    Transcendence
    Darkness Debuffs
    +10 Strength ▲ Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.
  • Facet of Dawn
    Radiant
    Powered melee hits against targets makes you radiant. Powered melee final blows make you and nearby allies radiant. -10 Strength ▼
Armor mods

Helmet armor mods

  • Solar Siphon
    Rapid Solar weapon final blows create an Orb of Power.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Innervation (x2)
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Distribution
    Reduces all ability cooldowns when using your class ability near targets.
Artifact perks
  • Rapid Impacts
    Dealing damage with a Grenade Launcher temporarily increases the reload speed of Grenade Launchers.
  • One with Frost
    While Frost Armor is active, Stasis weapons gain increased reload speed and stability. Stasis Swords gain increased guard resistance.
  • Conductive Cosmic Crystal
    Your Arc abilities, Void abilities, and weapons with the Dark Ether Reaper origin trait do bonus damage to targets that are affected by a Stasis debuff. BOOST: Increase bonus damage to combatants affected by a Stasis debuff.
  • Unstoppable Pulse Rifle
    Aiming down the sights of a Pulse Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Overload Submachine Gun
    Landing consecutive hits with any Submachine Gun you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Submachine Guns are always overcharged when that modifier is active.
  • Overload Breechloaded Grenade Launcher
    Damaging a combatant with Primary or Special ammo Grenade Launchers disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Primary and Special ammo Grenade Launchers are always overcharged when that modifier is active.
  • Total Carnage
    After finishing a powerful combatant, gain temporary damage resistance. While you have 2 or more Shadestalker armor pieces equipped (currently {var:1903370001} of 4), after finishing a powerful combatant, gain increased temporary damage resistance and replenish health.
  • Crystalline Converter
    BOOST: Stasis weapon final blows after activating your class ability spawn a Stasis shard. Gather Stasis Shards to gain stacks of Crystalline Converter. Your next powered Stasis melee hit creates Stasis crystals equal to the number of stacks you have.
  • Concussive Reload
    BOOST: Using Grenade Launchers to damage bosses, Champions, or to break combatants' shields automatically reloads stowed weapons. Using a Grenade Launcher to damage a boss, damage a Champion, or break a combatant's shield weakens them.
  • Armor of Eramis
    BOOST: Increase radius and strength of this freezing burst. While Frost Armor is active, taking critical damage from combatants causes you to emit a freezing burst.
  • Hail The Storm
    BOOST: Shattering frozen targets and Stasis crystals deals increased damage. Shattering Stasis crystals releases shards of ice that damage and slow targets.

Breakdown

Orb generation

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Ability cooldown

Distribution
Reduces all ability cooldowns when using your class ability near targets.
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Facet of Balance
... Rapidly defeating targets with Darkness damage grants grenade energy.

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.

Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Facet of Balance
Rapidly defeating targets with Light damage grants melee energy. ...

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Stasis Shard
A small shard of Stasis matter that can be collected to restore melee energy.
Final blows

Facet of Dawn
... Powered melee final blows make you and nearby allies radiant. ...

Crystalline Converter
BOOST: Stasis weapon final blows after activating your class ability spawn a Stasis shard. ...

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Facet of Command
... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.

Facet of Balance
Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenade energy.

Facet of Devotion
... Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Feed the Void
Defeat a target with any ability to activate Devour. ...

Devour
Feast on the energy of your defeated foes. ...

Transcendence
...Defeating targets while Transcendent extends its duration.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
Freeze

The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Facet of Command
Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectiveness. ...

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Feed the Void
Defeat a target with any ability to activate Devou... Your Devour effects are improved, restoring additional health and grenade energy.
Cure

You are healed in a burst of mending Solar Light.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
Stasis shard

A small shard of Stasis matter that can be collected to restore melee energy.

Facet of Command
... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...
Transcendence

You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

Facet of Devotion
... Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.
Darkness debuffs

Darkness debuffs include Slow, Freeze, Sever, Suspend, and Unravel.

Facet of Devotion
+10 Strength ▲ Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.
Slow

The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.

Bleak Watcher
: Hold to convert your grenade into a Stasis turret that fires slowing projectiles at nearby targets.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Arcane Needle
Sling a woven needle that will embed in your target, unraveling them. ...
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Facet of Command
Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectivenes... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Facet of Dawn
Powered melee hits against targets makes you radiant. Powered melee final blows make you and nearby allies radiant. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Facet of Command
... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
Shatter

When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...

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