04 Jun 2024 (Episode: Echoes - S24)

one-two pump

Void Titan

04 Jun 2024 (Episode: Echoes - S24)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Void breach
Devour
Overshield
Weaken
Exotic
  • No Backup Plans
    Gauntlets
    Force Multiplier – While you have a Void Super equipped, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. Provides a moderate benefit to Shotgun airborne effectiveness and reload speed.
Weapons
  • Legend of Acrius
    Shotgun
    Shock Blast – This weapon fires blasts of high-damage Arc energy that overpenetrates enemies.
  • Riiswalker
    Shotgun
    Lightweight Frame – Superb handling. Move faster with this weapon equipped.
  • Luna's Howl
    Hand Cannon
    Precision Frame – Recoil pattern on this weapon is more predictably vertical. Fires quickly with high accuracy.
Abilities
  • Ward of Dawn
    Super Ability
    Overshield
    Create an indestructible dome to protect you and your allies. While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
  • Vortex Grenade
    Void Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Shield Throw
    Void Melee
    Overshield
    Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
  • Towering Barricade
    Class Ability
    Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Bastion
    Overshield
    Cast your Super to grant Overshield to nearby allies. Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
  • Offensive Bulwark
    Overshield
    While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. You gain an additional shield throw while in Sentinel Shield.
Fragments
  • Echo of Provision
    Damaging targets with grenades grants melee energy. -10 Strength ▼
  • Echo of Remnants
    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
  • Echo of Undermining
    Weaken
    Your Void grenades weaken targets. -20 Discipline ▼
  • Echo of Starvation
    Devour
    Void Breach
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
Armor mods

Helmet armor mods

  • Kinetic Siphon
    Rapid Kinetic weapon final blows create an Orb of Power.
  • Solar Siphon
    Rapid Solar weapon final blows create an Orb of Power.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.
  • Impact Induction (x2)
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Harmonic Resistance (x2)
    Reduces incoming Void damage from combatants
  • Solar Resistance
    Reduces incoming Solar damage from combatants.

Leg armor mods

  • Kinetic Weapon Surge (x2)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Horde Shuttle
    Damaging unraveled targets with a weapon occasionally spawns a threadling.
  • Rays of Precision
    While radiant, Solar precision final blows cause combatants to ignite.
  • From Whence You Came
    Increases ability damage to Taken and Scorn combatants.
  • Kindling Trigger
    Radiant causes Solar weapons to apply scorch to unscorched combatants.
  • Blast Radius
    Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
  • Torch
    While radiant, deal increased weapon damage to combatants affected by Strand and Stasis debuffs.
  • Flint Striker
    Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
  • Overload Auto Rifle
    Sustained fire from Auto Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Auto Rifles are always overcharged when that modifier is active.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Hand Cannon
    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Overload Rocket Launchers
    Rocket Launchers are especially affective against Overload Champions.
  • Revitalizing Blast
    Causing damage with a Solar ability weakens Champions and bosses for a short duration.

Breakdown

Orb generation

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
Armor Charge effect

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Echo of Provision
Damaging targets with grenades grants melee energy. ...

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Final blows

Techeun's Regalia Helmet
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Rays of Precision
While radiant, Solar precision final blows cause combatants to ignite.

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...

Techeun's Regalia Greaves
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.

No Backup Plans
Force Multiplier – While you have a Void Super equipped, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. ...

Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

No Backup Plans
Force Multiplier – While you have a Void Super equipped, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. ...

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Devour
Feast on the energy of your defeated foes. ...
Finishers

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...

Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.

Ward of Dawn
... While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Undermining
Your Void grenades weaken targets. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...

Comments

Add comment
Top