Skittering Stinger – Weighted Knife gains a second bounce. Rapid precision hits with your weapons grant Weighted Knife a significant damage bonus, bonus strength, and the ability to stun unshielded combatants for a short time.
Empowered Weighted Knife is strong against Unstoppable Champions.
Lightweight Frame – Recurve Bow. Draw quickly and move faster while this weapon is equipped.
[Reload] : Use while drawn to cancel the shot.
Abilities
Blade Barrage
Super Ability
Vault into the air and unleash a volley of Solar-charged explosive knives.
Incendiary Grenade
Solar Grenade
Scorch
Ignition
A grenade that explodes in a fiery burst and heavily scorches nearby targets.
Weighted Throwing Knife
Solar Melee
Scorch
Ignition
Throw a knife that deals extra precision damage and causes scorched targets to ignite.
Precision final blows with this knife immediately recharge your class ability.
Gambler's Dodge
Class Ability
Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Strafe Jump
Movement Ability
While airborne, jump a second time with strong directional control.
Aspects
Gunpowder Gamble
Scorch
Ignition
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive.
: Throw a Solar explosive that can be shot in mid-air to cause an ignition.
Knock 'Em Down
Radiant
Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles.
While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Fragments
Ember of Eruption
Ignition
+10 Strength ▲
Your Solar ignitions have increased area of effect.
Ember of Ashes
Scorch
Ignition
You apply more scorch stacks to targets.
Ember of Torches
Radiant
-10 Discipline ▼
Powered melee attacks against combatants make you and nearby allies radiant.
Ember of Char
Scorch
Ignition
Your Solar ignitions spread scorch to affected targets.
+10 Discipline ▲
Armor mods
Helmet armor mods
Harmonic Targeting(x2)
Improved target acquisition, accuracy, and aim-down-sights speed for Solar weapons
In-Flight Compensator
Increases the airborne effectiveness of all equipped weapons.
Arms armor mods
Harmonic Loader
Increases reload speed of Solar weapons
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Chest armor mods
Unflinching Harmonic Aim(x3)
Reduces flinching from incoming fire while aiming a Solar weapon
Leg armor mods
Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Solar Holster
Gradually reloads your stowed Solar weapons over time.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Class item armor mods
Powerful Attraction
Automatically collects nearby Orbs of Power when you activate your class ability.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
Breakdown
Orb generation
Gunslinger
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Class Ability cooldown
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Grenade cooldown
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown
Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Final blows
Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Weighted Throwing Knife
... Precision final blows with this knife immediately recharge your class ability.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy
Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. ...
Keywords
Ignition
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Ember of Eruption
... Your Solar ignitions have increased area of effect.
Ember of Ashes
You apply more scorch stacks to targets.
Incendiary Grenade
A grenade that explodes in a fiery burst and heavily scorches nearby targets.
Gunpowder Gamble
... : Throw a Solar explosive that can be shot in mid-air to cause an ignition.
Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
Weighted Throwing Knife
Throw a knife that deals extra precision damage and causes scorched targets to ignite. ...
Scorch
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.
After enough Scorch stacks are applied to the target, they ignite.
Ember of Ashes
You apply more scorch stacks to targets.
Incendiary Grenade
A grenade that explodes in a fiery burst and heavily scorches nearby targets.
Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive.
: Throw a Solar explosive that can be shot in mid-air to cause an ignition.
Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
Weighted Throwing Knife
Throw a knife that deals extra precision damage and causes scorched targets to ignite. ...
Radiant
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants.
While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.