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Equipped (id: kcyp65i)

Solar Titan

Quick links
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Added
04 Dec 2023 (Season of the Wish - S23)
Activities
Solo

Build Information

Quick Look
Exotic armor
Weapons

Subclass

Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmet armor mods
Arms armor mods
Chest armor mods
Leg armor mods
Class item armor mods
Keywords
Scorch
Cure
Restoration
Ignition
Radiant
Details ↓
Exotic
  • Loreley Splendor Helm
    Helmet
    Cauterizing Flame – When you are critically wounded with full class ability energy or when you cast a Barricade, create a Sunspot at your location that has improved restoration effects.
Weapons
  • Witherhoard
    Grenade Launcher
    Primeval's Torment – Projectiles fired by this weapon blight the target or nearby area on impact.
  • Abyss Defiant
    Auto Rifle
    High-Impact Frame – Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
  • Cold Comfort
    Rocket Launcher
    Aggressive Frame – High damage, high recoil.
Abilities
  • Healing Grenade
    Solar Grenade
    A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
  • Rally Barricade
    Class Ability
    Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.
  • Hammer of Sol
    Super Ability
    Summon a flaming hammer and wreak destruction down upon your enemies. : Throw your hammer at foes. Upon impact, your hammers shatter into explosive molten shards.
  • Throwing Hammer
    Solar Melee
    Throw a hammer from a distance. Picking up a thrown hammer fully recharges your melee ability. If the hammer struck a target, picking it up grants cure.
Aspects
  • Roaring Flames
    Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. Stacks 3 times.
  • Sol Invictus
    Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. Your abilities regenerate faster, and your Super drains more slowly while standing in a Sunspot. Sunspots apply scorch and deal damage to targets inside. Entering a Sunspot applies restoration.
Fragments
  • Ember of Ashes
    You apply more scorch stacks to targets.
  • Ember of Torches
    Powered melee attacks against combatants make you and nearby allies radiant. -10 Discipline ▼
  • Ember of Empyrean
    Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. -10 Resilience ▼
  • Ember of Solace
    Radiant and restoration effects applied to you have increased duration.
Armor mods

Helmet armor mods

  • Special Ammo Finder
    Increases the drop chance of Special ammo on kill.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.
  • Arc Resistance (x2)
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Solar Weapon Surge (x2)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Bomber (x2)
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Solo Operative
    While you are the only member of your fireteam, you deal increased damage to all combatants.
  • From Whence You Came
    Increases ability damage to Taken and Scorn combatants.
  • Kindling Trigger
    Radiant causes Solar weapons to apply scorch to unscorched combatants.
  • Blast Radius
    Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
  • Torch
    While radiant, deal increased weapon damage to combatants affected by Strand and Stasis debuffs.
  • Flint Striker
    Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
  • Overload Auto Rifle
    Sustained fire from Auto Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Auto Rifles are always overcharged when that modifier is active.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Hand Cannon
    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Revitalizing Blast
    Causing damage with a Solar ability weakens Champions and bosses for a short duration.
  • Unravelling Orbs
    Picking up an Orb of Power grants Strand weapons Unraveling Rounds.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.
Orb pickup

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.

Unravelling Orbs
Picking up an Orb of Power grants Strand weapons Unraveling Rounds.
Armor Charge create

Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Loreley Splendor Helm
Cauterizing Flame – When you are critically wounded with full class ability energy or when you cast a Barricade, create a Sunspot at your location that has improved restoration effects.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Final blows

Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. ...

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ...

Techeun's Regalia Plate
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...
Defeating an enemy

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ...

Keywords

Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. Stacks 3 times.

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ... Sunspots apply scorch and deal damage to targets inside. ...
Cure

You are healed in a burst of mending Solar Light.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Throwing Hammer
...If the hammer struck a target, picking it up grants cure.
Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Sol Invictus
...Entering a Sunspot applies restoration.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. ...

Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. Your abilities regenerate faster, and your Super drains more slowly while standing in a Sunspot. Sunspots apply scorch and deal damage to targets inside. Entering a Sunspot applies restoration.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Ember of Torches
Powered melee attacks against combatants make you and nearby allies radiant. ...

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
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