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Nezarec's Void Build S22

Void Warlock

Quick links
Added
07 Jun 2023 (Season of the Deep - S21)
Activities
Solo

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • Nezarec's Sin

    Helmet Void-damage kills increase ability energy recharge rate.

Weapons
  • Tractor Cannon

    Shotgun This weapon emits a powerful impulse that pushes enemies away, suppresses their abilities, and makes them more vulnerable to all incoming damage.

Abilities
  • Vortex Grenade

    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.

  • Nova Bomb: Cataclysm

    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.

  • Healing Rift

    Conjure a well of power that continuously heals those inside it.

  • Pocket Singularity

    Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.

Aspects
  • Feed the Void

    Defeat a target with a Void ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.

  • Chaos Accelerant

    : Hold to overcharge your grenade, making it deadlier and more effective. Vortex Grenade: Increases the size and linger duration of the vortex. Axion Bolt: Creates an additional seeker. Scatter Grenade: Has submunitions track to nearby targets. Magnetic Grenade: Releases a short-range Void blast.

Fragments
  • Echo of Remnants

    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.

  • Echo of Undermining

    Your Void grenades weaken targets. -20 Discipline ▼

  • Echo of Persistence

    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼

  • Echo of Instability

    Defeating targets with grenades grants Volatile Rounds to your Void weapons. +10 Strength ▲

Armor mods

Helmet armor mods

  • Harmonic Siphon

    Rapid Void weapon final blows create an Orb of Power

  • Ashes to Assets (x2)

    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Firepower

    Your grenade final blows create Orbs of Power.

  • Void Loader

    Increases reload speed of Void weapons.

  • Grenade Kickstart

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Chest armor mods

  • Harmonic Resistance

    Reduces incoming Void damage from combatants

  • Charged Up

    Increases the maximum number of stacks of Armor Charge you can carry by 1.

  • Arc Resistance

    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Harmonic Holster

    Gradually reloads your stowed Void weapons over time

  • Stacks on Stacks

    Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

  • Recuperation

    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Powerful Attraction

    Automatically collects nearby Orbs of Power when you activate your class ability.

  • Reaper

    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod (x2)

    +10 Resilience ▲

  • Discipline Mod (x3)

    +10 Discipline ▲

Artifice armor mods

  • Resilience-Forged (x3)

    +3 Resilience ▲

  • Discipline-Forged

    +3 Discipline ▲

Breakdown

Orb generation

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Recuperation
Replenishes health each time you pick up an Orb of Power.

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Ability cooldown

Nezarec's Sin
Void-damage kills increase ability energy recharge rate.
Grenade cooldown

Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Final blows

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Feed the Void
Defeat a target with a Void ability to activate Devour. ...

Echo of Instability
Defeating targets with grenades grants Volatile Rounds to your Void weapons. ...

Devour
Feast on the energy of your defeated foes. ...

Keywords

Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Feed the Void
Defeat a target with a Void ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.

Echo of Instability
Defeating targets with grenades grants Volatile Rounds to your Void weapons. ...
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Undermining
Your Void grenades weaken targets. ...
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