Gauntlets
While using a Void subclass, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. Provides a moderate benefit to Shotgun airborne effectiveness and reload speed.
Weapons
Conditional Finality
Shotgun
Dual barrels split into Stasis and Solar damage.
Abilities
Vortex Grenade
A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Towering Barricade
Create a large barrier that can be used to reinforce a position with cover from enemy fire.
Shield Throw
Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Ward of Dawn
Create an indestructible dome to protect you and your allies. Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.
Aspects
Controlled Demolition
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
Bastion
Cast your Super to grant Overshield to nearby allies.
Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Fragments
Echo of Expulsion
+10 Intellect ▲
Void ability final blows cause targets to explode.
Echo of Undermining
Your Void grenades weaken targets.
-20 Discipline ▼
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies.
+10 Resilience ▲
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile.
Defeating volatile targets creates a Void Breach.
Armor mods
Helmet armor mods
Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Heavy Ammo Finder
Increases the drop chance of Heavy ammo on kill.
Ashes to Assets
Gain bonus Super energy on grenade kills.
Arms armor mods
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Firepower
Your grenade final blows create Orbs of Power.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Chest armor mods
Melee Damage Resistance
Reduces incoming damage from combatants that are at point-blank range.
Void Reserves
Increases the amount of ammo you can carry for Void weapons.
Concussive Dampener
Reduces incoming area-of-effect damage from combatants.
Leg armor mods
Void Scavenger
Void weapons get bonus reserves when picking up ammo used by that weapon.
Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Void Weapon Surge
Your Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Class item armor mods
Time Dilation
Your decaying Armor Charge has a longer duration.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
General armor mods
Resilience Mod
+10 Resilience ▲
Discipline Mod(x3)
+10 Discipline ▲
Minor Resilience Mod
+5 Resilience ▲
Artifice armor mods
Resilience-Forged(x2)
+3 Resilience ▲
Breakdown
Orb generation
Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Firepower
Your grenade final blows create Orbs of Power.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Stasis Weapon Surge
...
Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. ...
Void Weapon Surge
Your Void weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Class Ability cooldown
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Final blows
Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Echo of Expulsion
...
Void ability final blows cause targets to explode.
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...
Firepower
Your grenade final blows create Orbs of Power.
No Backup Plans
While using a Void subclass, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. ...
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy
No Backup Plans
While using a Void subclass, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. ...
Echo of Cessation
...
Defeating volatile targets creates a Void Breach.
Finishers
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Keywords
Overshield
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Bastion
Cast your Super to grant Overshield to nearby allies.
Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Void breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Cessation
...
Defeating volatile targets creates a Void Breach.
Volatile
The target is afflicted with unstable Void energy and will explode upon taking additional damage.
Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.
Controlled Demolition
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile.
Defeating volatile targets creates a Void Breach.
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.