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Dawn Build (id: rqhyloq)

Solar Warlock

Quick links
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Added
01 Jan 2024 (Season of the Wish - S23)
Activities
PvE
Grandmasters

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Restoration
Cure
Radiant
Ignition
Scorch
Details ↓
Exotic
  • Dawn Chorus
    Helmet
    Rites of Ember – Your Daybreak projectiles deal more damage and scorch targets on impact. Your scorch is improved and you gain a small amount of melee energy when your scorch damages a target.
Weapons
  • Polaris Lance
    Scout Rifle
    The Perfect Fifth – Precision hits return ammo to the mag. Landing 4 precision hits loads a delayed Solar explosive round for your next shot.
  • Fixed Odds
    Machine Gun
    High-Impact Frame – Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
  • Pardon Our Dust
    Grenade Launcher
    Lightweight Frame – One-shot handheld Grenade Launcher with remote detonation. : Fire; release to detonate.
Abilities
  • Fusion Grenade
    Solar Grenade
    An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
  • Incinerator Snap
    Solar Melee
    Snap your fingers to create a fan of burning sparks that explode and scorch targets.
  • Daybreak
    Super Ability
    Fashion Solar Light into blades and smite your foes from the sky. Your Daybreak projectiles launch a streak of deadly flames on impact.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
Aspects
  • Touch of Flame
    Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.
  • Icarus Dash
    : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge. While airborne, rapidly defeating targets with your Super or weapons cures you.
Fragments
  • Ember of Ashes
    You apply more scorch stacks to targets.
  • Ember of Singeing
    Your class ability recharges faster when you scorch targets.
  • Ember of Empyrean
    -10 Resilience ▼ Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
  • Ember of Solace
    Radiant and restoration effects applied to you have increased duration.
Armor mods

Helmet armor mods

  • Harmonic Siphon (x2)
    Rapid Solar weapon final blows create an Orb of Power
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Firepower
    Your grenade final blows create Orbs of Power.
  • Grenade Kickstart
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Solar damage from combatants
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Stacks on Stacks
    Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Harmonic Scavenger
    Solar weapons get bonus reserves when picking up ammo used by that weapon

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Bomber (x2)
    Reduces grenade cooldown when using your class ability.

Breakdown

Orb generation

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Orb pickup

Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Recuperation
Replenishes health each time you pick up an Orb of Power.

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Grenade cooldown

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Dawn Chorus
... Your scorch is improved and you gain a small amount of melee energy when your scorch damages a target.
Final blows

Firepower
Your grenade final blows create Orbs of Power.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Defeating an enemy

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Ember of Solace
Radiant and restoration effects applied to you have increased duration.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Cure

You are healed in a burst of mending Solar Light.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
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