15 May 2025 (Episode: Heresy - S26)

Foetracer of needs

Prismatic Hunter

15 May 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Ionic trace
Darkness buffs
Darkness debuffs
Light buffs
Light debuffs
Transcendence
Firesprite
Stasis shard
Tangle
Void breach
Invisibility
Jolted
Ignition
Scorch
Freeze
Shatter
Slow
Sever
Volatile
Weaken
Exotic
  • Relativism
    Hunter Cloak
    This item drops with random intrinsic perks.
Weapons
  • Hierarchy of Needs
    Combat Bow
    Guidance Ring – Precision hits and final blows build Guidance Ring energy. Opposing Guardians grant additional energy. At full charge, hip firing creates a Guidance Ring.
  • Scatter Signal
    Fusion Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Speleologist
    Machine Gun
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
Abilities
  • Silkstrike
    Strand Super | Darkness Ability
    Weave a vicious rope dart and tear through your targets. [Light Attack] : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. [Heavy Attack] : Swing the rope dart in a circular motion to deal heavy damage all around you. : Use the grapple to move forward quickly.
  • Marksman's Dodge
    Class Ability
    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
  • Triple Jump
    Movement Ability
    While airborne, sustain your air control with a second or third jump.
  • Threaded Spike
    Strand Melee | Darkness Ability
    Sever
    Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press [Melee] just as the dart gets back to you to catch it and increase the amount of energy returned.
  • Swarm Grenade
    Solar Grenade | Light Ability
    Scorch
    Ignition
    A grenade that detonates on impact, releasing multiple drones that seek nearby targets. Each drone slightly scorches affected targets.
Aspects
  • Stylish Executioner
    Invisibility
    Light Debuffs
    Darkness Debuffs
    Weaken
    Defeating a target affected by any elemental debuff grants invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.
  • Gunpowder Gamble
    Light Debuffs
    Darkness Debuffs
    Ignition
    Defeat targets with abilities, elemental debuff damage, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.
Fragments
  • Facet of Ruin
    Ignition
    Freeze
    Shatter
    Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲
  • Facet of Awakening
    Firesprite
    Ionic Trace
    Void Breach
    Stasis Shard
    Tangle
    Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Resilience ▲
  • Facet of Protection
    Transcendence
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased.
  • Facet of Hope
    Light Buffs
    Darkness Buffs
    While you have an elemental buff, your class ability regenerates more quickly.
  • Facet of Defiance
    Scorch
    Jolted
    Volatile
    Slow
    Sever
    +10 Recovery ▲ Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super.
Armor mods

Helmet armor mods

  • Special Ammo Scout
    When one of your ammo finder perks creates a brick of Special ammo for you, it also creates bricks of Special ammo for your allies.
  • Special Ammo Finder
    Increases the drop chance of Special ammo upon defeat of an opponent.
  • Solar Siphon
    Rapid Solar weapon final blows create an Orb of Power.

Arms armor mods

  • Impact Induction (x2)
    Causing damage with a powered melee attack reduces your grenade cooldown.
  • Grenade Kickstart
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Chest armor mods

  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Arc Resistance (x2)
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Harmonic Scavenger

Class item armor mods

  • Powerful Attraction (x2)
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Artifact perks
  • To Shreds
    Dealing sustained damage to severed targets unravels them. Defeating a severed target creates a hotspot of Strand energy, granting Woven Mail to nearby allies for a short duration. BOOST: Unravelling projectiles deal increased damage. These deal further increased damage to severed targets.
  • Particle Reconstruction
    Dealing sustained damage with Fusion Rifles or Linear Fusion Rifles partially refills the magazine from reserves and grants them bonus damage for a short duration against that target.
  • Overload Machine Guns
    Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active. Exhausted targets deal reduced outgoing damage.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Unstoppable Rocket Launcher
    Shortly after you ready or reload a Rocket Launcher, damage from that weapon stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Rocket Launchers are always overcharged when that modifier is active.
  • Horde Shuttle
    Damaging unraveled targets with a weapon occasionally spawns a Threadling. BOOST: Threadlings sever targets that they damage.
  • Gold from Lead
    Picking up Special ammo has the chance to grant Heavy ammo.
  • Disruptor Spike
    Improves the effects of Exhaust and Sever, lowering a target's damage output even further. Exhausted targets deal reduced outgoing damage.
  • Elemental Siphon
    Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super. BOOST: Elemental pickups grant matching Super energy when they are collected.
  • Perpetual Destruction
    Rapid final blows with non-Exotic Rocket Launchers refund ammo and increase reload speed for a short duration.
  • Vile Weave
    Targets hit by your Tangles are severed. Reduce Tangle cooldown by picking one up.
  • Unraveling Orbs
    Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. BOOST: Strand weapons deal increased damage to Strand debuffed targets.

Breakdown

Orb generation

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. ...
Armor Charge create

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Ability cooldown

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown

Threaded Spike
... The dart will return to you once it's done, returning melee energy to you for each target hit. ...

Stasis Shard
A small shard of Stasis matter that can be collected to restore melee energy.
Final blows

Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. ...

Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super. ...

Perpetual Destruction
Rapid final blows with non-Exotic Rocket Launchers refund ammo and increase reload speed for a short duration.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Hierarchy of Needs
Guidance Ring – Precision hits and final blows build Guidance Ring energy. ...

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Defeating an enemy

Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. ...

To Shreds
... Defeating a severed target creates a hotspot of Strand energy, granting Woven Mail to nearby allies for a short duration. ...

Silkstrike
...The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. ...

Special Ammo Finder
Increases the drop chance of Special ammo upon defeat of an opponent.

Stylish Executioner
Defeating a target affected by any elemental debuff grants invisibility and Truesight. ...

Gunpowder Gamble
Defeat targets with abilities, elemental debuff damage, or Solar weapons to charge up an improvised Solar explosive. ...

Sever
... Severed targets unwind into a Tangle when defeated.

Transcendence
...Defeating targets while Transcendent extends its duration.

Tangle
... Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.
Finishers

Facet of Defiance
... Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super.

Keywords

Light buffs

Light buffs include Amplified, Bolt Charge, Cure, Radiant, Restoration, Devour, Invisibility, and Overshield.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. ...

Facet of Defiance
... Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super.
Firesprite

A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.

Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Resilience ▲
Light debuffs

Light debuffs include Blind, Jolt, Scorch, Ignitions, Suppression, Volatile, and Weaken.

Stylish Executioner
Defeating a target affected by any elemental debuff grants invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.

Gunpowder Gamble
Defeat targets with abilities, elemental debuff damage, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.
Transcendence

You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

Facet of Protection
...While transcendent, the effect is increased.
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Facet of Defiance
... Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super.
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Stylish Executioner
Defeating a target affected by any elemental debuff grants invisibility and Truesigh... After performing a Stylish Execution, your next melee attack while invisible weakens targets.
Slow

The target has slowed movement and ability regeneration; their weapon performance is reduced. Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.

Facet of Defiance
... Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super.
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Facet of Defiance
... Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super.
Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Resilience ▲
Stasis shard

A small shard of Stasis matter that can be collected to restore melee energy.

Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Resilience ▲
Weaken

The target takes increased damage and has their movement speed slowed.

Stylish Executioner
... After performing a Stylish Execution, your next melee attack while invisible weakens targets.
Darkness debuffs

Darkness debuffs include Slow, Freeze, Sever, Suspend, and Unravel.

Stylish Executioner
Defeating a target affected by any elemental debuff grants invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.

Gunpowder Gamble
Defeat targets with abilities, elemental debuff damage, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.
Tangle

A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Resilience ▲
Darkness buffs

Darkness buffs include Frost Armor and Woven Mail.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...

Gunpowder Gamble
... : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

Swarm Grenade
A grenade that detonates on impact, releasing multiple drones that seek nearby targets. Each drone slightly scorches affected targets.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Swarm Grenade
... Each drone slightly scorches affected targets.

Facet of Defiance
... Finishers create a detonation that either jolts, scorches, slows, severs, or makes targets volatile based on the damage type of your equipped Super.
Shatter

When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Facet of Awakening
Rapidly defeating targets with Light or Darkness damage or Super final blows generates an elemental pickup of the matching damage type. +10 Resilience ▲
Freeze

The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲

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