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[S21] Infinite Arc Soul Ability Build

Arc Warlock

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Added
31 May 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • Getaway Artist

    Gauntlets

Weapons
  • Centrifuse

    Auto Rifle

Abilities
  • Chaos Reach

    Unleash a long-range channeled beam of concentrated Arc energy. Sustained damage on a single target creates a jolting lightning strike at their position. while active to deactivate your Super early, saving Super energy.

  • Chain Lightning

    An extended range melee that jolts your target and chains lightning to nearby targets. While amplified, it creates an additional set of chains.

  • Pulse Grenade

    A grenade that periodically damages targets within its explosion radius.

  • Healing Rift

    Conjure a well of power that continuously heals those inside it.

Aspects
  • Electrostatic Mind

    Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. Collecting an Ionic Trace makes you amplified.

  • Arc Soul

    Cast your Rift to create an Arc Soul that fires at targets in front of you. Allies can pass through your Rift to get an Arc Soul. Your Rift charges faster when allies are near. While amplified, your Arc Souls are supercharged and gain increased fire rate.

Fragments
  • Spark of Shock

    Your Arc grenades jolt targets. -10 Discipline ▼

  • Spark of Resistance

    While surrounded by combatants, you are more resistant to incoming damage. +10 Strength ▲

  • Spark of Recharge

    While critically wounded, your melee and grenade energy regenerates more quickly.

  • Spark of Amplitude

    Rapidly defeating targets while you are amplified creates an Orb of Power.

Armor mods

Helmet armor mods

  • Void Siphon

    Rapid Void weapon final blows create an Orb of Power.

  • Heavy Ammo Scout

    When one of your ammo finder perks creates a brick of Heavy ammo for you, it also creates bricks of Heavy ammo for your allies.

  • Dynamo

    Reduces Super cooldown when using your class ability near targets.

Arms armor mods

  • Focusing Strike

    Grants class ability energy when you cause damage with a melee attack.

  • Bolstering Detonation

    Grants class ability energy when you cause damage with a grenade.

  • Impact Induction

    Causing damage with a melee attack reduces your grenade cooldown.

Chest armor mods

  • Harmonic Resistance

    Reduces incoming Arc damage from combatants

  • Solar Resistance

    Reduces incoming Solar damage from combatants.

  • Concussive Dampener

    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Orbs of Restoration (x2)

    Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

  • Void Scavenger

    Void weapons get bonus reserves when picking up ammo used by that weapon.

Class item armor mods

  • Utility Kickstart (x2)

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.

General armor mods

  • Resilience Mod

    +10 Resilience ▲

  • Recovery Mod (x4)

    +10 Recovery ▲

Artifice armor mods

  • Resilience-Forged (x2)

    +3 Resilience ▲

Analysis

Orb generation

Void Siphon
Rapid Void weapon final blows create an Orb of Power.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
Orb pickup

Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Utility Kickstart
... Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.
Ability cooldown

Utility Kickstart
... When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.

Focusing Strike
Grants class ability energy when you cause damage with a melee attack.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Class Ability cooldown

Utility Kickstart
... When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.

Focusing Strike
Grants class ability energy when you cause damage with a melee attack.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade cooldown

Spark of Recharge
While critically wounded, your melee and grenade energy regenerates more quickly.

Impact Induction
Causing damage with a melee attack reduces your grenade cooldown.
Final blows

Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Defeating an enemy

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. Collecting an Ionic Trace makes you amplified.
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Chaos Reach
... Sustained damage on a single target creates a jolting lightning strike at their position. ...

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Shock
Your Arc grenades jolt targets. ...
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Chain Lightning
... While amplified, it creates an additional set of chains.

Electrostatic Mind
... Collecting an Ionic Trace makes you amplified.

Arc Soul
... While amplified, your Arc Souls are supercharged and gain increased fire rate.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
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