Soaring Fusilier – Air dodge reloads all of your weapons and improves the airborne effectiveness of Fusion Rifles and Linear Fusion Rifles; final blows with these weapons make you radiant. Provides a moderate benefit to the airborne effectiveness stat of Fusion Rifles and Linear Fusion Rifles.
Worm's Hunger – This weapon fires Hive worms which explode on impact. The size and damage of the explosion scales with the number of enemies you've defeated just before firing this weapon.
Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
Well of Radiance
Super Ability
Restoration
Radiant
Scorch
Ignition
Thrust your Sword into the ground, damaging and scorching nearby targets. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Fusion Grenade
Solar Grenade
Scorch
Ignition
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
Incinerator Snap
Solar Melee
Scorch
Ignition
Snap your fingers to create a fan of burning sparks that explode and scorch targets.
Phoenix Dive
Class Ability
Cure
Scorch
Dive to the ground and create a burst of Solar Light that cures nearby allies.
While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.
Burst Glide
Movement Ability
Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
Hellion
Scorch
Ignition
Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
Icarus Dash
Cure
[Air Dodge] : Dodge quickly while airborne.
While Heat Rises is active, you have an additional dodge.
While airborne, rapidly defeating targets with your Super or weapons cures you.
Fragments
Ember of Ashes
Scorch
Ignition
You apply more scorch stacks to targets.
Armor mods
Helmet armor mods
Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Arms armor mods
Solar Dexterity(x2)
Faster ready and stow speed for Solar weapons.
Chest armor mods
Solar Reserves
Increases the amount of ammo you can carry for Solar weapons.
Solar Resistance
Reduces incoming Solar damage from combatants.
Arc Resistance
Reduces incoming Arc damage from combatants.
Leg armor mods
Solar Weapon Surge(x2)
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Solar Holster
Gradually reloads your stowed Solar weapons over time.
Class item armor mods
Time Dilation(x3)
Your decaying Armor Charge has a longer duration.
Breakdown
Orb generation
Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Final blows
Rain of Fire
Soaring Fusilier – Air dodge reloads all of your weapons and improves the airborne effectiveness of Fusion Rifles and Linear Fusion Rifles; final blows with these weapons make you radiant. ...
Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Defeating an enemy
Parasite
... The size and damage of the explosion scales with the number of enemies you've defeated just before firing this weapon.
Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Keywords
Restoration
You regenerate health and shields over time. Cannot be interrupted by taking damage.
Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Cure
You are healed in a burst of mending Solar Light.
Phoenix Dive
Dive to the ground and create a burst of Solar Light that cures nearby allies. ...
Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Ignition
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
Ember of Ashes
You apply more scorch stacks to targets.
Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.
Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
Hellion
Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
Scorch
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.
After enough Scorch stacks are applied to the target, they ignite.
Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
Ember of Ashes
You apply more scorch stacks to targets.
Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.
Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. ...
Phoenix Dive
... While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.
Hellion
... Targets damaged by the mortar are scorched.
Radiant
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants.
While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.