21 Nov 2024 (Episode: Revenant - S25)

Banner of War Tank (Revenant Act II)

Strand Titan
PvE

21 Nov 2024 (Episode: Revenant - S25)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Woven mail
Tangle
Unravel
Sever
Suspend
Exotic
  • Synthoceps
    Gauntlets
    Biotic Enhancements – When you're surrounded, gain increased melee and Super damage, as well as improved weapon handling and reload speed.
Weapons
  • Ice Breaker
    Sniper Rifle
    No Backpack – Final blows or assists with any other weapon or ability have a chance to create ammo for Ice Breaker. Defeating powerful combatants will create multiple rounds.
  • VS Chill Inhibitor
    Grenade Launcher
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Rufus's Fury
    Auto Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
Abilities
  • Bladefury
    Super Ability
    Suspend
    Sever
    [Super] : Create two woven blades and roam the battlefield. While active: [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. Each successful hit briefly increases your attack speed and grants energy for your heavy attack. [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.
  • Grapple
    Strand Grenade
    Unravel
    Weave a grappling hook, and quickly pull yourself forward. Grappling to a Tangle immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets.
  • Frenzied Blade
    Strand Melee
    Sever
    Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
  • Rally Barricade
    Class Ability
    Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.
  • High Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air to greater heights.
Aspects
  • Into the Fray
    Woven Mail
    Tangle
    Destroying a Tangle or casting your Super grants Woven Mail for nearby allies. While you have Woven Mail, your melee regeneration rate is increased.
  • Banner of War
    Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage. Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Fragments
  • Thread of Continuity
    Suspend
    Sever
    Unravel
    Suspend, unravel, and sever effects applied to targets have increased duration.
  • Thread of Generation
    -10 Discipline ▼ Dealing damage generates grenade energy.
  • Thread of Fury
    Tangle
    Damaging targets with a Tangle grants melee energy. -10 Strength ▼
  • Thread of Warding
    Woven Mail
    -10 Resilience ▼ Picking up an Orb of Power grants Woven Mail.
Armor mods

Helmet armor mods

  • Hands-On
    Gain bonus Super energy on melee kills.
  • Harmonic Siphon
    Rapid Strand weapon final blows create Orbs of Power
  • Ashes to Assets
    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Heavy Handed (x2)
    Your powered melee final blows create Orbs of Power.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Stasis Reserves
    Increases the amount of ammo you can carry for Stasis weapons.
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.
  • Sniper Damage Resistance
    Reduces incoming damage from combatants that are at long range.

Leg armor mods

  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Invigoration
    Reduces melee cooldown each time you pick up an Orb of Power.
  • Stasis Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Explosive Finisher
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers restore grenades. Consumes 3 or more stacks of Armor Charge, granting additional energy for each charge consumed.
  • Outreach
    Reduces melee cooldown when using your class ability.
Artifact perks
  • Rapid Impacts
    Dealing damage with a Grenade Launcher temporarily increases the reload speed of Grenade Launchers.
  • Killing Breeze
    Rapid weapon final blows grant you a bonus to mobility. Weapon final blows with the Dark Ether Reaper origin trait count as more than one.
  • Enhanced Ether Generator
    Dark Ether Reaper origin trait has a chance to spawn an extra Dark Ether charge. Weapons with the Dark Ether Reaper origin trait are overcharged when that modifier is active.
  • One with Frost
    While Frost Armor is active, Stasis weapons gain increased reload speed and stability. Stasis Swords gain increased guard resistance.
  • Conductive Cosmic Crystal
    Your Arc abilities, Void abilities, and weapons with the Dark Ether Reaper origin trait do bonus damage to targets that are affected by a Stasis debuff. BOOST: Increase bonus damage to combatants affected by a Stasis debuff.
  • Unstoppable Pulse Rifle
    Aiming down the sights of a Pulse Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Overload Breechloaded Grenade Launcher
    Damaging a combatant with Primary or Special ammo Grenade Launchers disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Primary and Special ammo Grenade Launchers are always overcharged when that modifier is active.
  • Anti-Barrier Shotgun
    Shotguns you are wielding fire shield-piercing rounds and stun Barrier Champions. Additionally, Shotguns are always overcharged when that modifier is active.
  • Trace Evidence
    BOOST: Picking up an Ionic Trace grants an Armor Charge. Rapid precision hits or rapid final blows on targets affected by Jolt or Blind will generate Ionic Traces.
  • Power from Pain
    BOOST: Rapidly defeating weakened combatants spawns a Void breach. Rapid final blows against weakened combatants grants you Devour.
  • Concussive Reload
    BOOST: Using Grenade Launchers to damage bosses, Champions, or to break combatants' shields automatically reloads stowed weapons. Using a Grenade Launcher to damage a boss, damage a Champion, or break a combatant's shield weakens them.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Explosive Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.
Armor Charge create

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Explosive Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Stasis Weapon Surge
... Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. ...
Armor Charge consume

Explosive Finisher
... Consumes 3 or more stacks of Armor Charge, granting additional energy for each charge consumed.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Grapple
... Grappling to a Tangle immediately recharges your grenade energy. ...

Thread of Generation
... Dealing damage generates grenade energy.

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Melee cooldown

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Outreach
Reduces melee cooldown when using your class ability.

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...
Final blows

Ice Breaker
No Backpack – Final blows or assists with any other weapon or ability have a chance to create ammo for Ice Breaker. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Killing Breeze
Rapid weapon final blows grant you a bonus to mobilit... Weapon final blows with the Dark Ether Reaper origin trait count as more than one.

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power

Trace Evidence
... Rapid precision hits or rapid final blows on targets affected by Jolt or Blind will generate Ionic Traces.

Power from Pain
... Rapid final blows against weakened combatants grants you Devour.
Defeating an enemy

Ice Breaker
... Defeating powerful combatants will create multiple rounds.

Power from Pain
BOOST: Rapidly defeating weakened combatants spawns a Void breach. ...

Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damag... Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.

Sever
... Severed targets unwind into a Tangle when defeated.

Tangle
... Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.
Finishers

Explosive Finisher
... Finishers restore grenades. ...

Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage. ...

Keywords

Woven mail

Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.

Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allie... While you have Woven Mail, your melee regeneration rate is increased.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Bladefury
... While acti... [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ...

Frenzied Blade
Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
Tangle

A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...

Into the Fray
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies. ...
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Grapple
... During and shortly after grappling, your melee attack deals area damage and unravels targets.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Bladefury
... While acti... [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ... [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.

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