Firewalker – Solar final blows periodically grant you an escalating bonus to weapon damage, and Solar grenade final blows grant you the highest bonus. You are harder to slow or freeze with Stasis, and when you break out, you take no damage from doing so, creating a burst of Solar energy around yourself.
Precision Frame – This weapon's recoil pattern is more predictably vertical.
Abilities
Glacier Grenade
Stasis Grenade
A grenade that creates walls out of Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.
Shiver Strike
Stasis Melee
Hold input to leap through the air. Releasing unleashes a powerful dash attack that knocks targets back and damages them.
Towering Barricade
Class Ability
Create a large barrier that can be used to reinforce a position with cover from enemy fire.
Catapult Lift
Movement Ability
Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
Aspects
Howl of the Storm
While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that freezes targets and creates Stasis crystals.
ASPECT OF INFLUENCE
Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.
Tectonic Harvest
Shattering a Stasis crystal creates a Stasis shard. This shard grants melee energy when picked up by you or your allies.
ASPECT OF DESTRUCTION
Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.
Fragments
Whisper of Conduction
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
Nearby Stasis shards track to your position.
+10 Intellect ▲
-10 {primary stat} ▼
Whisper of Fissures
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target.
Whisper of Chains
+10 Recovery ▲
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets.
Whisper of Impetus
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed.
+10 Resilience ▲
Armor mods
Helmet armor mods
Heavy Ammo Finder(x2)
Increases the drop chance of Heavy ammo on kill.
Arms armor mods
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Chest armor mods
Solar Reserves
Increases the amount of ammo you can carry for Solar weapons.
Solar Resistance
Reduces incoming Solar damage from combatants.
Arc Resistance
Reduces incoming Arc damage from combatants.
Leg armor mods
Elemental Charge
Collecting a Firesprite, Ionic Trace, Stasis shard, or Void Breach, or destroying a Strand Tangle has an escalating chance to give you Armor Charge.
Solar Scavenger
Solar weapons get bonus reserves when picking up ammo used by that weapon.
Class item armor mods
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Proximity Ward
Gain a powerful overshield while performing your finisher.
Bomber
Reduces grenade cooldown when using your class ability.
Artifact perks
Hail The Storm
Shattering frozen targets and Stasis crystals deals increased damage.
Shattering Stasis crystals releases shards of ice that damage and slow targets.
Solo Operative
While you are the only member of your fireteam, you deal increased damage to all combatants.
From Whence You Came
Increases ability damage to Taken and Scorn combatants.
Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
Wished into Being
While your Super is nearly fully-charged, ability final blows spawn Orbs of Power.
Wearing Season of the Wish armor decreases Super amount threshold.
Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
Overload Pulse Rifle
Sustained fire from Pulse Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
Piercing Sidearms
Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
Unstoppable Hand Cannon
Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
Overload Rocket Launchers
Rocket Launchers are especially affective against Overload Champions.
Dragon's Bite
Breaking a combatant's shield with a Strand or Stasis weapon has a chance to suspend or freeze that combatant.
Wearing Season of the Wish armor increases this chance.
Pillar of Ice
Defeating a frozen target spawns Stasis crystals.
Breakdown
Orb generation
Wished into Being
While your Super is nearly fully-charged, ability final blows spawn Orbs of Power. ...
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
Elemental Charge
Collecting a Firesprite, Ionic Trace, Stasis shard, or Void Breach, or destroying a Strand Tangle has an escalating chance to give you Armor Charge.
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume
Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Grenade cooldown
Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown
Tectonic Harvest
... This shard grants melee energy when picked up by you or your allies. ...
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Stasis Shard
A small shard of Stasis matter that can be collected to restore melee energy.
Final blows
The Path of Burning Steps
Firewalker – Solar final blows periodically grant you an escalating bonus to weapon damage, and Solar grenade final blows grant you the highest bonus. ...
Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
Wished into Being
While your Super is nearly fully-charged, ability final blows spawn Orbs of Power. ...
Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy
Whisper of Fissures
... Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target.
Pillar of Ice
Defeating a frozen target spawns Stasis crystals.
Finishers
Proximity Ward
Gain a powerful overshield while performing your finisher.
Keywords
Freeze
The target is trapped in Stasis matter and is unable to move.
After taking additional damage while frozen, the target shatters.
Howl of the Storm
While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that freezes targets and creates Stasis crystals. ...
Whisper of Fissures
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target.
Whisper of Chains
+10 Recovery ▲
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets.
Stasis shard
A small shard of Stasis matter that can be collected to restore melee energy.
Tectonic Harvest
Shattering a Stasis crystal creates a Stasis shard. ...
Whisper of Conduction
... Nearby Stasis shards track to your position. ...
Shatter
When a frozen target is shattered, they take damage and deal damage to nearby targets.
Shatter damage causes Unstoppable Champions to be stunned.
Tectonic Harvest
Shattering a Stasis crystal creates a Stasis shard. ...
Stasis crystal
A crystal of solidified Stasis matter. Upon creation, freezes nearby combatants and slows nearby players.
Crystals can be destroyed, dealing damage in an area.
Glacier Grenade
A grenade that creates walls out of Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.
Howl of the Storm
While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that freezes targets and creates Stasis crystals. ...
Tectonic Harvest
Shattering a Stasis crystal creates a Stasis shard. ...
Whisper of Fissures
... Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target.
Whisper of Chains
... While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets.