09 May 2024 (Season of the Wish - S23)

Arc

Arc Titan
PvE

09 May 2024 (Season of the Wish - S23)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Ionic trace
Amplified
Blind
Jolted
Exotic
  • Point-Contact Cannon Brace
    Gauntlets
    Hammer of the Gods – Defeating targets with your Thunderclap melee restores melee energy. Targets near you when you use your Thunderclap suffer lightning strikes and become jolted; being amplified increases the damage of these lightning strikes.
Weapons
  • Monte Carlo
    Auto Rifle
    Monte Carlo Method – Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.
  • Undercurrent
    Grenade Launcher
    Wave Frame – One-shot handheld Grenade Launcher. Projectiles release a wave of energy when they contact the ground.
  • THE SWARM (Adept)
    Machine Gun
    High-Impact Frame – Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Abilities
  • Thundercrash
    Super Ability
    Hurtle through the air like a missile and crash into targets to inflict meteoric damage.
  • Pulse Grenade
    Arc Grenade
    A grenade that periodically damages targets within its explosion radius.
  • Thunderclap
    Arc Melee
    [Melee] : Hold while grounded to plant your feet and begin charging your fist with Arc energy. [Melee] : Release to unleash a devastating blast in front of you, dealing damage that increases with longer charge time.
  • Towering Barricade
    Class Ability
    Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Touch of Thunder
    Ionic Trace
    Jolted
    Blind
    Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Flashbang Grenade: Emits an additional blinding flash on bounce. Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. Storm Grenade: After detonating, creates a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it.
  • Knockout
    Amplified
    Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks makes you amplified and restores a portion of your health. Defeating more powerful combatants increases the amount of health restored.
Fragments
  • Spark of Shock
    Jolted
    -10 Discipline ▼ Your Arc grenades jolt targets.
  • Spark of Resistance
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage.
  • Spark of Amplitude
    Amplified
    Rapidly defeating targets while you are amplified creates an Orb of Power.
  • Spark of Feedback
    Taking melee damage briefly increases your outgoing melee damage. +10 Resilience ▲
Armor mods

Helmet armor mods

  • Special Ammo Finder
    Increases the drop chance of Special ammo upon defeat of an opponent.
  • Harmonic Siphon
    Rapid Arc weapon final blows create an Orb of Power
  • Hands-On
    Gain bonus Super energy on melee kills.

Arms armor mods

  • Melee Kickstart
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.
  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Charged Up
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.

Leg armor mods

  • Orbs of Restoration
    Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
  • Invigoration
    Reduces melee cooldown each time you pick up an Orb of Power.
  • Absolution
    Reduces all ability cooldowns each time you pick up an Orb of Power.

Class item armor mods

  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Outreach (x2)
    Reduces melee cooldown when using your class ability.

Breakdown

Orb generation

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Armor Charge create

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Melee Kickstart
... When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.
Ability cooldown

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Grenade cooldown

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Melee cooldown

Point-Contact Cannon Brace
Hammer of the Gods – Defeating targets with your Thunderclap melee restores melee energy. ...

Melee Kickstart
... When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Monte Carlo
Monte Carlo Method – Dealing damage with this weapon reduces your melee cooldown and grants a chance to fully charge your melee ability with each kill.

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Knockout
... Defeating targets with melee attacks makes you amplified and restores a portion of your health. Defeating more powerful combatants increases the amount of health restored.

Point-Contact Cannon Brace
Hammer of the Gods – Defeating targets with your Thunderclap melee restores melee energy. ...

Special Ammo Finder
Increases the drop chance of Special ammo upon defeat of an opponent.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Touch of Thunder
... Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. ...
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Knockout
... Defeating targets with melee attacks makes you amplified and restores a portion of your health. ...

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Touch of Thunder
... Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. ...

Spark of Shock
... Your Arc grenades jolt targets.
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Touch of Thunder
... Flashbang Grenade: Emits an additional blinding flash on bounce. ...

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