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Ophidia Infinite Knives

Solar Hunter

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Added
02 Jun 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • Ophidia Spathe

    Chest Armor

Weapons
  • Skyburner's Oath

    Scout Rifle

Abilities
  • Healing Grenade

    A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

  • Gambler's Dodge

    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability. Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.

  • Blade Barrage

    Vault into the air and unleash a volley of Solar-charged explosive knives.

  • Knife Trick

    Throw a fan of flaming knives that scorch targets on hit.

Aspects
  • Gunpowder Gamble

    Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

  • Knock 'Em Down

    Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles. While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Fragments
  • Ember of Ashes

    You apply more scorch stacks to targets.

  • Ember of Torches

    Powered melee attacks against combatants make you and nearby allies radiant. -10 Discipline ▼

  • Ember of Empyrean

    Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. -10 Resilience ▼

  • Ember of Solace

    Radiant and restoration effects applied to you have increased duration.

Armor mods

Helmet armor mods

  • Hands-On

    Gain bonus Super energy on melee kills.

  • Solar Siphon

    Rapid Solar weapon final blows create an Orb of Power.

  • Heavy Ammo Finder

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Impact Induction

    Causing damage with a melee attack reduces your grenade cooldown.

  • Heavy Handed

    Your powered melee final blows create Orbs of Power.

  • Focusing Strike

    Grants class ability energy when you cause damage with a melee attack.

Chest armor mods

  • Harmonic Resistance

    Reduces incoming Solar damage from combatants

  • Melee Damage Resistance

    Reduces incoming damage from combatants that are at point-blank range.

  • Solar Reserves

    Increases the amount of ammo you can carry for Solar weapons.

Leg armor mods

  • Solar Weapon Surge

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

  • Recuperation

    Replenishes health each time you pick up an Orb of Power.

  • Solar Scavenger

    Solar weapons get bonus reserves when picking up ammo used by that weapon.

Class item armor mods

  • Time Dilation

    Your decaying Armor Charge has a longer duration.

  • Reaper

    After using your class ability, your next weapon final blow spawns an Orb of Power.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Mobility Mod (x5)

    +10 Mobility ▲

Artifice armor mods

  • Strength-Forged

    +3 Strength ▲

  • Intellect-Forged (x2)

    +3 Intellect ▲

Analysis

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Gunslinger
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a melee attack.
Class Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a melee attack.
Grenade cooldown

Impact Induction
Causing damage with a melee attack reduces your grenade cooldown.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Final blows

Heavy Handed
Your powered melee final blows create Orbs of Power.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Defeating an enemy

Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. ...

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
Cure

You are healed in a burst of mending Solar Light.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Ember of Torches
Powered melee attacks against combatants make you and nearby allies radiant. ...

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Gunpowder Gamble
... : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
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