16 Jul 2024 (Episode: Echoes - S24)

Equipped

Solar Warlock
PvP

16 Jul 2024 (Episode: Echoes - S24)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Leg
Class items
Keywords
Cure
Radiant
Restoration
Ignition
Scorch
Exotic
  • Speaker's Sight
    Helmet
    The Lost Voice – Healing grenades spawn a Restorative Turret. Healing allies occasionally spawns an Orb of Power.
Weapons
  • Tommy's Matchbook
    Auto Rifle
    Ignition Trigger – Sustained fire with this weapon overheats it, increasing damage but burning the user.
  • Midnight Coup
    Hand Cannon
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Avalanche
    Machine Gun
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Song of Flame
    Super Ability
    Radiant
    Scorch
    Ignition
    Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities. [Melee] : Release a supercharged melee attack that launches additional projectiles. : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby targets. While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your Solar and Kinetic weapons scorch targets.
  • Healing Grenade
    Solar Grenade
    Restoration
    Cure
    A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
  • Incinerator Snap
    Solar Melee
    Scorch
    Ignition
    Snap your fingers to create a fan of burning sparks that explode and scorch targets.
  • Phoenix Dive
    Class Ability
    Cure
    Scorch
    Dive to the ground and create a burst of Solar Light that cures nearby allies. While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Hellion
    Scorch
    Ignition
    Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
  • Touch of Flame
    Restoration
    Cure
    Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.
Fragments
  • Ember of Ashes
    Scorch
    Ignition
    You apply more scorch stacks to targets.
  • Ember of Char
    Scorch
    Ignition
    Your Solar ignitions spread scorch to affected targets. +10 Discipline ▲
  • Ember of Benevolence
    Restoration
    Cure
    Radiant
    -10 Discipline ▼ Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.
  • Ember of Empyrean
    Restoration
    Radiant
    -10 Resilience ▼ Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
Armor mods

Helmet armor mods

  • Powerful Friends
    Collecting an Orb of Power causes nearby allies to increase their current Armor Charge by 1.
  • Harmonic Siphon
    Rapid Solar weapon final blows create an Orb of Power
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Solar Loader
    Increases reload speed of Solar weapons.
  • Focusing Strike
    Grants class ability energy when you cause damage with a powered melee attack.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Void Resistance (x2)
    Reduces incoming Void damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Solar Weapon Surge (x3)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Artifact perks
  • Expanding Abyss
    Void sources deal increased damage to weakened targets.
  • Shieldcrush
    While you have Woven Mail, Frost Armor, or a Void Overshield, your melee recharges faster and deals increased damage. While you are amplified or radiant, your grenade recharges faster and deals increased damage.
  • Winning Hand
    While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. Having several equipped weapons with the Dealer's Choice origin trait increases the effect of the explosion.
  • Authorized Mod: Elemental Charge
    The energy cost of Elemental Charge mods are significantly discounted.
  • Void Hegemony
    While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.
  • Galvanic Armor
    While you have an Arc or Prismatic subclass equipped, incoming damage from combatants is reduced while amplified.
  • Radiant Orbs
    While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
  • Creeping Chill
    Stasis weapon final blows against slowed or frozen targets release a burst that slows.
  • Threaded Blast
    Destroying a Tangle with a Strand weapon creates a larger and more damaging explosion.
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Anti-Barrier Pulse Rifle
    Your equipped Pulse Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Sidearm
    Aiming down the sights of a Sidearm for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Sidearms are always overcharged when the modifier is active.

Breakdown

Orb generation

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Speaker's Sight
... Healing allies occasionally spawns an Orb of Power.
Orb pickup

Powerful Friends
Collecting an Orb of Power causes nearby allies to increase their current Armor Charge by 1.

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Radiant Orbs
While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Grenade cooldown

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Final blows

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Creeping Chill
Stasis weapon final blows against slowed or frozen targets release a burst that slows.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Void Hegemony
While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Ember of Benevolence
... Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Cure

You are healed in a burst of mending Solar Light.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Phoenix Dive
Dive to the ground and create a burst of Solar Light that cures nearby allies. ...

Ember of Benevolence
... Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Song of Flame
Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities. [Melee] : Release a supercharged melee attack that launches additional projectiles. : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby targets. While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your Solar and Kinetic weapons scorch targets.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...

Hellion
Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Song of Flame
... : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby target... While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your Solar and Kinetic weapons scorch targets.

Phoenix Dive
... While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...

Hellion
... Targets damaged by the mortar are scorched.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Song of Flame
Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities. ...

Ember of Benevolence
... Applying restoration, cure, or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

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