16 Jun 2025 (Episode: Heresy - S26)

Equipped

Strand Warlock
Solo
PvE
GM Nightfalls

16 Jun 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmet
Arms
Chests
Legs
Class items
Keywords
Threadling
Unravel
Sever
Exotic
  • Necrotic Grip
    Gauntlets
    Grasp of the Devourer – Damaging a target with melee poisons them, dealing increasing damage over time. Defeating a poisoned target spreads the condition. Provides a moderate benefit to the airborne effectiveness stat of all Weapons of Sorrow.
Weapons
  • Quicksilver Storm
    Auto Rifle
    Rocket Tracers – Landing multiple hits turns your next shot into a homing micro-rocket.
  • Watchful Eye
    Machine Gun
    Aggressive Frame – High damage, high recoil.
  • Lotus-Eater (Adept)
    Sidearm
    Rocket-Assisted Frame – Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Abilities
  • Needlestorm
    Super Ability
    Threadling
    [Super] : Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.
  • Threadling Grenade
    Strand Grenade
    Threadling
    A woven projectile that reweaves itself into Threadlings while in flight.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Arcane Needle
    Melee
    Unravel
    Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Weavewalk
    Threadling
    [Air Dodge] : Dodge while airborne to consume your melee energy and enter the weave, gaining damage resistance from combatants and players. Reactivate your air dodge or cast your Rift to exit the weave. While in the weave, your melee energy is drained and you generate perched Threadlings over time.
  • Weaver's Call
    Threadling
    Activate your class ability to weave three Threadlings and deploy any Threadlings you have perched. Targets defeated by Strand damage have a chance to generate a perched Threadling.
Fragments
  • Thread of Isolation
    Sever
    Landing rapid precision hits emits a severing burst from the target.
  • Thread of Generation
    -10 Discipline ▼ Dealing damage generates grenade energy.
  • Thread of Evolution
    Threadling
    Threadlings travel farther and deal additional damage. +10 Intellect ▲
  • Thread of Rebirth
    Threadling
    Strand weapon final blows have a chance to create a Threadling.
Armor mods

Helmet armor mods

  • Heavy Ammo Finder (x2)
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Harmonic Loader (x2)
    Increases reload speed of Strand weapons
  • Void Loader
    Increases reload speed of Void weapons.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Strand damage from combatants
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Arc Holster
    Gradually reloads your stowed Arc weapons over time.
  • Void Scavenger
    Void weapons get bonus reserves when picking up ammo used by that weapon.

Class item armor mods

  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
  • Outreach
    Reduces melee cooldown when using your class ability.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Defibrillating Blast
    Stunning a Champion grants maximum stacks of Bolt Charge. Triggers an Arc bolt that heals you and jolts combatants that it damages.
  • Heavy Ordnance Regeneration
    Dealing sustained damage to targets with a Heavy Machine Gun or Rocket Launcher grants damage resistance and increases grenade and melee regeneration for a short duration. BOOST: While Heavy Ordnance Regeneration is active, defeating powerful combatants disorients nearby rank-and-file combatants.
  • Overload Machine Guns
    Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active. Exhausted targets deal reduced outgoing damage.
  • Anti-Barrier Sniper Rifle
    Sniper Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions. Additionally, Sniper Rifles are always overcharged when that modifier is active.
  • Unstoppable Glaive
    Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when the modifier is active.
  • Flashover
    When you gain maximum Bolt Charge, you also become amplified. Lightning bolts deal more damage.
  • Maligned Harvest
    Rapidly applying Volatile causes your next instance of Void weapon damage to create a weakening burst. BOOST: Applying Weaken provides a small Void overshield.
  • Horde Shuttle
    Damaging unraveled targets with a weapon occasionally spawns a Threadling. BOOST: Threadlings sever targets that they damage.
  • Disruptor Spike
    Improves the effects of Exhaust and Sever, lowering a target's damage output even further. Exhausted targets deal reduced outgoing damage.
  • Dielectric
    Defeating Arc debuffed targets grants Bolt Charge. BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
  • Unraveling Orbs
    Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. BOOST: Strand weapons deal increased damage to Strand debuffed targets.
  • Volatile Marksman
    Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. BOOST: Volatile detonations grant class ability energy.

Breakdown

Orb generation

Dielectric
... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
Orb pickup

Recuperation
Replenishes health each time you pick up an Orb of Power.

Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. ...
Class Ability cooldown

Volatile Marksman
... BOOST: Volatile detonations grant class ability energy.
Grenade cooldown

Thread of Generation
... Dealing damage generates grenade energy.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Weavewalk
[Air Dodge] : Dodge while airborne to consume your melee energy and enter the weave, gaining damage resistance from combatants and players. ... While in the weave, your melee energy is drained and you generate perched Threadlings over time.

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Thread of Rebirth
Strand weapon final blows have a chance to create a Threadling.

Volatile Marksman
Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. ...
Defeating an enemy

Heavy Ordnance Regeneration
... BOOST: While Heavy Ordnance Regeneration is active, defeating powerful combatants disorients nearby rank-and-file combatants.

Weaver's Call
... Targets defeated by Strand damage have a chance to generate a perched Threadling.

Necrotic Grip
... Defeating a poisoned target spreads the condition. ...

Dielectric
Defeating Arc debuffed targets grants Bolt Charg... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Sever
... Severed targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.
Finishers

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Isolation
Landing rapid precision hits emits a severing burst from the target.
Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Needlestorm
... After embedding themselves in the environment, the needles will re-weave into a host of Threadling... Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.

Weavewalk
... While in the weave, your melee energy is drained and you generate perched Threadlings over time.

Weaver's Call
Activate your class ability to weave three Threadlings and deploy any Threadlings you have perche... Targets defeated by Strand damage have a chance to generate a perched Threadling.

Thread of Evolution
Threadlings travel farther and deal additional damage. ...

Thread of Rebirth
Strand weapon final blows have a chance to create a Threadling.

Threadling Grenade
A woven projectile that reweaves itself into Threadlings while in flight.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Arcane Needle
Sling a woven needle that will embed in your target, unraveling them. ...

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