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Equipped 12/23/2023, 1:11:49 PM (id: pa2udvi)

Strand Hunter

Quick links
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Added
24 Dec 2023 (Season of the Wish - S23)

Build Information

Quick Look
Exotic armor
Weapons

Subclass

Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmet armor mods
Arms armor mods
Chest armor mod
Leg armor mods
Class item armor mods
Keywords
Sever
Suspend
Unravel
Details ↓
Exotic
  • Foetracer
    Helmet
    Relentless Tracker – Damaging a powerful combatant or Guardian with an ability grants you a temporary bonus to weapon damage matching your subclass type. Defeating that target with a weapon matching the damage type of your subclass creates an elemental pickup.
Weapons
  • Wish-Keeper
    Combat Bow
    Snareweaver – Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. On impact, Snareweaver arrows create a pattern of traps that suspend nearby targets.
  • IKELOS_SMG_v1.0.3
    Submachine Gun
    Aggressive Frame – High damage, high recoil.
  • The Other Half
    Sword
    Adaptive Frame – : Launch a heavy uppercut attack. Heavy attacks are stronger with full energy.
Abilities
  • Gambler's Dodge
    Class Ability
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Threaded Spike
    Strand Melee
    Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press just as the dart gets back to you to catch it and increase the amount of energy returned.
  • Silkstrike
    Super Ability
    Weave a vicious rope dart and tear through your targets. : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. : Swing the rope dart in a circular motion to deal heavy damage all around you. : Use the grapple to move forward quickly.
  • Shackle Grenade
    Strand Grenade
    A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
Aspects
  • Ensnaring Slam
    Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
  • Widow's Silk
    You have an additional grenade charge. Your Grappling Hook creates a Grapple Tangle at the grapple point.
Fragments
  • Thread of Binding
    Super final blows emit a suspending burst from the target. +10 Resilience ▲
  • Thread of Continuity
    Suspend, unravel, and sever effects applied to targets have increased duration.
  • Thread of Generation
    Dealing damage generates grenade energy. -10 Discipline ▼
  • Thread of Ascent
    Activating your grenade ability reloads your equipped weapon and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility ▲
Armor mods

Helmet armor mods

  • Harmonic Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons
  • Harmonic Siphon
    Rapid Strand weapon final blows create Orbs of Power
  • Arc Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.

Arms armor mods

  • Fastball
    Increases grenade throw distance.
  • Harmonic Loader
    Increases reload speed of Strand weapons
  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.

Chest armor mods

  • Unflinching Harmonic Aim (x3)
    Reduces flinching from incoming fire while aiming a Strand weapon

Leg armor mods

  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Arc Holster
    Gradually reloads your stowed Arc weapons over time.

Class item armor mods

  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Bomber (x2)
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Horde Shuttle
    Damaging unraveled targets with a weapon occasionally spawns a threadling.
  • From Whence You Came
    Increases ability damage to Taken and Scorn combatants.
  • Kindling Trigger
    Radiant causes Solar weapons to apply scorch to unscorched combatants.
  • Heart of the Flame
    Casting your Solar Super grants nearby allies radiant and increases the damage of your Super for each nearby ally.
  • Torch
    While radiant, deal increased weapon damage to combatants affected by Strand and Stasis debuffs.
  • Flint Striker
    Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
  • Overload Pulse Rifle
    Sustained fire from Pulse Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Bow
    Holding a Bow fully drawn for a short time loads powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Bows are always overcharged when that modifier is active.
  • Pillar of Ice
    Defeating an encased combatant spawns Stasis crystals.
  • Revitalizing Blast
    Causing damage with a Solar ability weakens Champions and bosses for a short duration.
  • Unravelling Orbs
    Picking up an Orb of Power grants Strand weapons Unraveling Rounds.

Breakdown

Orb generation

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.

Unravelling Orbs
Picking up an Orb of Power grants Strand weapons Unraveling Rounds.
Ability cooldown

Overload Pulse Rifle
Sustained fire from Pulse Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. ...

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Class Ability cooldown

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Grenade cooldown

Thread of Generation
Dealing damage generates grenade energy. ...

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Threaded Spike
... The dart will return to you once it's done, returning melee energy to you for each target hit. ...

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Final blows

Wish-Keeper
Snareweaver – Precision hits and final blows build energy towards a Snareweaver arrow that can be fired from the hip. ...

Thread of Binding
Super final blows emit a suspending burst from the target. ...

Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Silkstrike
...The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. ...

Pillar of Ice
Defeating an encased combatant spawns Stasis crystals.

Foetracer
... Defeating that target with a weapon matching the damage type of your subclass creates an elemental pickup.

Sever
... Severed targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Keywords

Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Shackle Grenade
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.

Thread of Binding
Super final blows emit a suspending burst from the target. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. ...
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
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