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Bomb boots w/ targeted redaction

Strand Hunter

Quick links
Added
29 Jul 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • The Bombardiers

    Leg Armor

Weapons
  • Conditional Finality

    Shotgun

Abilities
  • Marksman's Dodge

    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon. Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.

  • Threaded Spike

    Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press just as the dart gets back to you to catch it and increase the amount of energy returned.

  • Silkstrike

    Weave a vicious rope dart and tear through your targets. [Light Attack] : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. [Heavy Attack] : Swing the rope dart in a circular motion to deal heavy damage all around you. : Use the grapple to move forward quickly.

  • Grapple

    Weave a grappling hook, and quickly pull yourself forward. Grappling to a Tangle immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets.

Aspects
  • Threaded Specter

    Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants. After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.

  • Widow's Silk

    You have an additional grenade charge. Your Grappling Hook creates a Grapple Tangle at the grapple point.

Fragments
  • Thread of Generation

    Dealing damage generates grenade energy. -10 Discipline ▼

  • Thread of Evolution

    Threadlings travel farther and deal additional damage. +10 Intellect ▲

  • Thread of Ascent

    Activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility ▲

  • Thread of Finality

    Finisher final blows create Threadlings. +10 Recovery ▲

Armor mods

Helmet armor mods

  • Void Targeting (x2)

    Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons.

  • Stasis Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Stasis weapons.

Arms armor mods

  • Stasis Dexterity

    Faster ready and stow speed for Stasis weapons.

  • Void Loader

    Increases reload speed of Void weapons.

  • Void Dexterity

    Faster ready and stow speed for Void weapons.

Chest armor mods

  • Unflinching Stasis Aim

    Reduces flinching from incoming fire while aiming a Stasis weapon.

  • Unflinching Void Aim (x2)

    Reduces flinching from incoming fire while aiming a Void weapon.

Leg armor mods

  • Absolution

    Reduces all ability cooldowns each time you pick up an Orb of Power.

  • Stasis Holster

    Gradually reloads your stowed Stasis weapons over time.

  • Solar Holster

    Gradually reloads your stowed Solar weapons over time.

Class item armor mods

  • Distribution (x2)

    Reduces all ability cooldowns when using your class ability near targets.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Minor Recovery Mod

    +5 Recovery ▲

  • Mobility Mod (x4)

    +10 Mobility ▲

Artifice armor mods

  • Discipline-Forged

    +3 Discipline ▲

Breakdown

Orb pickup

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Ability cooldown

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.

Distribution
Reduces all ability cooldowns when using your class ability near targets.
Grenade cooldown

Grapple
... Grappling to a Tangle immediately recharges your grenade energy. ...

Thread of Generation
Dealing damage generates grenade energy. ...

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Threaded Spike
... The dart will return to you once it's done, returning melee energy to you for each target hit. ...
Final blows

Thread of Finality
Finisher final blows create Threadlings. ...
Defeating an enemy

Silkstrike
...The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. ...

Sever
... Severed targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.
Finishers

Thread of Finality
Finisher final blows create Threadlings. ...

Keywords

Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Thread of Evolution
Threadlings travel farther and deal additional damage. ...

Thread of Finality
Finisher final blows create Threadlings. ...

Threaded Specter
... After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. ...
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Grapple
... During and shortly after grappling, your melee attack deals area damage and unravels targets.
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