02 Oct 2023 (Season of the Witch - S22)

Strand Warlock + Necrotic Grips DPS Build (id: rdfl7ka)

Strand Warlock

02 Oct 2023 (Season of the Witch - S22)

Links
Youtube -> DIM ->
Activities
PvE

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmet
Arms
Chests
Leg
Class item
Stats suggestion
100 70 100 50

From the build's DIM optimizer settings

Keywords
Threadling
Unravel
Sever
Suspend
Details ↓
Exotic
  • Necrotic Grip
    Gauntlets
    Grasp of the Devourer – Damaging a target with melee poisons them, dealing increasing damage over time. Defeating a poisoned target spreads the condition. Provides a moderate benefit to the airborne effectiveness stat of all Weapons of Sorrow.
Weapons
  • Witherhoard
    Grenade Launcher
    Primeval's Torment – Projectiles fired by this weapon blight the target or nearby area on impact.
  • Apex Predator
    Rocket Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • The Eremite
    Fusion Rifle
    High-Impact Frame – Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Abilities
  • Needlestorm
    Super Ability
    Threadling
    [Super] : Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.
  • Grapple
    Strand Grenade
    Unravel
    Weave a grappling hook, and quickly pull yourself forward. Grappling to a Tangle immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Arcane Needle
    Melee
    Unravel
    Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Weaver's Call
    Threadling
    Activate your class ability to weave three Threadlings and deploy any Threadlings you have perched. Targets defeated by [Strand] Strand damage have a chance to generate a perched Threadling.
  • Mindspun Invocation
    Threadling
    Suspend
    Your grapple, Shackle Grenade, and Threadling Grenade have enhanced functionality. Your grapple melee spawns three Threadling eggs. [Grenade] : Hold to consume your Shackle Grenade and activate Weaver's Trance. Final blows while Weaver's Trance is active create a suspending detonation. [Grenade] : Hold to consume your Threadling Grenade and immediately generate five perched Threadlings.
Fragments
  • Thread of Continuity
    Suspend
    Sever
    Unravel
    Suspend, unravel, and sever effects applied to targets have increased duration.
  • Thread of Generation
    -10 Discipline ▼ Dealing damage generates grenade energy.
  • Thread of Evolution
    Threadling
    Threadlings travel farther and deal additional damage. +10 Intellect ▲
  • Thread of Ascent
    +10 Mobility ▲ Activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration.
Armor mods

Helmet armor mods

  • Solar Targeting (x2)
    Improved target acquisition, accuracy, and aim-down-sights speed for Solar weapons.

Arms armor mods

  • Kinetic Dexterity
    Faster ready and stow speed for Kinetic weapons.
  • Solar Dexterity
    Faster ready and stow speed for Solar weapons.

Chest armor mods

  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Solar Weapon Surge (x3)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation (x3)
    Your decaying Armor Charge has a longer duration.
Artifact perks
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Anti-Barrier Auto Rifle
    Your equipped Auto Rifles fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.
  • Diviner's Discount
    All Scavenger mods are discounted.
  • Origin Perk Specialization I
    Greatly improves the benefits provided by the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin Traits.
  • Refreshing Pickups
    Picking up a Tangle or Elemental Orb grants energy to your least-powered ability.
  • Communal Pickups
    When an ally destroys or picks up your Tangle or Elemental Orb, the Tangle cooldown is reduced by 5 seconds and you gain bonus damage with weapons matching your subclass for 10 seconds.
  • Elemental Fury
    While stunned, Champions take bonus damage from your abilities and Elemental Orb damage.
  • Elemental Orbs: Void
    While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. Void Orbs can be thrown to create a Void explosion that makes enemies it damages volatile.
  • Elemental Orbs: Solar
    While using a Solar subclass, Solar weapon final blows have a chance to spawn a Solar Elemental Orb. Solar Orbs can be thrown to create a Solar explosion that scorches targets it damages.
  • Monochromatic Maestro
    Dealing elemental ability damage increases matching weapon damage, and elemental weapon damage increases matching ability damage. Bonus granted is 10% for 5 seconds.
  • Elemental Munitions
    Combatant final blows with Tangles or Elemental Orbs have a chance to drop Special or Heavy ammo.

Breakdown

Orb pickup

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Grenade cooldown

Grapple
... Grappling to a Tangle immediately recharges your grenade energy. ...

Thread of Generation
... Dealing damage generates grenade energy.
Final blows

Mindspun Invocation
...Final blows while Weaver's Trance is active create a suspending detonation. ...

Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. ...

Elemental Orbs: Solar
While using a Solar subclass, Solar weapon final blows have a chance to spawn a Solar Elemental Orb. ...

Elemental Munitions
Combatant final blows with Tangles or Elemental Orbs have a chance to drop Special or Heavy ammo.
Defeating an enemy

Weaver's Call
... Targets defeated by [Strand] Strand damage have a chance to generate a perched Threadling.

Necrotic Grip
... Defeating a poisoned target spreads the condition. ...

Sever
... Severed targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Keywords

Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Needlestorm
... After embedding themselves in the environment, the needles will re-weave into a host of Threadling... Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.

Weaver's Call
Activate your class ability to weave three Threadlings and deploy any Threadlings you have perche... Targets defeated by [Strand] Strand damage have a chance to generate a perched Threadling.

Mindspun Invocation
Your grapple, Shackle Grenade, and Threadling Grenade have enhanced functionalit... Your grapple melee spawns three Threadling eggs. ... [Grenade] : Hold to consume your Threadling Grenade and immediately generate five perched Threadlings.

Thread of Evolution
Threadlings travel farther and deal additional damage. ...
Unravel

The target is permeated with destructive [Strand] Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your [Strand] Strand weapons pierce the shields of [Shield-Piercing] Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Arcane Needle
Sling a woven needle that will embed in your target, unraveling them. ...

Grapple
... During and shortly after grappling, your melee attack deals area damage and unravels targets.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Suspend

The target is immobilized by a web of [Strand] Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and [Stagger] Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Mindspun Invocation
...Final blows while Weaver's Trance is active create a suspending detonation. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Top