Leg Armor
Leg Armor
Hand Cannon
A grenade that periodically damages targets within its explosion radius.
A quick strike that temporarily increases your melee damage when defeating a target, stacking three times. Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.
Hurl your Arc Staff forward, embedding it into surfaces or large targets and jolting nearby targets. After a short time, a devastating lightning bolt strikes the staff, overcharging it with Arc energy. While overcharged, your staff discharges lightning at nearby foes.
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon. Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
Defeating a jolted target makes you amplified. While you are amplified, your dodge recharges more quickly, you are more resilient while dodging, and your reload speed is greatly increased.
After dodging, your next melee attack has increased lunge range, jolts the target, and creates a damaging aftershock. Damaging any jolted target with melee attacks also blinds them.
Defeating a jolted target creates an Ionic Trace.
-10 Discipline ▼ Your Arc grenades jolt targets.
+10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage.
While you are amplified, your Arc Special weapon final blows create a blinding explosion.
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk
Reduces Super cooldown when using your class ability near targets.
Increases the drop chance of Special ammo on kill.
Rapid Arc weapon final blows create an Orb of Power
Your grenade final blows create Orbs of Power.
Grants class ability energy when you cause damage with a grenade.
Causing damage with a melee attack reduces your grenade cooldown.
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your shields become broken, you gain temporary damage reduction. Consumes 3 or more stacks of Armor Charge, granting a longer duration to the damage reduction for each charge consumed.
Reduces incoming Arc damage from combatants
Increases the maximum number of stacks of Armor Charge you can carry by 1.
Your health begins to regenerate immediately after picking up an Orb of Power.
Reduces class ability cooldown each time you pick up an Orb of Power.
After using your class ability, your next weapon final blow spawns an Orb of Power.
Reduces melee cooldown when using your class ability.
Reduces grenade cooldown when using your class ability.
+10 Resilience ▲
+10 Mobility ▲
A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.
The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.
Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.
Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.