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[S21] Infinite Suspend Build

Strand Titan

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Added
24 May 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • Abeyant Leap

    Leg Armor

Weapons
  • Quicksilver Storm

    Auto Rifle

Abilities
  • Rally Barricade

    Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.

  • Shackle Grenade

    A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.

  • Bladefury

    : Create two woven blades and roam the battlefield. While active: [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. Each successful hit briefly increases your attack speed and grants energy for your heavy attack. [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.

  • Frenzied Blade

    Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.

Aspects
  • Drengr's Lash

    Activate your class ability to create a ripple in reality that travels forward along the ground, suspending and damaging targets it hits.

  • Flechette Storm

    While sliding, activate your charged melee ability to leap into the air, knocking nearby targets away and dealing damage. While airborne, activate your charged melee again to launch a cluster of damaging, Unraveling projectiles. Repeatedly activating melee will chain additional throws.

Fragments
  • Thread of Continuity

    Suspend, unravel, and sever effects applied to targets have increased duration.

  • Thread of Generation

    Dealing damage generates grenade energy. -10 Discipline ▼

  • Thread of Mind

    Defeating suspended targets grants class ability energy.

  • Thread of Fury

    Damaging targets with a Tangle grants melee energy. -10 Strength ▼

Armor mods

Helmet armor mods

  • Harmonic Siphon

    Rapid Strand weapon final blows create Orbs of Power

  • Heavy Ammo Finder (x2)

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Momentum Transfer

    Causing damage with a grenade reduces your melee cooldown.

  • Bolstering Detonation (x2)

    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Void Resistance (x2)

    Reduces incoming Void damage from combatants.

  • Concussive Dampener

    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Orbs of Restoration

    Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

  • Better Already

    Your health begins to regenerate immediately after picking up an Orb of Power.

  • Insulation

    Reduces class ability cooldown each time you pick up an Orb of Power.

Class item armor mods

  • Utility Kickstart (x2)

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.

  • Reaper

    After using your class ability, your next weapon final blow spawns an Orb of Power.

General armor mods

  • Discipline Mod (x4)

    +10 Discipline ▲

  • Minor Discipline Mod

    +5 Discipline ▲

Artifice armor mods

  • Resilience-Forged

    +3 Resilience ▲

Breakdown

Orb generation

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Armor Charge create

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Utility Kickstart
... Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.
Ability cooldown

Utility Kickstart
... When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Thread of Mind
Defeating suspended targets grants class ability energy.
Class Ability cooldown

Utility Kickstart
... When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Thread of Mind
Defeating suspended targets grants class ability energy.
Grenade cooldown

Thread of Generation
Dealing damage generates grenade energy. ...
Melee cooldown

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...
Final blows

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Thread of Mind
Defeating suspended targets grants class ability energy.

Tangle
... Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Sever
... Severed targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Keywords

Tangle

A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Thread of Fury
Damaging targets with a Tangle grants melee energy. ...
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Shackle Grenade
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Bladefury
... While active: [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ... [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.

Thread of Mind
Defeating suspended targets grants class ability energy.

Drengr's Lash
Activate your class ability to create a ripple in reality that travels forward along the ground, suspending and damaging targets it hits.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Bladefury
... While active: [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ...

Frenzied Blade
Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Flechette Storm
... While airborne, activate your charged melee again to launch a cluster of damaging, Unraveling projectiles. ...
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