The Dance – Moderately increases airborne effectiveness and hip fire mobility, range, and accuracy for weapons that use Primary ammo.
Final blows with Primary ammo weapons return dodge energy, which can overflow to create additional charges when full.
Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
Spectral Blades
Super Ability
Invisibility
Weaken
Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows.
[Light Attack] : Perform a quick melee attack.
[Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
Scatter Grenade
Void Grenade
A grenade that splits into many submunitions and covers a large area with multiple explosions.
Snare Bomb
Void Melee
Weaken
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. Targets within the smoke cloud take damage over time.
Marksman's Dodge
Class Ability
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
Strafe Jump
Movement Ability
While airborne, jump a second time with strong directional control.
Aspects
Vanishing Step
Invisibility
Dodging makes you invisible.
On the Prowl
Invisibility
Weaken
Entering invisibility marks a nearby combatant as a priority target for you and your team.
Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through it.
When priority targets are defeated, you and nearby allies gain increased weapon reload speed and stability for a short duration and are granted grenade, melee, and class ability energy.
Fragments
Echo of Dilation
While crouched, you sneak faster and gain enhanced radar resolution.
+10 Mobility ▲
+10 Intellect ▲
Echo of Expulsion
+10 Intellect ▲
Void ability final blows cause targets to explode.
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies.
+10 Resilience ▲
Echo of Persistence
Invisibility
Devour
Overshield
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration.
-10 {primary stat} ▼
Echo of Vigilance
Overshield
Defeating a target while your shields are depleted grants you a temporary Void overshield.
-10 Recovery ▼
Armor mods
Helmet armor mods
Void Targeting
Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons.
Kinetic Targeting
Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Arms armor mods
Harmonic Dexterity
Faster ready and stow speed for Void weapons
Kinetic Dexterity
Faster ready and stow speed for Kinetic weapons.
Fastball
Increases grenade throw distance.
Chest armor mods
Unflinching Kinetic Aim
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Unflinching Void Aim
Reduces flinching from incoming fire while aiming a Void weapon.
Leg armor mods
Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.
Void Holster
Gradually reloads your stowed Void weapons over time.
Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Class item armor mods
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Outreach
Reduces melee cooldown when using your class ability.
Bomber
Reduces grenade cooldown when using your class ability.
Artifact perks
To Shreds
Dealing sustained damage to severed targets unravels them. Defeating a severed target creates a hotspot of Strand energy, granting Woven Mail to nearby allies for a short duration.
BOOST: Unravelling projectiles deal increased damage. These deal further increased damage to severed targets.
Elemental Supercharger
Defeating exhausted or severed targets with weapons that match your Super element grants Super energy.
Exhausted targets deal reduced outgoing damage.
Piercing Sidearms
Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
Unstoppable Fusion
Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants.
Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
Unstoppable Rocket Launcher
Shortly after you ready or reload a Rocket Launcher, damage from that weapon stuns unshielded combatants. Strong against Unstoppable Champions.
Additionally, Rocket Launchers are always overcharged when that modifier is active.
Horde Shuttle
Damaging unraveled targets with a weapon occasionally spawns a Threadling.
BOOST: Threadlings sever targets that they damage.
Gold from Lead
Picking up Special ammo has the chance to grant Heavy ammo.
Disruptor Spike
Improves the effects of Exhaust and Sever, lowering a target's damage output even further.
Exhausted targets deal reduced outgoing damage.
Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super.
BOOST: Elemental pickups grant matching Super energy when they are collected.
Perpetual Destruction
Rapid final blows with non-Exotic Rocket Launchers refund ammo and increase reload speed for a short duration.
Vile Weave
Targets hit by your Tangles are severed. Reduce Tangle cooldown by picking one up.
Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds.
BOOST: Strand weapons deal increased damage to Strand debuffed targets.
Breakdown
Orb generation
Nightstalker
...Defeating tethered targets creates Orbs of Power. ...
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.
Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. ...
Ability cooldown
Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Class Ability cooldown
On the Prowl
... When priority targets are defeated, you and nearby allies gain increased weapon reload speed and stability for a short duration and are granted grenade, melee, and class ability energy.
Grenade cooldown
Bomber
Reduces grenade cooldown when using your class ability.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown
Outreach
Reduces melee cooldown when using your class ability.
Final blows
Radiant Dance Machines
... Final blows with Primary ammo weapons return dodge energy, which can overflow to create additional charges when full.
Echo of Expulsion
... Void ability final blows cause targets to explode.
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...
Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super. ...
Perpetual Destruction
Rapid final blows with non-Exotic Rocket Launchers refund ammo and increase reload speed for a short duration.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
To Shreds
... Defeating a severed target creates a hotspot of Strand energy, granting Woven Mail to nearby allies for a short duration. ...
Elemental Supercharger
Defeating exhausted or severed targets with weapons that match your Super element grants Super energy. ...
On the Prowl
... Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through i... When priority targets are defeated, you and nearby allies gain increased weapon reload speed and stability for a short duration and are granted grenade, melee, and class ability energy.
Nightstalker
...Defeating tethered targets creates Orbs of Power. ...
Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...
Devour
Feast on the energy of your defeated foes. ...
Keywords
Overshield
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...
Invisibility
You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.
Vanishing Step
Dodging makes you invisible.
On the Prowl
Entering invisibility marks a nearby combatant as a priority target for you and your tea... Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through it. ...
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Spectral Blades
Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows.
[Light Attack] : Perform a quick melee attack.
[Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Weaken
The target takes increased damage and has their movement speed slowed.
Snare Bomb
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. ...
On the Prowl
... Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through it. ...
Spectral Blades
... [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.