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⚜️SOLO NEZAREC [VOID] - AMMO / DEBUFF (S21)

Void Warlock

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Added
13 Aug 2023 (Season of the Deep - S21)
Notes

#🔰Root-of-Nightmares🔰

Build Information

Quick Look
Exotic armor
Ability
Aspect
Fragment
Root of nightmares armor mod
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Exotic
  • Felwinter's Helm

    Helmet

Weapons
  •  
Abilities
  • Vortex Grenade

    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.

  • Nova Bomb: Vortex

    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb creates a singularity that pulls targets inward and continually damages those trapped inside.

  • Empowering Rift

    Conjure a well of power that increases weapon damage for those inside it.

  • Pocket Singularity

    Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.

Aspects
  • Feed the Void

    Defeat a target with a Void ability to activate Devour. While Devour is active, final blows restore health and extend Devour.

  • Child of the Old Gods

    Cast your rift to create a Void Soul. When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). Defeating a target who is being drained by your Void Soul grants class ability energy.

Fragments
  • Echo of Remnants

    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.

  • Echo of Undermining

    Your Void grenades weaken targets. -20 Discipline ▼

  • Echo of Persistence

    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼

  • Echo of Obscurity

    Finisher final blows grant Invisibility. +10 Recovery ▲

Armor mods

Root of nightmares armor mods

  • Release Recover (x4)

    This mod's perks are only active in the "Root of Nightmares" raid. Multiple copies of this mod stack and improve its effects. When you lose Flux of Darkness or Field of Light, begin recovering health.

Helmet armor mods

  • Dynamo

    Reduces Super cooldown when using your class ability near targets.

  • Heavy Ammo Finder

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Firepower

    Your grenade final blows create Orbs of Power.

  • Arc Dexterity (x2)

    Faster ready and stow speed for Arc weapons.

Chest armor mods

  • Arc Reserves (x3)

    Increases the amount of ammo you can carry for Arc weapons.

Leg armor mods

  • Arc Scavenger

    Arc weapons get bonus reserves when picking up ammo used by that weapon.

  • Recuperation

    Replenishes health each time you pick up an Orb of Power.

  • Solar Scavenger

    Solar weapons get bonus reserves when picking up ammo used by that weapon.

Class item armor mods

  • Powerful Attraction

    Automatically collects nearby Orbs of Power when you activate your class ability.

  • Proximity Ward

    Gain a powerful overshield while performing your finisher.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod (x2)

    +10 Resilience ▲

  • Discipline Mod (x2)

    +10 Discipline ▲

  • Intellect Mod

    +10 Intellect ▲

Analysis

Orb generation

Firepower
Your grenade final blows create Orbs of Power.
Orb pickup

Recuperation
Replenishes health each time you pick up an Orb of Power.
Ability cooldown

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.
Class Ability cooldown

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Melee cooldown

Child of the Old Gods
... When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). ...
Final blows

Feed the Void
... While Devour is active, final blows restore health and extend Devour.

Firepower
Your grenade final blows create Orbs of Power.

Echo of Obscurity
Finisher final blows grant Invisibility. ...

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Defeating an enemy

Feed the Void
Defeat a target with a Void ability to activate Devour. ...

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.

Devour
Feast on the energy of your defeated foes. ...
Finishers

Echo of Obscurity
Finisher final blows grant Invisibility. ...

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Devour

Feast on the energy of your defeated foes. Final blows restore you to full health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Feed the Void
Defeat a target with a Void ability to activate Devour. While Devour is active, final blows restore health and extend Devour.
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Obscurity
Finisher final blows grant Invisibility. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Undermining
Your Void grenades weaken targets. ...

Child of the Old Gods
... When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
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