One with the Void – Your Void Souls have a longer duration. They also gain escalating damage and durability as they defeat targets. You can retrieve your Void Souls by interacting with them, allowing them to be redeployed.
Rocket-Assisted Frame – Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Abilities
Nova Bomb: Cataclysm
Super Ability
Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast.
Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
Vortex Grenade
Void Grenade
A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Pocket Singularity
Void Melee
Volatile
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
Healing Rift
Class Ability
Conjure a well of power that continuously heals those inside it.
Burst Glide
Movement Ability
Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
Feed the Void
Devour
Defeat a target with a Void ability to activate Devour.
Your Devour effects are improved, restoring additional health and grenade energy.
Child of the Old Gods
Weaken
Cast your rift to create a Void Soul. When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them.
When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift).
Defeating a target who is being drained by your Void Soul grants class ability energy.
Fragments
Echo of Expulsion
+10 Intellect ▲
Void ability final blows cause targets to explode.
Echo of Remnants
Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
Echo of Undermining
Weaken
Your Void grenades weaken targets.
-20 Discipline ▼
Echo of Harvest
Void Breach
Weaken
Defeating weakened targets creates an Orb of Power and a Void Breach.
-10 Intellect ▼
Armor mods
Helmet armor mods
Harmonic Siphon(x3)
Rapid Void weapon final blows create an Orb of Power
Arms armor mods
Firepower
Your grenade final blows create Orbs of Power.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Chest armor mods
Strand Resistance
Reduces incoming Strand damage from combatants.
Solar Resistance
Reduces incoming Solar damage from combatants.
Arc Resistance
Reduces incoming Arc damage from combatants.
Leg armor mods
Void Weapon Surge(x2)
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Your Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Class item armor mods
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Outreach
Reduces melee cooldown when using your class ability.
Bomber
Reduces grenade cooldown when using your class ability.
Artifact perks
Expanding Abyss
Void sources deal increased damage to weakened targets.
Shieldcrush
While you have Woven Mail, Frost Armor, or a Void Overshield, your melee recharges faster and deals increased damage.
While you are amplified or radiant, your grenade recharges faster and deals increased damage.
Authorized Mods: Scavenger
The energy cost of Scavenger mods are significantly discounted.
Overcharged Armory
Weapons with the Dealer's Choice, Radiolaria Transposer, Collective Purpose, and Sundering Origin traits are always Overcharged weapons for you when that modifier is active.
Void Hegemony
While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.
Galvanic Armor
While you have an Arc or Prismatic subclass equipped, incoming damage from combatants is reduced while amplified.
Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super.
Press The Advantage
Breaking a combatant's shield grants increased weapon stability, handling, and reload speed. Swords gain increased guard resistance.
Threaded Blast
Destroying a Tangle with a Strand weapon creates a larger and more damaging explosion.
Overload Hand Cannon
Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
Additionally, Hand Cannons are always overcharged when the modifier is active.
Anti-Barrier Sniper Rifle
Sniper Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions.
Additionally, Sniper Rifles are always overcharged when that modifier is active.
Anti-Barrier Pulse Rifle
Your equipped Pulse Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
Breakdown
Orb generation
Firepower
Your grenade final blows create Orbs of Power.
Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Void Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Void Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Void Weapon Surge
... Your Void weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown
Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.
Bomber
Reduces grenade cooldown when using your class ability.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown
Child of the Old Gods
... When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). ...
Outreach
Reduces melee cooldown when using your class ability.
Final blows
Echo of Expulsion
... Void ability final blows cause targets to explode.
Firepower
Your grenade final blows create Orbs of Power.
Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
Feed the Void
Defeat a target with a Void ability to activate Devour. ...
Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.
Void Hegemony
While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.
Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
Briarbinds
... They also gain escalating damage and durability as they defeat targets. ...
Devour
Feast on the energy of your defeated foes. ...
Keywords
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Feed the Void
Defeat a target with a Void ability to activate Devou... Your Devour effects are improved, restoring additional health and grenade energy.
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Echo of Undermining
Your Void grenades weaken targets. ...
Child of the Old Gods
... When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. ...
Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...
Volatile
The target is afflicted with unstable Void energy and will explode upon taking additional damage.
Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.
Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
Void breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Harvest
Defeating weakened targets creates an Orb of Power and a Void Breach. ...