14 Sep 2024 (Episode: Echoes - S24)

VITA APE

Arc Titan

14 Sep 2024 (Episode: Echoes - S24)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chest
Legs
Class items
Keywords
Amplified
Blind
Jolted
Exotic
  • Mk. 44 Stand Asides
    Leg Armor
    Seriously, Watch Out – Grants an overshield when you're sprinting at full health with Seismic Strike, Hammer Strike, or Shield Bash equipped and charged. Hits with these abilities recharge a portion of your melee energy.
Weapons
  • Eidolon Ally
    Auto Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Gunnora's Axe
    Shotgun
    Pinpoint Slug Frame – Fires a single-slug round. This weapon's recoil pattern is more predictably vertical.
  • Cold Comfort
    Rocket Launcher
    Aggressive Frame – High damage, high recoil.
Abilities
  • Thundercrash
    Super Ability
    Hurtle through the air like a missile and crash into targets to inflict meteoric damage.
  • Flashbang Grenade
    Arc Grenade
    Blind
    An explosive grenade that damages and blinds nearby targets.
  • Seismic Strike
    Arc Melee
    Amplified
    Blind
    After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around them. While you are amplified, the blind radius is increased.
  • Thruster
    Class Ability
    While grounded, quickly evade in a lateral direction.
  • Catapult Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
Aspects
  • Juggernaut
    Amplified
    With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. While amplified, the shield blocks significantly more damage before breaking.
  • Knockout
    Amplified
    Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks makes you amplified and restores a portion of your health. Defeating more powerful combatants increases the amount of health restored.
Fragments
  • Spark of Focus
    After sprinting for a short time, your class ability regeneration is increased. -10 {primary stat} ▼
  • Spark of Recharge
    While critically wounded, your melee and grenade energy regenerates more quickly.
  • Spark of Instinct
    Jolted
    While critically wounded, taking damage emits a burst of damaging Arc energy that jolts targets.
  • Spark of Haste
    You have greatly increased resilience, recovery, and mobility while sprinting.
Armor mods

Helmet armor mods

  • Kinetic Siphon
    Rapid Kinetic weapon final blows create an Orb of Power.
  • Kinetic Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

Arms armor mods

  • Kinetic Loader
    Increases reload speed of Kinetic weapons.
  • Fastball
    Increases grenade throw distance.

Chest armor mods

  • Unflinching Kinetic Aim (x2)
    Reduces flinching from incoming fire while aiming a Kinetic weapon.

Leg armor mods

  • Kinetic Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Insulation
    Reduces class ability cooldown each time you pick up an Orb of Power.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Outreach
    Reduces melee cooldown when using your class ability.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Shieldcrush
    While you have Woven Mail, Frost Armor, or a Void Overshield, your melee recharges faster and deals increased damage. While you are amplified or radiant, your grenade recharges faster and deals increased damage.
  • Logic Reductor
    Weapons with the Radiolaria Transposer origin perk deal increased damage to Vex. Extends the duration of the radiolaria pools created by Radiolaria Transposer.
  • Authorized Mod: Elemental Charge
    The energy cost of Elemental Charge mods are significantly discounted.
  • Void Hegemony
    While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.
  • Targeting Autoloader
    While you have an Auto Rifle equipped, defeating combatants reloads your equipped weapon and temporarily increases weapon damage. Awards bonus progress when dealing final blows while surrounded.
  • Creeping Chill
    Stasis weapon final blows against slowed or frozen targets release a burst that slows.
  • Sustained Fire
    Continuously damaging combatants with an Auto Rifle grants you damage resistance.
  • Press The Advantage
    Breaking a combatant's shield grants increased weapon stability, handling, and reload speed. Swords gain increased guard resistance.
  • Threaded Blast
    Destroying a Tangle with a Strand weapon creates a larger and more damaging explosion.
  • Anti-Barrier Pulse Rifle
    Your equipped Pulse Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Sidearm
    Aiming down the sights of a Sidearm for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Sidearms are always overcharged when the modifier is active.
  • Unstoppable Scout Rifle
    Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.

Breakdown

Orb generation

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.
Orb pickup

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Juggernaut
With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. ...

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Grenade cooldown

Spark of Recharge
While critically wounded, your melee and grenade energy regenerates more quickly.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Mk. 44 Stand Asides
... Hits with these abilities recharge a portion of your melee energy.

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Targeting Autoloader
... Awards bonus progress when dealing final blows while surrounded.

Creeping Chill
Stasis weapon final blows against slowed or frozen targets release a burst that slows.
Defeating an enemy

Knockout
... Defeating targets with melee attacks makes you amplified and restores a portion of your health. Defeating more powerful combatants increases the amount of health restored.

Void Hegemony
While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.

Targeting Autoloader
While you have an Auto Rifle equipped, defeating combatants reloads your equipped weapon and temporarily increases weapon damage. ...

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Spark of Instinct
While critically wounded, taking damage emits a burst of damaging Arc energy that jolts targets.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Juggernaut
... While amplified, the shield blocks significantly more damage before breaking.

Knockout
... Defeating targets with melee attacks makes you amplified and restores a portion of your health. ...

Seismic Strike
... While you are amplified, the blind radius is increased.
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Seismic Strike
After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around the... While you are amplified, the blind radius is increased.

Flashbang Grenade
An explosive grenade that damages and blinds nearby targets.

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