21 Feb 2025 (Episode: Heresy - S26)

Delicate Chaos

Arc Warlock

21 Feb 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chest
Legs
Class items
Keywords
Ionic trace
Bolt charge
Amplified
Blind
Jolted
Exotic
  • Geomag Stabilizers
    Leg Armor
    Close Enough – Damaging targets with Chaos Reach extends its duration. Collecting Ionic Traces grants you energy for Chaos Reach. Sprinting while near max Bolt Charge will grant stacks over time.
Weapons
  • Delicate Tomb
    Fusion Rifle
    Traitor's Vessel – Fires a wide horizontal spread when shot from the hip. Final blows with this weapon have a chance to generate Ionic Traces. Powerful foes and opposing Guardians always generate Ionic Traces.
  • Watchful Eye
    Machine Gun
    Aggressive Frame – High damage, high recoil.
  • Adamantite
    Auto Rifle
    Support Frame – Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge. Hip firing at allies while this weapon is charged heals them, with rapid healing increasing allies' weapon damage and spawning Unraveling projectiles.
Abilities
  • Chaos Reach
    Super Ability
    Jolted
    Unleash a long-range channeled beam of concentrated Arc energy. Sustained damage on a single target creates a jolting lightning strike at their position. [Super] while active to deactivate your Super early, saving Super energy.
  • Pulse Grenade
    Arc Grenade
    A grenade that periodically damages targets within its explosion radius.
  • Chain Lightning
    Arc Melee
    Amplified
    Jolted
    An extended range melee that jolts your target and chains lightning to nearby targets. While amplified, it creates an additional set of chains.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Balanced Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with both moderate speed and directional control.
Aspects
  • Ionic Sentry
    Bolt Charge
    Blind
    Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodically chains lightning between nearby targets, granting a stack of Bolt Charge with each hit. : Deploy the Ionic Sentry, blinding nearby targets on initial impact.
  • Electrostatic Mind
    Amplified
    Ionic Trace
    Jolted
    Blind
    Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. Collecting an Ionic Trace makes you amplified.
Fragments
  • Spark of Frequency
    Amplified
    Bolt Charge
    Melee hits increase your equipped weapon's reload speed and stability for a short duration. While amplified, the effects are increased and you gain increased stacks of Bolt Charge from all sources.
  • Spark of Ions
    Ionic Trace
    Bolt Charge
    Jolted
    Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
  • Spark of Shock
    Jolted
    -10 Discipline ▼ Your Arc grenades jolt targets.
  • Spark of Beacons
    Amplified
    Blind
    While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
Armor mods

Helmet armor mods

  • Powerful Friends
    Collecting an Orb of Power causes nearby allies to increase their current Armor Charge by 1.
  • Radiant Light
    Casting your Super causes nearby allies to also increase their current Armor Charge by 1. Allies that have a different Super element than you increase Armor Charge by 2.
  • Arc Siphon
    Rapid Arc weapon final blows create an Orb of Power.

Arms armor mods

  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Fastball
    Increases grenade throw distance.
  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.

Chest armor mods

  • Solar Resistance (x3)
    Reduces incoming Solar damage from combatants.

Leg armor mods

  • Arc Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Arc Holster
    Gradually reloads your stowed Arc weapons over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Bomber (x2)
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Defibrillating Blast
    Stunning a Champion grants maximum stacks of Bolt Charge. Triggers an Arc bolt that heals you and jolts combatants that it damages.
  • Particle Reconstruction
    Dealing sustained damage with Fusion Rifles or Linear Fusion Rifles partially refills the magazine from reserves and grants them bonus damage for a short duration against that target.
  • Overload Machine Guns
    Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active. Exhausted targets deal reduced outgoing damage.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Flashover
    When you gain maximum Bolt Charge, you also become amplified. Lightning bolts deal more damage.
  • Maligned Harvest
    Rapidly applying Volatile causes your next instance of Void weapon damage to create a weakening burst.
  • Dielectric
    Defeating Arc debuffed targets grants Bolt Charge. BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
  • King's Vestige
    Defeating powerful Taken loads your weapon with Taken energy. The next time you fire, launch 3 Taken seeker rounds that disrupt and exhaust targets. Exhausted targets deal reduced outgoing damage.
  • Unraveling Orbs
    Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds.
  • Volatile Marksman
    Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. BOOST: Volatile detonations grant class ability energy.
  • Overclock and Load
    While you are amplified or have Bolt Charge, Arc weapons gain increased handling and reload speed.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.

Dielectric
... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
Orb pickup

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Powerful Friends
Collecting an Orb of Power causes nearby allies to increase their current Armor Charge by 1.

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds.
Armor Charge create

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Arc Weapon Surge
... Your Arc weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Class Ability cooldown

Volatile Marksman
... BOOST: Volatile detonations grant class ability energy.
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Bolt Charge
... Receiving a stack of Bolt Charge grants you melee energy.
Final blows

Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.

Delicate Tomb
... Final blows with this weapon have a chance to generate Ionic Traces. ...

Volatile Marksman
Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. ...
Defeating an enemy

Ionic Sentry
Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodically chains lightning between nearby targets, granting a stack of Bolt Charge with each hit. ...

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.

Dielectric
Defeating Arc debuffed targets grants Bolt Charg... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.

King's Vestige
Defeating powerful Taken loads your weapon with Taken energy. ...

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Bolt charge

Accumulate stacks of Arc Bolt Charge. While you have Bolt Charge, sustained weapon damage generates stacks of Bolt Charge. At maximum stacks, any ability damage generates a powerful bolt of Arc lightning at the target's location. Receiving a stack of Bolt Charge grants you melee energy.

Ionic Sentry
Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodically chains lightning between nearby targets, granting a stack of Bolt Charge with each hit. ...

Spark of Frequency
... While amplified, the effects are increased and you gain increased stacks of Bolt Charge from all sources.

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trac... Collecting an Ionic Trace makes you amplified.

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Chaos Reach
... Sustained damage on a single target creates a jolting lightning strike at their position. ...

Chain Lightning
An extended range melee that jolts your target and chains lightning to nearby targets. ...

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.

Spark of Shock
... Your Arc grenades jolt targets.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Chain Lightning
... While amplified, it creates an additional set of chains.

Electrostatic Mind
... Collecting an Ionic Trace makes you amplified.

Spark of Frequency
... While amplified, the effects are increased and you gain increased stacks of Bolt Charge from all sources.

Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Ionic Sentry
... : Deploy the Ionic Sentry, blinding nearby targets on initial impact.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.

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