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Arc Titan

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Added
31 May 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • Actium War Rig

    Chest Armor Steadily reloads a portion of your equipped Auto Rifle's or Machine Gun's magazine from reserves. Provides a moderate benefit to the airborne effectiveness stat of Auto Rifles and Machine Guns.

Weapons
  • Centrifuse

    Auto Rifle Sprinting, sliding, and firing this weapon builds a temporary electrostatic charge, increasing range and reload speed. Final blows with high charge cause explosions, and maximum charge explosions blind targets.

Abilities
  • Thundercrash

    Hurtle through the air like a missile and crash into targets to inflict meteoric damage.

  • Pulse Grenade

    A grenade that periodically damages targets within its explosion radius.

  • Thunderclap

    : Hold while grounded to plant your feet and begin charging your fist with Arc energy. : Release to unleash a devastating blast in front of you, dealing damage that increases with longer charge time.

  • Thruster

    While grounded, quickly evade in a lateral direction.

Aspects
  • Touch of Thunder

    Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Flashbang Grenade: Emits an additional blinding flash on bounce. Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. Storm Grenade: After detonating, creates a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it.

  • Knockout

    Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you amplified.

Fragments
  • Spark of Focus

    After sprinting for a short time, your class ability regeneration is increased. -10 {primary stat} ▼

  • Spark of Discharge

    Arc weapon final blows have a chance to create an Ionic Trace. -10 Strength ▼

  • Spark of Shock

    Your Arc grenades jolt targets. -10 Discipline ▼

  • Spark of Beacons

    While you are amplified, your Arc Special weapon final blows create a blinding explosion.

Armor mods

Helmet armor mods

  • Harmonic Siphon

    Rapid Arc weapon final blows create an Orb of Power

  • Arc Siphon

    Rapid Arc weapon final blows create an Orb of Power.

  • Hands-On

    Gain bonus Super energy on melee kills.

Arms armor mods

  • Heavy Handed

    Your powered melee final blows create Orbs of Power.

  • Firepower

    Your grenade final blows create Orbs of Power.

  • Bolstering Detonation

    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Charged Up (x2)

    Increases the maximum number of stacks of Armor Charge you can carry by 1.

  • Arc Reserves

    Increases the amount of ammo you can carry for Arc weapons.

Leg armor mods

  • Arc Weapon Surge (x3)

    Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation

    Your decaying Armor Charge has a longer duration.

  • Reaper (x2)

    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

General armor mods

  • Discipline Mod (x2)

    +10 Discipline ▲

  • Minor Discipline Mod (x3)

    +5 Discipline ▲

Artifice armor mods

  • Resilience-Forged (x4)

    +3 Resilience ▲

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Armor Charge effect

Arc Weapon Surge
Your Arc weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Final blows

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trace. ...

Spark of Beacons
While you are amplified, your Arc Special weapon final blows create a blinding explosion.

Centrifuse
... Final blows with high charge cause explosions, and maximum charge explosions blind targets.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Touch of Thunder
... Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. ...

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trace. ...
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Touch of Thunder
... Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. ...

Spark of Shock
Your Arc grenades jolt targets. ...
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Touch of Thunder
... Flashbang Grenade: Emits an additional blinding flash on bounce. ...

Spark of Beacons
While you are amplified, your Arc Special weapon final blows create a blinding explosion.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.

Spark of Beacons
While you are amplified, your Arc Special weapon final blows create a blinding explosion.
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