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Equipped 7/1/2023, 10:51:11 AM

Void Titan

Quick links
Added
03 Jul 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifact perk
Exotic
  • One-Eyed Mask

    Helmet

Weapons
  • Sturm

    Hand Cannon

Abilities
  • Scatter Grenade

    A grenade that splits into many submunitions and covers a large area with multiple explosions.

  • Towering Barricade

    Create a large barrier that can be used to reinforce a position with cover from enemy fire.

  • Shield Bash

    After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that suppresses the target. Final blows with Shield Bash grant an Overshield.

  • Ward of Dawn

    Create an indestructible dome to protect you and your allies. Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.

Aspects
  • Controlled Demolition

    Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.

  • Offensive Bulwark

    While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. You gain an additional shield throw while in Sentinel Shield.

Fragments
  • Echo of Dilation

    While crouched, you sneak faster and gain enhanced radar resolution. +10 Mobility ▲ +10 Intellect ▲

  • Echo of Expulsion

    Void ability final blows cause targets to explode. +10 Intellect ▲

  • Echo of Leeching

    Melee final blows start health regeneration for you and nearby allies. +10 Resilience ▲

  • Echo of Persistence

    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼

Armor mods

Helmet armor mods

  • Kinetic Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

  • Solar Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Solar weapons.

Arms armor mods

  • Solar Loader

    Increases reload speed of Solar weapons.

  • Heavy Handed

    Your powered melee final blows create Orbs of Power.

  • Fastball

    Increases grenade throw distance.

Chest armor mods

  • Unflinching Kinetic Aim

    Reduces flinching from incoming fire while aiming a Kinetic weapon.

  • Unflinching Solar Aim

    Reduces flinching from incoming fire while aiming a Solar weapon.

Leg armor mods

  • Absolution

    Reduces all ability cooldowns each time you pick up an Orb of Power.

  • Recuperation (x2)

    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Distribution

    Reduces all ability cooldowns when using your class ability near targets.

  • Reaper

    After using your class ability, your next weapon final blow spawns an Orb of Power.

General armor mods

  • Resilience Mod (x2)

    +10 Resilience ▲

  • Recovery Mod (x3)

    +10 Recovery ▲

Artifact perks
  • Shock and Awe

    Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

  • Lightning Strikes Twice

    After throwing an Arc grenade, gain increased grenade recharge for a short time. Arc final blows extend the duration of this benefit.

  • Thunderous Retort

    Grants bonus Arc Super damage if cast while critically wounded or while amplified. Lasts until the end of the Super activation.

  • Amped Up

    Stay amplified longer while your Arc subclass is equipped.

  • Authorized Mods: Void

    The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.

  • Authorized Mods: Arc

    The armor energy costs of all armor mods affecting your Arc weapons are significantly discounted.

  • Authorized Mods: Melee

    The armor energy costs of all armor mods affecting your melee are significantly discounted.

  • Overcharged Armory

    Weapons with the Unsated Hunger, Nanotech Tracer Rockets, Harmonic Resonance, and Noble Deeds traits are always overcharged weapons for you when that modifier is active.

  • Electric Armor

    Gain damage resistance while amplified.

  • Overload Trace Rifles

    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.

  • Unstoppable Hand Cannon

    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.

  • Anti-Barrier Auto Rifle

    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Analysis

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Ability cooldown

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.

Distribution
Reduces all ability cooldowns when using your class ability near targets.

Overload Trace Rifles
Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. ...
Grenade cooldown

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Final blows

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Echo of Expulsion
Void ability final blows cause targets to explode. ...

Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...

Shock and Awe
Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

Lightning Strikes Twice
... Arc final blows extend the duration of this benefit.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.

Shield Bash
... Final blows with Shield Bash grant an Overshield.

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Defeating an enemy

Devour
Feast on the energy of your defeated foes. ...

Keywords

Devour

Feast on the energy of your defeated foes. Final blows restore you to full health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. ...

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Shield Bash
... Final blows with Shield Bash grant an Overshield.
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Shield Bash
After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that suppresses the target. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Controlled Demolition
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
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