22 Jul 2023 (Season of the Deep - S21)

Chromatic Fire Season 21

Void Warlock
Solo
PvE
Lost Sectors

22 Jul 2023 (Season of the Deep - S21)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Void breach
Devour
Overshield
Volatile
Exotic
  • Chromatic Fire
    Chest Armor
    Crystalline Transistor – Precision final blows from Kinetic weapons create an explosion in the element of your equipped Super and apply a matching elemental effect: • Blinds targets. • Scorches targets. • Weakens targets. • Slows targets. • Severs targets.
Weapons
  • Malfeasance
    Hand Cannon
    Explosive Shadow – Shoot tainted slugs that burrow into combatants. Stacking enough slugs causes them all to explode, stunning surviving combatants. Strong against Unstoppable Champions.
  • Apex Predator
    Rocket Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Age-Old Bond
    Auto Rifle
    High-Impact Frame – Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Abilities
  • Nova Bomb: Cataclysm
    Super Ability
    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
  • Vortex Grenade
    Void Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Pocket Singularity
    Void Melee
    Volatile
    Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Balanced Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with both moderate speed and directional control.
Aspects
  • Feed the Void
    Devour
    Defeat a target with a Void ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
  • Chaos Accelerant
    : Overcharge your grenade, making it deadlier and more effective. Vortex Grenade: Increases the size and linger duration of the vortex. Axion Bolt: Creates an additional seeker. Scatter Grenade: Submunitions track to nearby targets. Magnetic Grenade: Releases a short-range Void blast. Cooldown is reduced.
Fragments
  • Echo of Provision
    Damaging targets with grenades grants melee energy. -10 Strength â–¼
  • Echo of Expulsion
    +10 Intellect â–² Void ability final blows cause targets to explode.
  • Echo of Starvation
    Devour
    Void Breach
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery â–¼
  • Echo of Vigilance
    Overshield
    Defeating a target while your shields are depleted grants you a temporary Void overshield. -10 Recovery â–¼
Armor mods

Helmet armor mods

  • Void Siphon
    Rapid Void weapon final blows create an Orb of Power.
  • Kinetic Siphon
    Rapid Kinetic weapon final blows create an Orb of Power.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Firepower
    Your grenade final blows create Orbs of Power.
  • Focusing Strike
    Grants class ability energy when you cause damage with a powered melee attack.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Void damage from combatants
  • Solar Reserves
    Increases the amount of ammo you can carry for Solar weapons.
  • Solar Resistance
    Reduces incoming Solar damage from combatants.

Leg armor mods

  • Kinetic Weapon Surge (x2)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Void Weapon Surge
    Your Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Supernova
    Picking up a Void Breach causes your next source of Void damage to create a large weakening pulse.
  • Squad Goals
    Performing a finisher while you are amplified grants Amplified to nearby allies when your Arc subclass is equipped. Performing a finisher while you have Woven Mail grants Woven Mail to nearby allies when your Strand subclass is equipped. Performing a finisher while you have Devour grants Devour to nearby allies when your Void subclass is equipped.
  • Unto the Breach
    Defeating a Void debuffed target creates a Void Breach while your Void subclass is equipped.
  • Deeper Origins
    Greatly improves the benefits provided by the Unsated Hunger, Nanotech Tracer Rockets, Harmonic Resonance, and Noble Deeds traits.
  • Authorized Mods: Void
    The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.
  • Authorized Mods: Melee
    The armor energy costs of all armor mods affecting your melee are significantly discounted.
  • Overcharged Armory
    Weapons with the Unsated Hunger, Nanotech Tracer Rockets, Harmonic Resonance, and Noble Deeds traits are always overcharged weapons for you when that modifier is active.
  • Protective Breach
    Picking up a Void Breach gives you an overshield or refreshes your existing overshield.
  • Counter Charge
    Gain a stack of Armor Charge when you stun a Champion.
  • Overload Trace Rifles
    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.
  • Unstoppable Hand Cannon
    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Anti-Barrier Auto Rifle
    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Breakdown

Orb generation

Void Siphon
Rapid Void weapon final blows create an Orb of Power.

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Firepower
Your grenade final blows create Orbs of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...

Void Weapon Surge
Your Void weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Echo of Provision
Damaging targets with grenades grants melee energy. ...
Final blows

Void Siphon
Rapid Void weapon final blows create an Orb of Power.

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Echo of Expulsion
... Void ability final blows cause targets to explode.

Firepower
Your grenade final blows create Orbs of Power.

Techeun's Regalia Gloves
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Techeun's Regalia Hood
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Chromatic Fire
Crystalline Transistor – Precision final blows from Kinetic weapons create an explosion in the element of your equipped Super and apply a matching elemental effe... • Blinds targets. ...

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Feed the Void
Defeat a target with a Void ability to activate Devour. ...

Unto the Breach
Defeating a Void debuffed target creates a Void Breach while your Void subclass is equipped.

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Devour
Feast on the energy of your defeated foes. ...
Finishers

Squad Goals
Performing a finisher while you are amplified grants Amplified to nearby allies when your Arc subclass is equippe... Performing a finisher while you have Woven Mail grants Woven Mail to nearby allies when your Strand subclass is equippe... Performing a finisher while you have Devour grants Devour to nearby allies when your Void subclass is equipped.

Keywords

Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Feed the Void
Defeat a target with a Void ability to activate Devou... Your Devour effects are improved, restoring additional health and grenade energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...

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