19 Jun 2024 (Episode: Echoes - S24)

Renewal Grasps Build (id: nnpsioi)

Stasis Hunter

19 Jun 2024 (Episode: Echoes - S24)

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmet
Arms
Chests
Legs
Class items
Keywords
Stasis crystal
Frost armor
Stasis shard
Freeze
Slow
Details ↓
Exotic
  • Renewal Grasps
    Gauntlets
    Depths of Duskfield – Your Duskfield grenades have a much larger effect radius. Allies inside the Duskfield gain Frost Armor and targets inside the area deal reduced damage.
Weapons
  • Ager's Scepter
    Trace Rifle
    Ager's Call – Final blows with this weapon generate a slowing burst around the defeated target.
  • Heliocentric QSc
    Sidearm
    Lightweight Frame – Superb handling. Move faster with this weapon equipped.
  • Commemoration
    Machine Gun
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Duskfield Grenade
    Stasis Grenade
    Slow
    Freeze
    A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.
  • Withering Blade
    Stasis Melee
    Slow
    Toss a [Stasis] Stasis Shuriken at targets to damage and slow them. Provides multiple charges.
  • Gambler's Dodge
    Class Ability
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Triple Jump
    Movement Ability
    While airborne, sustain your air control with a second or third jump.
Aspects
  • Grim Harvest
    Stasis Shard
    Frost Armor
    Slow
    Freeze
    ASPECT OF INFLUENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign. Defeating slowed or frozen targets creates [Stasis] Stasis shards. These shards grant melee energy when picked up by you or your allies. While Grim Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor.
  • Touch of Winter
    Stasis Crystal
    ASPECT OF INTERFERENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign. Your Glacier, Duskfield, and Coldsnap grenades have enhanced functionality. Glacier Grenade: Adds a [Stasis] Stasis crystal and changes the formation. Duskfield Grenade: Increases slow-field size and creates a small [Stasis] Stasis crystal on impact. Coldsnap Grenade: Seekers duplicate after freezing a target and create a [Stasis] Stasis crystal on detonation.
Fragments
  • Whisper of Chill
    Stasis Shard
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. [Stasis] Stasis weapon final blows have a chance to create a Stasis Shard.
  • Whisper of Rime
    Frost Armor
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Your Frost Armor has increased duration and maximum stack count.
  • Whisper of Durance
    Slow
    +10 Strength ▲ Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Slow that you apply to targets lasts longer. For those abilities that linger, their duration will also increase.
  • Whisper of Chains
    Stasis Shard
    Frost Armor
    +10 Recovery ▲ Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Defeating targets while you have Frost Armor has a chance to create a [Stasis] Stasis shard.
  • Whisper of Torment
    Frost Armor
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. -10 Discipline ▼ You gain grenade energy each time you take damage from targets. Having Frost Armor increases the amount of energy gained.
Armor mods

Helmet armor mods

  • Harmonic Siphon (x3)
    Rapid Stasis weapon final blows create an Orb of Power

Arms armor mods

  • Impact Induction (x2)
    Causing damage with a powered melee attack reduces your grenade cooldown.
  • Grenade Kickstart
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Chest armor mods

  • Strand Resistance (x2)
    Reduces incoming Strand damage from combatants.
  • Lucent Blades
    Increases the energy recharge rate of your equipped Swords. Your equipped Glaives gain more energy from dealing damage with their ranged attacks.

Leg armor mods

  • Orbs of Restoration
    Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Stasis Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Bomber (x2)
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Winning Hand
    While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. Having several equipped weapons with the Dealer's Choice origin trait increases the effect of the explosion.
  • Authorized Mod: Elemental Charge
    The energy cost of Elemental Charge mods are significantly discounted.
  • Blade Stamina
    Rapidly defeating combatants with a Sword refunds some ammo.
  • Radiant Orbs
    While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
  • Overload Sword
    Landing consecutive hits with a Sword you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions. Additionally, Swords are always overcharged when that modifier is active.
  • Creeping Chill
    Stasis weapon final blows against slowed or frozen targets release a burst that slows.
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Anti-Barrier Pulse Rifle
    Your equipped Pulse Rifles fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Scout Rifle
    Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.

Breakdown

Orb generation

Harmonic Siphon
Rapid Stasis weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Radiant Orbs
While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Stasis Weapon Surge
... Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. ...
Armor Charge consume

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Bomber
Reduces grenade cooldown when using your class ability.

Whisper of Torment
... You gain grenade energy each time you take damage from targets. ...
Melee cooldown

Grim Harvest
...These shards grant melee energy when picked up by you or your allies. ...

Stasis Shard
A small shard of [Stasis] Stasis matter that can be collected to restore melee energy.
Final blows

Ager's Scepter
Ager's Call – Final blows with this weapon generate a slowing burst around the defeated target.

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Whisper of Chill
... [Stasis] Stasis weapon final blows have a chance to create a Stasis Shard.

Creeping Chill
Stasis weapon final blows against slowed or frozen targets release a burst that slows.

Harmonic Siphon
Rapid Stasis weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Ager's Scepter
Ager's Call – Final blows with this weapon generate a slowing burst around the defeated target.

Grim Harvest
... Defeating slowed or frozen targets creates [Stasis] Stasis shards. ...

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Blade Stamina
Rapidly defeating combatants with a Sword refunds some ammo.

Whisper of Chains
... Defeating targets while you have Frost Armor has a chance to create a [Stasis] Stasis shard.

Keywords

Freeze

The target is trapped in [Stasis] Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Duskfield Grenade
A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.

Grim Harvest
ASPECT OF INFLUENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign. Defeating slowed or frozen targets creates [Stasis] Stasis shards. These shards grant melee energy when picked up by you or your allies. While Grim Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor.
Stasis crystal

A crystal of solidified [Stasis] Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.

Touch of Winter
... Glacier Grenade: Adds a [Stasis] Stasis crystal and changes the formatio... Duskfield Grenade: Increases slow-field size and creates a small [Stasis] Stasis crystal on impac... Coldsnap Grenade: Seekers duplicate after freezing a target and create a [Stasis] Stasis crystal on detonation.
Stasis shard

A small shard of [Stasis] Stasis matter that can be collected to restore melee energy.

Grim Harvest
... Defeating slowed or frozen targets creates [Stasis] Stasis shards. ... While Grim Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor.

Whisper of Chill
... [Stasis] Stasis weapon final blows have a chance to create a Stasis Shard.

Whisper of Chains
... Defeating targets while you have Frost Armor has a chance to create a [Stasis] Stasis shard.
Frost armor

You are fortified by layers of durable [Stasis] Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.

Grim Harvest
... While Grim Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor.

Whisper of Rime
... Your Frost Armor has increased duration and maximum stack count.

Whisper of Chains
... Defeating targets while you have Frost Armor has a chance to create a [Stasis] Stasis shard.

Whisper of Torment
...Having Frost Armor increases the amount of energy gained.
Slow

The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and [Disruption] Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.

Withering Blade
Toss a [Stasis] Stasis Shuriken at targets to damage and slow them. ...

Duskfield Grenade
A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.

Grim Harvest
... Defeating slowed or frozen targets creates [Stasis] Stasis shards. ...

Whisper of Durance
... Slow that you apply to targets lasts longer. ...
Top