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Antaeus Wards - Arc Titan

Arc Titan

Quick links
Added
15 Aug 2023 (Season of the Deep - S21)
Activities
PvP

Build Information

Quick Look
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
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Weapons
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Abilities
  • Thundercrash

    Hurtle through the air like a missile and crash into targets to inflict meteoric damage.

  • Arcbolt Grenade

    A grenade that chains bolts of lightning to nearby targets.

  • Seismic Strike

    After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around them. While you are amplified, the blind radius is increased.

  • Thruster

    While grounded, quickly evade in a lateral direction.

Aspects
  • Juggernaut

    With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. While amplified, the shield blocks significantly more damage before breaking.

  • Knockout

    Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you amplified.

Fragments
  • Spark of Resistance

    While surrounded by combatants, you are more resistant to incoming damage. +10 Strength ▲

  • Spark of Recharge

    While critically wounded, your melee and grenade energy regenerates more quickly.

  • Spark of Volts

    Finishers make you amplified. +10 Recovery ▲

  • Spark of Feedback

    Taking melee damage briefly increases your outgoing melee damage. +10 Resilience ▲

Armor mods

Helmet armor mods

  • Strand Targeting (x2)

    Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons.

  • Arc Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.

Arms armor mods

  • Arc Dexterity (x2)

    Faster ready and stow speed for Arc weapons.

  • Strand Dexterity

    Faster ready and stow speed for Strand weapons.

Chest armor mods

  • Unflinching Arc Aim

    Reduces flinching from incoming fire while aiming an Arc weapon.

  • Unflinching Strand Aim (x2)

    Reduces flinching from incoming fire while aiming a Strand weapon.

Leg armor mods

  • Recuperation (x2)

    Replenishes health each time you pick up an Orb of Power.

  • Arc Holster

    Gradually reloads your stowed Arc weapons over time.

Class item armor mods

  • Utility Kickstart (x2)

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.

General armor mods

  • Resilience Mod (x3)

    +10 Resilience ▲

  • Minor Resilience Mod

    +5 Resilience ▲

  • Recovery Mod

    +10 Recovery ▲

Artifice armor mods

  • Mobility-Forged

    +3 Mobility ▲

Breakdown

Orb pickup

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Utility Kickstart
... Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.
Ability cooldown

Juggernaut
With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. ...

Utility Kickstart
... When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.
Class Ability cooldown

Juggernaut
With full class ability energy and after sprinting for a short time, you gain a frontal shield that blocks incoming damage. When the frontal shield breaks, your class ability energy is depleted. ...

Utility Kickstart
... When your class ability energy is fully expended, you gain class ability energy. Additionally, your Armor Charge is consumed and you gain additional class ability energy for each stack.
Grenade cooldown

Spark of Recharge
While critically wounded, your melee and grenade energy regenerates more quickly.
Defeating an enemy

Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.
Finishers

Spark of Volts
Finishers make you amplified. ...

Keywords

Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Seismic Strike
After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around them. While you are amplified, the blind radius is increased.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Juggernaut
... While amplified, the shield blocks significantly more damage before breaking.

Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.

Seismic Strike
... While you are amplified, the blind radius is increased.

Spark of Volts
Finishers make you amplified. ...
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