Force Multiplier – While using a Void subclass, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. Provides a moderate benefit to Shotgun airborne effectiveness and reload speed.
Weapons
Legend of Acrius
Shotgun
Shock Blast – This weapon fires blasts of high-damage Arc energy that overpenetrates enemies.
Wastelander M5
Shotgun
Lightweight Frame – Superb handling. Move faster with this weapon equipped.
Path of Least Resistance
Trace Rifle
Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
Vortex Grenade
Void Grenade
A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Towering Barricade
Class Ability
Create a large barrier that can be used to reinforce a position with cover from enemy fire.
Shield Throw
Void Melee
Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Ward of Dawn
Super Ability
Create an indestructible dome to protect you and your allies. Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.
Aspects
Controlled Demolition
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
Bastion
Cast your Super to grant Overshield to nearby allies.
Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Fragments
Echo of Expulsion
+10 Intellect ▲
Void ability final blows cause targets to explode.
Echo of Undermining
Your Void grenades weaken targets.
-20 Discipline ▼
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies.
+10 Resilience ▲
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile.
Defeating volatile targets creates a Void Breach.
Armor mods
Helmet armor mods
Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.
Heavy Ammo Finder
Increases the drop chance of Heavy ammo on kill.
Ashes to Assets
Gain bonus Super energy on grenade kills.
Arms armor mods
Firepower
Your grenade final blows create Orbs of Power.
Arc Loader
Increases reload speed of Arc weapons.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Chest armor mods
Melee Damage Resistance
Reduces incoming damage from combatants that are at point-blank range.
Concussive Dampener
Reduces incoming area-of-effect damage from combatants.
Arc Reserves
Increases the amount of ammo you can carry for Arc weapons.
Leg armor mods
Arc Weapon Surge(x2)
Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Arc Scavenger
Arc weapons get bonus reserves when picking up ammo used by that weapon.
Class item armor mods
Time Dilation
Your decaying Armor Charge has a longer duration.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
Breakdown
Orb generation
Firepower
Your grenade final blows create Orbs of Power.
Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Armor Charge effect
Arc Weapon Surge
Your Arc weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Bomber
Reduces grenade cooldown when using your class ability.
Final blows
Echo of Expulsion
... Void ability final blows cause targets to explode.
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...
Firepower
Your grenade final blows create Orbs of Power.
No Backup Plans
Force Multiplier – While using a Void subclass, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. ...
Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy
No Backup Plans
Force Multiplier – While using a Void subclass, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. ...
Echo of Cessation
... Defeating volatile targets creates a Void Breach.
Finishers
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Keywords
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Echo of Undermining
Your Void grenades weaken targets. ...
Overshield
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Void breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Cessation
... Defeating volatile targets creates a Void Breach.
Volatile
The target is afflicted with unstable Void energy and will explode upon taking additional damage.
Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.
Controlled Demolition
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatil... Defeating volatile targets creates a Void Breach.