10 Nov 2024 (Episode: Revenant - S25)

Equipped

Prismatic Titan

10 Nov 2024 (Episode: Revenant - S25)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Amplified
Darkness debuffs
Transcendence
Restoration
Stasis crystal
Frost armor
Woven mail
Overshield
Ignition
Scorch
Freeze
Shatter
Sever
Exotic
  • Stoicism
    Titan Mark
    This item drops with random intrinsic perks.
Weapons
  • Salvation's Grip
    Grenade Launcher
    Cryocannon – [Shoot] : Hold to charge; release to fire. This weapon's charged projectiles create a pattern of Stasis crystals on impact and freeze nearby targets.
  • Lost Signal
    Grenade Launcher
    Area Denial Frame – Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
  • Vantage Point
    Pulse Rifle
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Glacial Quake
    Stasis Super | Darkness Ability
    Stasis Crystal
    Freeze
    Shatter
    Summon a Stasis gauntlet. While your Super is active: [Heavy Attack] : Slam your gauntlet down to create a shockwave that freezes targets and sends out Stasis crystals to freeze additional ones. [Light Attack] : Supercharge your Shiver Strike for bonus damage. Sprint through Stasis crystals or frozen targets to shatter them instantly.
  • Thruster
    Class Ability
    While grounded, quickly evade in a lateral direction.
  • Frenzied Blade
    Strand Melee | Darkness Ability
    Sever
    Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
  • Glacier Grenade
    Stasis Grenade | Darkness Ability
    Stasis Crystal
    A grenade that creates walls out of Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.
Aspects
  • Consecration
    Scorch
    Ignition
    While sliding, activate your charged melee ability to launch a wave of Solar energy forward, damaging and scorching targets in front of you as you leap into the air. While airborne, activate your charged melee again to slam to the ground and create a second larger wave of damaging Solar energy. If the wave hits a scorched target, they ignite.
  • Diamond Lance
    Freeze
    Shatter
    Shatter or defeat targets with abilities or Stasis weapons to create a Stasis lance. [Shoot] : Throw the lance to freeze targets on impact. [Melee] : Slam the lance to the ground to freeze targets in a small area.
Fragments
  • Facet of Purpose
    Restoration
    Amplified
    Overshield
    Frost Armor
    Woven Mail
    Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. -10 Recovery ▼
  • Facet of Ruin
    Ignition
    Freeze
    Shatter
    Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲
  • Facet of Protection
    Transcendence
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased.
  • Facet of Solitude
    Transcendence
    Sever
    Landing rapid precision hits emits a severing blast from the target. While transcendent, the severing blast is bigger.
  • Facet of Courage
    Darkness Debuffs
    +10 Discipline ▲ Your Arc, Solar, and Void abilities deal increased damage to targets afflicted with Darkness debuffs.
  • Facet of Devotion
    Transcendence
    Darkness Debuffs
    +10 Strength ▲ Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.
Armor mods

Helmet armor mods

  • Arc Siphon
    Rapid Arc weapon final blows create an Orb of Power.
  • Harmonic Siphon
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Heavy Handed (x2)
    Your powered melee final blows create Orbs of Power.
  • Fastball
    Increases grenade throw distance.

Chest armor mods

  • Harmonic Reserves
  • Charged Up
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Arc Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Stasis Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Healthy Finisher
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers heal you. Consumes 1 stack of Armor Charge.
  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Artifact perks
  • Rapid Impacts
    Dealing damage with a Grenade Launcher temporarily increases the reload speed of Grenade Launchers.
  • Enhanced Ether Generator
    Dark Ether Reaper origin trait has a chance to spawn an extra Dark Ether charge. Weapons with the Dark Ether Reaper origin trait are overcharged when that modifier is active.
  • Unstoppable Pulse Rifle
    Aiming down the sights of a Pulse Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Anti-Barrier Scout Rifle
    Scout Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.
  • Overload Breechloaded Grenade Launcher
    Damaging a combatant with Primary or Special ammo Grenade Launchers disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Primary and Special ammo Grenade Launchers are always overcharged when that modifier is active.
  • Wind Chill
    Rapid Stasis weapon precision hits grant you a stack of Frost Armor. Rapid precision hits from weapons with the Dark Ether Reaper origin trait grant you more stacks of Frost Armor. BOOST: Dealing Stasis weapon damage to slowed targets has the chance to spawn a Stasis shard.
  • Trace Evidence
    BOOST: Picking up an Ionic Trace grants an Armor Charge. Rapid precision hits or rapid final blows on targets affected by Jolt or Blind will generate Ionic Traces.
  • Concussive Reload
    BOOST: Using Grenade Launchers to damage bosses, Champions, or to break combatants' shields automatically reloads stowed weapons. Using a Grenade Launcher to damage a boss, damage a Champion, or break a combatant's shield weakens them.
  • Retinal Burn
    BOOST: Blinding a target this way instead emits a blinding burst. Rapid Arc weapon precision hits consume an Armor Charge to blind the target.
  • Armor of Eramis
    BOOST: Increase radius and strength of this freezing burst. While Frost Armor is active, taking critical damage from combatants causes you to emit a freezing burst.
  • Hail The Storm
    BOOST: Shattering frozen targets and Stasis crystals deals increased damage. Shattering Stasis crystals releases shards of ice that damage and slow targets.
  • Debilitating Wave
    BOOST: While you have an Arc, Void, or Stasis Super equipped, the blast also applies Blind, Weaken, and Slow, respectively. Finishers emit a damaging wave that matches the element of your currently equipped Super.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.

Harmonic Siphon

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Healthy Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Healthy Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Arc Weapon Surge
... Your Arc weapons gain a small bonus to damage while you have any Armor Charge. ...

Stasis Weapon Surge
... Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. ...
Armor Charge consume

Healthy Finisher
... Consumes 1 stack of Armor Charge.
Final blows

Heavy Handed
Your powered melee final blows create Orbs of Power.

Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.

Harmonic Siphon

Trace Evidence
... Rapid precision hits or rapid final blows on targets affected by Jolt or Blind will generate Ionic Traces.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Diamond Lance
Shatter or defeat targets with abilities or Stasis weapons to create a Stasis lance. ...

Facet of Devotion
... Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Transcendence
...Defeating targets while Transcendent extends its duration.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Sever
... Severed targets unwind into a Tangle when defeated.
Finishers

Healthy Finisher
... Finishers heal you. ...

Debilitating Wave
... Finishers emit a damaging wave that matches the element of your currently equipped Super.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Freeze

The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲

Diamond Lance
... [Shoot] : Throw the lance to freeze targets on impac... [Melee] : Slam the lance to the ground to freeze targets in a small area.

Glacial Quake
... While your Super is acti... [Heavy Attack] : Slam your gauntlet down to create a shockwave that freezes targets and sends out Stasis crystals to freeze additional ones. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Stasis crystal

A crystal of solidified Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.

Glacial Quake
... While your Super is acti... [Heavy Attack] : Slam your gauntlet down to create a shockwave that freezes targets and sends out Stasis crystals to freeze additional ones. ... Sprint through Stasis crystals or frozen targets to shatter them instantly.

Glacier Grenade
A grenade that creates walls out of Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.
Woven mail

Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Transcendence

You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

Facet of Protection
...While transcendent, the effect is increased.

Facet of Solitude
... While transcendent, the severing blast is bigger.

Facet of Devotion
... Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.
Darkness debuffs

Darkness debuffs include Slow, Freeze, Sever, Suspend, and Unravel.

Facet of Courage
... Your Arc, Solar, and Void abilities deal increased damage to targets afflicted with Darkness debuffs.

Facet of Devotion
+10 Strength ▲ Defeating targets afflicted with Stasis or Strand debuffs grants bonus Light Transcendence energy.
Frost armor

You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...

Consecration
...If the wave hits a scorched target, they ignite.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Frenzied Blade
Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.

Facet of Solitude
Landing rapid precision hits emits a severing blast from the target. While transcendent, the severing blast is bigger.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Consecration
While sliding, activate your charged melee ability to launch a wave of Solar energy forward, damaging and scorching targets in front of you as you leap into the air. ... If the wave hits a scorched target, they ignite.
Shatter

When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...

Diamond Lance
Shatter or defeat targets with abilities or Stasis weapons to create a Stasis lance. ...

Glacial Quake
...Sprint through Stasis crystals or frozen targets to shatter them instantly.

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