15 Feb 2025 (Episode: Heresy - S26)

Khepri's Horn Build - Feb 2025

Prismatic Titan

15 Feb 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Leg
Class items
Keywords
Bolt charge
Darkness buffs
Light buffs
Transcendence
Radiant
Restoration
Frost armor
Woven mail
Overshield
Ignition
Scorch
Sever
Suspend
Weaken
Exotic
  • Khepri's Horn
    Helmet
    Solar Rampart – Solar final blows recharge your Barricade. While you have a Solar Super equipped, casting your Barricade unleashes waves of Solar energy that damage and scorch targets. Combatants damaged and Guardians defeated by these waves are enveloped in a Sunspot.
Weapons
  • Vex Mythoclast
    Fusion Rifle
    Timeless Mythoclast – This weapon fires full auto when in its default firing mode.
  • Praedyth's Revenge (Timelost)
    Sniper Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Hezen Vengeance (Timelost)
    Rocket Launcher
    Aggressive Frame – High damage, high recoil.
Abilities
  • Twilight Arsenal
    Void Super | Light Ability
    Weaken
    [Super] : Summon three Void axes and throw them at your foes one after another. On impact, the axes pull in nearby targets and detonate in a weakening explosion. After exploding, the axes can be picked up by you or your allies and used as a weapon for a short time. While carrying a Void axe: [Light Attack] : Slash forward with your axe, dealing damage and weakening targets. [Heavy Attack] : Throw the axe, consuming all remaining ammo.
  • Rally Barricade
    Class Ability
    Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.
  • Frenzied Blade
    Strand Melee | Darkness Ability
    Sever
    Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
  • Thermite Grenade
    Solar Grenade | Light Ability
    Scorch
    Ignition
    A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Consecration
    Scorch
    Ignition
    While sliding, activate your charged melee ability to launch a wave of Solar energy forward, damaging and scorching targets in front of you as you leap into the air. While airborne, activate your charged melee again to slam to the ground and create a second larger wave of damaging Solar energy. If the wave hits a scorched target, they ignite.
  • Drengr's Lash
    Suspend
    Activate Thruster to create an unstable knot of Strand matter that detonates after a short delay, suspending and damaging targets. Activate your Barricade ability to create a ripple in reality that travels forward along the ground, suspending and damaging the targets it hits.
Fragments
  • Facet of Purpose
    Restoration
    Bolt Charge
    Overshield
    Frost Armor
    Woven Mail
    Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. -10 Recovery ▼
  • Facet of Sacrifice
    Transcendence
    Light Buffs
    While you have an Arc, Solar, or Void buff, ability final blows grant bonus Darkness Transcendence energy. +10 Discipline ▲
  • Facet of Balance
    Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenade energy.
  • Facet of Protection
    Transcendence
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased.
  • Facet of Hope
    Light Buffs
    Darkness Buffs
    While you have an elemental buff, your class ability regenerates more quickly.
  • Facet of Dawn
    Radiant
    Powered melee hits against targets makes you radiant. Powered melee final blows make you and nearby allies radiant. -10 Strength ▼
Armor mods

Helmet armor mods

  • Dynamo
    Reduces Super cooldown when using your class ability near targets.
  • Harmonic Siphon
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Bolstering Detonation (x2)
    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Charged Up
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Void Resistance (x2)
    Reduces incoming Void damage from combatants.

Leg armor mods

  • Solar Weapon Surge (x3)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Distribution
    Reduces all ability cooldowns when using your class ability near targets.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Particle Reconstruction
    Dealing sustained damage with Fusion Rifles or Linear Fusion Rifles partially refills the magazine from reserves and grants them bonus damage for a short duration against that target.
  • Overload Machine Guns
    Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active. Exhausted targets deal reduced outgoing damage.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Anti-Barrier Sniper Rifle
    Sniper Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions. Additionally, Sniper Rifles are always overcharged when that modifier is active.
  • Unstoppable Glaive
    Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when the modifier is active.
  • Dreadful Finisher
    Defeating powerful combatants with your finisher spawns Special ammo for you and your allies; defeated Subjugators, Tormentors, or Champions spawn more ammo.
  • Photonic Flare
    Defeating an exhausted or severed target with Arc damage releases a blinding burst. Exhausted targets deal reduced outgoing damage.
  • Hold the Line
    While surrounded, Machine Guns and Glaives gain increased reload speed and stability; final blows heal you.
  • King's Vestige
    Defeating powerful Taken loads your weapon with Taken energy. The next time you fire, launch 3 Taken seeker rounds that disrupt and exhaust targets. Exhausted targets deal reduced outgoing damage.
  • Legend Incarnate
    Weapons with the Timelost Magazine Origin Trait gain bonus damage; these weapons are also overcharged when that modifier is active.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Harmonic Siphon
Orb pickup

Facet of Purpose
Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Distribution
Reduces all ability cooldowns when using your class ability near targets.
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade cooldown

Facet of Balance
... Rapidly defeating targets with Darkness damage grants grenade energy.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Facet of Balance
Rapidly defeating targets with Light damage grants melee energy. ...

Bolt Charge
... Receiving a stack of Bolt Charge grants you melee energy.
Final blows

Facet of Sacrifice
While you have an Arc, Solar, or Void buff, ability final blows grant bonus Darkness Transcendence energy. ...

Khepri's Horn
Solar Rampart – Solar final blows recharge your Barricade. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Facet of Dawn
... Powered melee final blows make you and nearby allies radiant. ...

Hold the Line
While surrounded, Machine Guns and Glaives gain increased reload speed and stability; final blows heal you.

Harmonic Siphon
Defeating an enemy

Khepri's Horn
...Combatants damaged and Guardians defeated by these waves are enveloped in a Sunspot.

Dreadful Finisher
Defeating powerful combatants with your finisher spawns Special ammo for you and your allies; defeated Subjugators, Tormentors, or Champions spawn more ammo.

Facet of Balance
Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Darkness damage grants grenade energy.

Photonic Flare
Defeating an exhausted or severed target with Arc damage releases a blinding burst. ...

King's Vestige
Defeating powerful Taken loads your weapon with Taken energy. ...

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Transcendence
...Defeating targets while Transcendent extends its duration.

Sever
... Severed targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.
Finishers

Dreadful Finisher
Defeating powerful combatants with your finisher spawns Special ammo for you and your allies; defeated Subjugators, Tormentors, or Champions spawn more ammo.

Keywords

Bolt charge

Accumulate stacks of Arc Bolt Charge. While you have Bolt Charge, sustained weapon damage generates stacks of Bolt Charge. At maximum stacks, any ability damage generates a powerful bolt of Arc lightning at the target's location. Receiving a stack of Bolt Charge grants you melee energy.

Facet of Purpose
Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Facet of Purpose
Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Weaken

The target takes increased damage and has their movement speed slowed.

Twilight Arsenal
... On impact, the axes pull in nearby targets and detonate in a weakening explosion. ... While carrying a Void a... [Light Attack] : Slash forward with your axe, dealing damage and weakening targets. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Facet of Purpose
Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Light buffs

Light buffs include Amplified, Bolt Charge, Cure, Radiant, Restoration, Devour, Invisibility, and Overshield.

Facet of Sacrifice
While you have an Arc, Solar, or Void buff, ability final blows grant bonus Darkness Transcendence energy. +10 Discipline ▲

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Frost armor

You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.

Facet of Purpose
Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Woven mail

Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.

Facet of Purpose
Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Darkness buffs

Darkness buffs include Frost Armor and Woven Mail.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Transcendence

You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

Facet of Sacrifice
While you have an Arc, Solar, or Void buff, ability final blows grant bonus Darkness Transcendence energy. ...

Facet of Protection
...While transcendent, the effect is increased.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Frenzied Blade
Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Consecration
...If the wave hits a scorched target, they ignite.

Thermite Grenade
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Drengr's Lash
Activate Thruster to create an unstable knot of Strand matter that detonates after a short delay, suspending and damaging target... Activate your Barricade ability to create a ripple in reality that travels forward along the ground, suspending and damaging the targets it hits.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Consecration
While sliding, activate your charged melee ability to launch a wave of Solar energy forward, damaging and scorching targets in front of you as you leap into the air. ... If the wave hits a scorched target, they ignite.

Thermite Grenade
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Facet of Dawn
Powered melee hits against targets makes you radiant. Powered melee final blows make you and nearby allies radiant. ...

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