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S20 | Solar Lock T-Steps

Solar Warlock

Quick links
Added
09 May 2023 (Season of Defiance - S20)
Activities
PvP

Build Information

Quick Look
Exotic armor
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Exotic
  • Transversive Steps

    Leg Armor

Weapons
  •  
Abilities
  • Celestial Fire

    Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

  • Firebolt Grenade

    A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

  • Well of Radiance

    Thrust your Sword into the ground, damaging and scorching nearby targets. The Sword projects a continuous aura, granting restoration and radiant effects to nearby allies, protecting them from the effects of Stasis.

  • Healing Rift

    Conjure a well of power that continuously heals those inside it.

Aspects
  • Touch of Flame

    Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.

  • Icarus Dash

    [###DestinyNamedSubstitutions.ui_player_action_air_dodge_button###] [###DestinyNamedSubstitutions.ui_player_action_air_dodge_verb###] : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge.

Fragments
  • Ember of Searing

    +10 Recovery ▲ Defeating scorched targets grants melee energy and creates a Firesprite.

  • Ember of Torches

    -10 Discipline ▼ Powered melee attacks against combatants make you and nearby allies radiant.

  • Ember of Char

    Your Solar ignitions spread scorch to affected targets. +10 Discipline ▲

  • Ember of Mercy

    When you revive an ally, you and other nearby allies gain restoration. Picking up a Firesprite grants restoration. +10 Resilience ▲

Armor mods

Helmet armor mods

  • Kinetic Targeting (x2)

    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

  • Arc Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.

Arms armor mods

  • Kinetic Dexterity (x2)

    Faster ready and stow speed for Kinetic weapons.

  • Fastball

    Increases grenade throw distance.

Chest armor mods

  • Unflinching Kinetic Aim

    Reduces flinching from incoming fire while aiming a Kinetic weapon.

  • Unflinching Solar Aim

    Reduces flinching from incoming fire while aiming a Solar weapon.

  • Unflinching Arc Aim

    Reduces flinching from incoming fire while aiming an Arc weapon.

Leg armor mods

  • Innervation

    Reduces grenade cooldown each time you pick up an Orb of Power.

  • Recuperation

    Replenishes health each time you pick up an Orb of Power.

  • Arc Holster

    Gradually reloads your stowed Arc weapons over time.

Class item armor mods

  • Reaper

    After using your class ability, your next weapon final blow spawns an Orb of Power.

  • Bomber (x2)

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Minor Resilience Mod

    +5 Resilience ▲

  • Minor Discipline Mod

    +5 Discipline ▲

  • Mobility Mod

    +10 Mobility ▲

  • Recovery Mod (x2)

    +10 Recovery ▲

Analysis

Orb generation

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Bomber
Reduces grenade cooldown when using your class ability.

Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Final blows

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.

Keywords

Firesprite

A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.

Ember of Mercy
... Picking up a Firesprite grants restoration. ...
Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Well of Radiance
... The Sword projects a continuous aura, granting restoration and radiant effects to nearby allies, protecting them from the effects of Stasis.

Ember of Mercy
When you revive an ally, you and other nearby allies gain restoration. Picking up a Firesprite grants restoration. ...

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Cure

You are healed in a burst of mending Solar Light.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...

Icarus Dash
[###DestinyNamedSubstitutions.ui_player_action_air_dodge_button###] [###DestinyNamedSubstitutions.ui_player_action_air_dodge_verb###] : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Well of Radiance
... The Sword projects a continuous aura, granting restoration and radiant effects to nearby allies, protecting them from the effects of Stasis.

Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.

Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

Firebolt Grenade
A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. ...

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Searing
+10 Recovery ▲ Defeating scorched targets grants melee energy and creates a Firesprite.

Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

Firebolt Grenade
A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. The Sword projects a continuous aura, granting restoration and radiant effects to nearby allies, protecting them from the effects of Stasis.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...
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