Reflective Vents – While sliding with full class ability energy, you gain a frontal shield that reflects incoming damage. After reflecting damage, your class ability energy is depleted based on the amount of damage reflected.
Weapons
Iterative Loop
Fusion Rifle
Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
Seventh Seraph SAW
Machine Gun
High-Impact Frame – Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
The Immortal
Submachine Gun
Aggressive Frame – High damage, high recoil.
Abilities
Thundercrash
Super Ability
Hurtle through the air like a missile and crash into targets to inflict meteoric damage.
Seismic Strike
Arc Melee
After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around them.
While you are amplified, the blind radius is increased.
Lightning Grenade
Arc Grenade
A grenade that sticks to any surface and emits bolts of lightning.
Thruster
Class Ability
While grounded, quickly evade in a lateral direction.
Aspects
Juggernaut
With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted.
While amplified, the shield blocks significantly more damage before breaking.
Knockout
Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time.
Defeating targets with melee attacks starts health regeneration and makes you amplified.
Fragments
Spark of Focus
After sprinting for a short time, your class ability regeneration is increased.
-10 {primary stat} ▼
Spark of Momentum
Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy.
Spark of Haste
You have greatly increased resilience, recovery, and mobility while sprinting.
Armor mods
Helmet armor mods
Harmonic Targeting(x2)
Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons
Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Arms armor mods
Harmonic Dexterity
Faster ready and stow speed for Arc weapons
Kinetic Dexterity
Faster ready and stow speed for Kinetic weapons.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Chest armor mods
Unflinching Kinetic Aim
Reduces flinching from incoming fire while aiming a Kinetic weapon.
Unflinching Harmonic Aim
Reduces flinching from incoming fire while aiming an Arc weapon
Leg armor mods
Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Insulation(x2)
Reduces class ability cooldown each time you pick up an Orb of Power.
Class item armor mods
Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Breakdown
Orb generation
Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Armor Charge create
Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume
Utility Kickstart
... When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.
Class Ability cooldown
Juggernaut
With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. ...
Antaeus Wards
Reflective Vents – While sliding with full class ability energy, you gain a frontal shield that reflects incoming damage. After reflecting damage, your class ability energy is depleted based on the amount of damage reflected.
Utility Kickstart
... When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Melee cooldown
Spark of Momentum
Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy.
Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Final blows
Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy
Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.
Amplified
... Rapidly defeating targets with Arc damage makes you amplified.
Keywords
Blind
Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured.
When blinded, Unstoppable Champions are stunned.
Seismic Strike
After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around the... While you are amplified, the blind radius is increased.
Amplified
Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased.
Rapidly defeating targets with Arc damage makes you amplified.
Juggernaut
... While amplified, the shield blocks significantly more damage before breaking.
Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.
Seismic Strike
... While you are amplified, the blind radius is increased.