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Dawn Snipe Tourney

Solar Warlock

Quick links
Added
16 Jul 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Artifact perk
Exotic
  • Ophidian Aspect

    Gauntlets

Weapons
  •  
Abilities
  • Celestial Fire

    Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

  • Firebolt Grenade

    A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

  • Daybreak

    Fashion Solar Light into blades and smite your foes from the sky. Your Daybreak projectiles launch a streak of deadly flames on impact.

  • Phoenix Dive

    Dive to the ground and create a burst of Solar Light that cures nearby allies. While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.

Aspects
  • Touch of Flame

    Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.

  • Icarus Dash

    [Air Dodge] : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge.

Fragments
  • Ember of Ashes

    You apply more scorch stacks to targets.

  • Ember of Searing

    Defeating scorched targets grants melee energy and creates a Firesprite. +10 Recovery ▲

  • Ember of Combustion

    Final blows with a Solar Super causes targets to ignite and creates a Firesprite. +10 Strength ▲

  • Ember of Singeing

    Your class ability recharges faster when you scorch targets.

Armor mods

Helmet armor mods

  • Kinetic Targeting (x2)

    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

  • Arc Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.

Arms armor mods

  • Momentum Transfer

    Causing damage with a grenade reduces your melee cooldown.

  • Fastball

    Increases grenade throw distance.

  • Arc Dexterity

    Faster ready and stow speed for Arc weapons.

Chest armor mods

  • Unflinching Kinetic Aim (x2)

    Reduces flinching from incoming fire while aiming a Kinetic weapon.

  • Unflinching Arc Aim

    Reduces flinching from incoming fire while aiming an Arc weapon.

Leg armor mods

  • Orbs of Restoration

    Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

  • Solar Holster

    Gradually reloads your stowed Solar weapons over time.

  • Recuperation

    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Outreach (x2)

    Reduces melee cooldown when using your class ability.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod

    +10 Resilience ▲

  • Discipline Mod (x2)

    +10 Discipline ▲

  • Intellect Mod

    +10 Intellect ▲

  • Recovery Mod

    +10 Recovery ▲

Artifice armor mods

  • Strength-Forged (x2)

    +3 Strength ▲

  • Recovery-Forged

    +3 Recovery ▲

Artifact perks
  • Thunderous Retort

    Grants bonus Arc Super damage if cast while critically wounded or while amplified. Lasts until the end of the Super activation.

  • Amped Up

    Stay amplified longer while your Arc subclass is equipped.

  • Deeper Origins

    Greatly improves the benefits provided by the Unsated Hunger, Nanotech Tracer Rockets, Harmonic Resonance, and Noble Deeds traits.

  • Authorized Mods: Void

    The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.

  • Authorized Mods: Strand

    The armor energy costs of all armor mods affecting your Strand weapons are significantly discounted.

  • Authorized Mods: Arc

    The armor energy costs of all armor mods affecting your Arc weapons are significantly discounted.

  • Authorized Mods: Melee

    The armor energy costs of all armor mods affecting your melee are significantly discounted.

  • Overload Trace Rifles

    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.

  • Overload Scout Rifle

    Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Scout Rifles are always overcharged when the modifier is active.

  • Anti-Barrier Auto Rifle

    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Breakdown

Orb pickup

Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Ability cooldown

Overload Trace Rifles
Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. ...

Overload Scout Rifle
Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. ...
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.

Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Ember of Combustion
Final blows with a Solar Super causes targets to ignite and creates a Firesprite. ...
Defeating an enemy

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Cure

You are healed in a burst of mending Solar Light.

Phoenix Dive
Dive to the ground and create a burst of Solar Light that cures nearby allies. ...

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...

Icarus Dash
[Air Dodge] : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge.
Firesprite

A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Ember of Combustion
Final blows with a Solar Super causes targets to ignite and creates a Firesprite. ...
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

Firebolt Grenade
A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. +10 Recovery ▲

Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

Firebolt Grenade
A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

Ember of Combustion
Final blows with a Solar Super causes targets to ignite and creates a Firesprite. ...

Ember of Singeing
Your class ability recharges faster when you scorch targets.
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