10 Jul 2024 (Episode: Echoes - S24)

Star-Fire Reborn Build

Prismatic Warlock
PvE

10 Jul 2024 (Episode: Echoes - S24)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmet
Arms
Chests
Leg
Class items
Keywords
Darkness buffs
Darkness debuffs
Light buffs
Transcendence
Radiant
Devour
Jolted
Ignition
Scorch
Unravel
Weaken
Exotic
  • Solipsism
    Warlock Bond
    Spirit of the Swarm – Destroying a Tangle spawns Threadlings.
Weapons
  • Witherhoard
    Grenade Launcher
    Primeval's Torment – Projectiles fired by this weapon blight the target or nearby area on impact.
  • Commemoration
    Machine Gun
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Shayura's Wrath (Adept)
    Submachine Gun
    Precision Frame – This weapon's recoil pattern is more predictably vertical.
Abilities
  • Nova Bomb: Cataclysm
    Void Super | Light Ability
    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
  • Empowering Rift
    Class Ability
    Conjure a well of power that increases weapon damage for those inside it.
  • Vortex Grenade
    Void Grenade | Light Ability
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Arcane Needle
    Strand Melee | Darkness Ability
    Unravel
    Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Hellion
    Scorch
    Ignition
    Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
  • Feed the Void
    Devour
    Defeat a target with any ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
Fragments
  • Facet of Dominance
    Jolted
    Weaken
    -10 Discipline ▼ Your Void grenades weaken targets, and your Arc grenades jolt targets.
  • Facet of Protection
    Transcendence
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased.
  • Facet of Hope
    Light Buffs
    Darkness Buffs
    While you have an elemental buff, your class ability regenerates more quickly.
  • Facet of Courage
    Darkness Debuffs
    +10 Discipline ▲ Your Arc, Solar, and Void abilities deal increased damage to targets afflicted with Darkness debuffs.
  • Facet of Dawn
    Radiant
    Powered melee hits against targets makes you radiant. Powered melee final blows make you and nearby allies radiant. -10 Strength ▼
Armor mods

Helmet armor mods

  • Ashes to Assets
    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Firepower (x2)
    Your grenade final blows create Orbs of Power.

Chest armor mods

  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Kinetic Weapon Surge (x2)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Outreach
    Reduces melee cooldown when using your class ability.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Expanding Abyss
    Void sources deal increased damage to weakened targets.
  • Shieldcrush
    While you have Woven Mail, Frost Armor, or a Void Overshield, your melee recharges faster and deals increased damage. While you are amplified or radiant, your grenade recharges faster and deals increased damage.
  • Winning Hand
    While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. Having several equipped weapons with the Dealer's Choice origin trait increases the effect of the explosion.
  • Overcharged Armory
    Weapons with the Dealer's Choice, Radiolaria Transposer, Collective Purpose, and Sundering Origin traits are always Overcharged weapons for you when that modifier is active.
  • Void Hegemony
    While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.
  • Galvanic Armor
    While you have an Arc or Prismatic subclass equipped, incoming damage from combatants is reduced while amplified.
  • Radiant Orbs
    While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
  • Creeping Chill
    Stasis weapon final blows against slowed or frozen targets release a burst that slows.
  • Elemental Siphon
    Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super.
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Anti-Barrier Pulse Rifle
    Your equipped Pulse Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Sidearm
    Aiming down the sights of a Sidearm for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Sidearms are always overcharged when the modifier is active.

Breakdown

Orb generation

Firepower
Your grenade final blows create Orbs of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Radiant Orbs
While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
Armor Charge create

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.

Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Firepower
Your grenade final blows create Orbs of Power.

Facet of Dawn
... Powered melee final blows make you and nearby allies radiant. ...

Creeping Chill
Stasis weapon final blows against slowed or frozen targets release a burst that slows.

Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Void Hegemony
While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.

Feed the Void
Defeat a target with any ability to activate Devour. ...

Devour
Feast on the energy of your defeated foes. ...

Transcendence
...Defeating targets while Transcendent extends its duration.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Keywords

Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Facet of Dominance
... Your Void grenades weaken targets, and your Arc grenades jolt targets.
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Feed the Void
Defeat a target with any ability to activate Devou... Your Devour effects are improved, restoring additional health and grenade energy.
Darkness debuffs

Darkness debuffs include Slow, Freeze, Sever, Suspend, and Unravel.

Facet of Courage
... Your Arc, Solar, and Void abilities deal increased damage to targets afflicted with Darkness debuffs.
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Facet of Dominance
... Your Void grenades weaken targets, and your Arc grenades jolt targets.
Transcendence

You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

Facet of Protection
...While transcendent, the effect is increased.
Light buffs

Light buffs include Amplified, Cure, Radiant, Restoration, Devour, Invisibility, and Overshield.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Darkness buffs

Darkness buffs include Frost Armor and Woven Mail.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Hellion
Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Arcane Needle
Sling a woven needle that will embed in your target, unraveling them. ...
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Hellion
... Targets damaged by the mortar are scorched.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Facet of Dawn
Powered melee hits against targets makes you radiant. Powered melee final blows make you and nearby allies radiant. ...

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