Overflowing Light – Using an ability (grenade, melee, or Barricade) empowers the other two abilities. Empowered means abilities have faster regen, melees and grenades do more damage, and Barricades have more hit points.
Create an indestructible dome to protect you and your allies.
While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
Vortex Grenade
Void Grenade
A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Shield Throw
Void Melee
Overshield
Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Rally Barricade
Class Ability
Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.
Strafe Lift
Movement Ability
Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
Bastion
Overshield
Cast your Super to grant Overshield to nearby allies.
Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark
Overshield
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration.
You gain an additional shield throw while in Sentinel Shield.
Fragments
Echo of Remnants
Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
Echo of Undermining
Weaken
Your Void grenades weaken targets.
-20 Discipline ▼
Echo of Persistence
Invisibility
Devour
Overshield
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration.
-10 {primary stat} ▼
Echo of Starvation
Devour
Void Breach
Picking up a Void Breach or an Orb of Power grants Devour.
-10 Recovery ▼
Armor mods
Root of nightmares armor mods
Release Recover
This mod's perks are only active in the "Root of Nightmares" raid.
Multiple copies of this mod stack and improve its effects.
When you lose Flux of Darkness or Field of Light, begin recovering health.
Helmet armor mods
Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.
Heavy Ammo Finder(x2)
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Arms armor mods
Firepower
Your grenade final blows create Orbs of Power.
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Chest armor mods
Charged Up(x2)
Increases the maximum number of stacks of Armor Charge you can carry by 1.
Concussive Dampener
Reduces incoming area-of-effect damage from combatants.
Leg armor mods
Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
Solar Scavenger
Solar weapons get bonus reserves when picking up ammo used by that weapon.
Class item armor mods
One-Two Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Finishers restore melee abilities.
Consumes 3 or more stacks of Armor Charge, granting additional energy for each charge consumed.
Bomber(x2)
Reduces grenade cooldown when using your class ability.
Breakdown
Orb generation
Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.
Firepower
Your grenade final blows create Orbs of Power.
Orb pickup
Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
One-Two Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
One-Two Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume
One-Two Finisher
... Consumes 3 or more stacks of Armor Charge, granting additional energy for each charge consumed.
Class Ability cooldown
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Bomber
Reduces grenade cooldown when using your class ability.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Final blows
Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.
Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...
Firepower
Your grenade final blows create Orbs of Power.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Devour
Feast on the energy of your defeated foes. ...
Finishers
One-Two Finisher
... Finishers restore melee abilities. ...
Keywords
Overshield
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Ward of Dawn
... While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Echo of Undermining
Your Void grenades weaken targets. ...
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Invisibility
You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Void breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...